Player Matchup

The Morrigan
The Morrigan
AshyyHandzz
The Morrigan
Level 28
God Stats
24W - 17L
1,615 SR
Queue Stats
142W - 179L
1,502 Elo+
Solo
Kukulkan
Kukulkan
BigJor51
Kukulkan
Level 5
God Stats
1W - 2L
1,746 SR
Queue Stats
5W - 3L
1,679 Elo+
Solo
Cthulhu
Cthulhu
DarkGOD5830
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nox
Nox
SckrowK
Nox
Level 24
God Stats
1W - 3L
1,528 SR
Queue Stats
14W - 25L
1,560 Elo+
Solo
Fenrir
Fenrir
Takeover_XL
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,333 Elo+
Solo
Team Averages
Level 14
1,578 SR
1,515 Elo+

VS

Team Averages
Level 13
1,561 SR
1,643 Elo+
Bacchus
Bacchus
Diomedes870
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,718 Elo+
Party 1
Artemis
Artemis
Finicki
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrimEarth
Morgan Le Fay
Level 13
God Stats
42W - 37L
1,592 SR
Queue Stats
56W - 51L
1,561 Elo+
Solo
Ganesha
Ganesha
M1ghtyMouse899
Ganesha
Level 31
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 7L
1,627 Elo+
Party 1
Vamana
Vamana
MyTestTikles
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AshyyHandzz
The Morrigan
13
0 / 4 / 1
7,420
928
4,498
5,774
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
BigJor51
Kukulkan
14
3 / 2 / 0
8,928
1,116
7,864
9,669
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DarkGOD5830
Cthulhu
13
0 / 7 / 1
7,266
908
5,045
13,115
8,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
13
0 / 2 / 2
7,553
944
1,158
5,170
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
0 / 3 / 0
6,750
844
270
2,676
805
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

195

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diomedes870
Bacchus
14
5 / 2 / 8
8,604
1,076
6,545
6,984
4,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Finicki
Artemis
15
4 / 0 / 9
9,263
1,158
5,573
3,589
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
GrimEarth
Morgan Le Fay
15
5 / 0 / 9
9,368
1,171
8,221
2,351
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 16
8,489
1,061
6,765
7,018
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
14
4 / 1 / 7
8,577
1,072
7,085
10,407
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
18
18
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AshyyHandzz
The Morrigan
0
4
1
0.13
L
Kukulkan
BigJor51
Kukulkan
3
2
0
1.5
L
Cthulhu
DarkGOD5830
Cthulhu
0
7
1
0.07
W
Bacchus
Diomedes870
Bacchus
5
2
8
4.5
W
Artemis
Finicki
Artemis
4
0
9
8.5
W
Morgan Le Fay
GrimEarth
Morgan Le Fay
5
0
9
9.5
W
0
0
16
8
W
Vamana
4
1
7
7.5
L
Nox
0
2
2
0.5
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
34,189
36,404
Taken
30,349
17,311
Mitigated
18,850
609
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AshyyHandzz
The Morrigan
4,498
369
0
0
5,774
2,249
0
3,682
2,063
16,706
0
L
Kukulkan
BigJor51
Kukulkan
7,864
96
0
0
9,669
3,805
0
5,253
4,213
36,860
0
L
Cthulhu
DarkGOD5830
Cthulhu
5,045
62
342
129
13,115
8,814
0
8,013
5,102
10,470
0
W
Bacchus
Diomedes870
Bacchus
6,545
776
0
260
6,984
4,620
0
4,267
2,677
12,944
0
W
Artemis
Finicki
Artemis
5,573
2,608
0
271
3,589
1,469
0
2,846
705
0
33,605
W
Morgan Le Fay
GrimEarth
Morgan Le Fay
8,221
174
0
764
2,351
956
0
1,691
650
30,597
0
W
6,765
767
0
1,116
7,018
3,291
0
5,417
1,507
14,797
0
W
Vamana
7,085
3,387
0
1,367
10,407
8,514
0
4,042
6,156
0
20,987
L
Nox
1,158
40
0
0
5,170
1,638
0
3,090
2,080
10,754
0
L
Fenrir
270
169
0
138
2,676
805
0
1,493
1,183
0
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
44,301
138
Minions Killed
170
3
Camps Cleared
9
544,846
Distance Traveled
855,716
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,420
928
18
2
1
141,772
0
L
Kukulkan
8,928
1,116
83
10
0
146,857
0
L
Cthulhu
7,266
908
13
2
0
117,053
1
W
Bacchus
8,604
1,076
12
2
0
168,222
1
W
Artemis
9,263
1,158
64
8
5
167,238
2
W
Morgan Le Fay
9,368
1,171
46
6
0
174,688
3
W
Ganesha
8,489
1,061
7
1
0
171,671
3
W
Vamana
8,577
1,072
41
5
4
173,897
0
L
Nox
7,553
944
23
3
1
101,812
2
L
Fenrir
6,750
844
1
0
1
37,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role