Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MacDaddyll3
Ymir
Level 18
God Stats
2W - 2L
1,506 SR
Queue Stats
20W - 18L
1,375 Elo+
Solo
Hercules
Hercules
Mr Smiles6774
Hercules
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RaginRaymond
Heimdallr
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 35L
1,351 Elo+
Party 2
Medusa
Medusa
gh07102
Medusa
Level 22
God Stats
22W - 20L
1,478 SR
Queue Stats
40W - 46L
1,396 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,424 Elo+

VS

Team Averages
Level 14
1,325 SR
1,298 Elo+
Fenrir
Fenrir
AttackOnToaster
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Harpoon1075
Cthulhu
Level 6
God Stats
4W - 6L
1,314 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 1
Sol
Sol
SavageScrib
Sol
Level 6
God Stats
4W - 6L
1,292 SR
Queue Stats
5W - 9L
1,233 Elo+
Party 1
Terra
Terra
Toroidalpiano0
Terra
Level 8
God Stats
1W - 1L
1,222 SR
Queue Stats
3W - 6L
1,193 Elo+
Party 1
Tiamat
Tiamat
Wholl0211
Tiamat
Level 25
God Stats
3W - 2L
1,298 SR
Queue Stats
156W - 167L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
3 / 15 / 5
12,827
987
27,974
35,496
31,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 0
10,925
840
3,217
6,862
5,059
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Mr Smiles6774
Hercules
15
1 / 3 / 3
10,402
800
3,847
4,891
1,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
RaginRaymond
Heimdallr
18
3 / 4 / 5
12,632
972
31,058
22,977
9,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
gh07102
Medusa
14
0 / 0 / 0
9,784
753
484
256
66
Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
12,931
995
16,627
13,805
7,951
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Harpoon1075
Cthulhu
19
5 / 4 / 15
12,809
985
17,828
24,130
14,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 1 / 20
12,817
986
13,816
12,899
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 1 / 16
14,297
1,100
6,698
14,946
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Wholl0211
Tiamat
18
2 / 3 / 10
11,809
908
9,711
11,820
7,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
10
Kills
24
25
Deaths
12
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
15
5
0.37
W
8
3
10
4.33
W
Cthulhu
Harpoon1075
Cthulhu
5
4
15
3.13
L
3
3
0
1
L
Hercules
Mr Smiles6774
Hercules
1
3
3
0.83
L
Heimdallr
RaginRaymond
Heimdallr
3
4
5
1.38
W
3
1
20
13
W
6
1
16
14
W
Tiamat
Wholl0211
Tiamat
2
3
10
2.33
L
Medusa
gh07102
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
64,680
70,482
Taken
77,600
47,880
Mitigated
44,572
14,846
Healing
39,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
27,974
5,921
1,546
10,032
35,496
31,215
0
24,756
10,540
53,806
0
W
16,627
5,157
1,801
1,563
13,805
7,951
0
4,293
9,508
0
23,023
W
Cthulhu
Harpoon1075
Cthulhu
17,828
4,155
1,493
7,464
24,130
14,846
0
10,030
14,100
47,608
0
L
3,217
1,031
0
0
6,862
5,059
0
3,848
3,014
8,491
0
L
Hercules
Mr Smiles6774
Hercules
3,847
1,595
0
435
4,891
1,980
0
3,952
939
0
4,515
L
Heimdallr
RaginRaymond
Heimdallr
31,058
20,525
0
2,833
22,977
9,560
0
15,423
7,554
0
47,781
W
13,816
6,691
1,701
6,778
12,899
4,574
0
4,359
8,540
40,541
0
W
6,698
3,617
10,058
6,577
14,946
9,371
0
8,515
6,431
12,107
0
W
Tiamat
Wholl0211
Tiamat
9,711
2,166
0
1,742
11,820
7,830
0
3,994
7,680
25,832
0
L
Medusa
gh07102
Medusa
484
284
0
0
256
66
0
74
182
0
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
64,663
114
Minions Killed
222
2
Camps Cleared
1
631,698
Distance Traveled
1,195,028
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,827
987
62
5
0
180,474
2
W
Fenrir
12,931
995
18
1
0
197,738
0
W
Cthulhu
12,809
985
75
6
0
285,550
4
L
Ymir
10,925
840
12
1
0
167,077
0
L
Hercules
10,402
800
1
0
1
76,520
0
L
Heimdallr
12,632
972
37
3
0
185,271
0
W
Sol
12,817
986
82
6
1
196,780
0
W
Terra
14,297
1,100
11
1
0
254,433
0
W
Tiamat
11,809
908
36
3
0
260,527
3
L
Medusa
9,784
753
2
0
1
22,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role