Player Matchup

Anubis
Anubis
InfernoDynamite
Anubis
Level 71
God Stats
3W - 0L
1,462 SR
Queue Stats
120W - 132L
1,441 Elo+
Solo
Merlin
Merlin
JustSendiTz
Merlin
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
ddubcubs
Kukulkan
Level 46
God Stats
2W - 1L
1,588 SR
Queue Stats
23W - 23L
1,383 Elo+
Party 1
Ra
Ra
dmay58
Ra
Level 86
God Stats
2W - 0L
1,571 SR
Queue Stats
71W - 75L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
jeMrSoloDolo_420
Sun Wukong
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 233L
1,472 Elo+
Solo
Team Averages
Level 65
1,524 SR
1,442 Elo+

VS

Team Averages
Level 94
1,557 SR
1,455 Elo+
King Arthur
King Arthur
DOMI22
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,469 Elo+
Party 2
Ra
Ra
Helixchicano17
Ra
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 103L
1,471 Elo+
Party 3
Kuzenbo
Kuzenbo
PPcharly2109
Kuzenbo
Level 121
God Stats
2W - 2L
1,693 SR
Queue Stats
87W - 97L
1,462 Elo+
Party 2
Scylla
Scylla
PPmuncher
Scylla
Level 108
God Stats
4W - 9L
1,591 SR
Queue Stats
469W - 478L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
kokopoof
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 224L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
13,091
689
22,815
24,896
14,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
6 / 5 / 16
13,035
686
25,830
15,193
7,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ddubcubs
Kukulkan
20
5 / 4 / 14
12,919
680
13,105
13,466
6,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
20
8 / 6 / 16
14,625
770
18,034
21,710
10,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
jeMrSoloDolo_420
Sun Wukong
19
2 / 7 / 20
13,070
688
17,578
35,568
36,501
Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOMI22
King Arthur
17
0 / 9 / 13
10,821
570
10,025
35,016
31,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 3 / 15
14,155
745
27,290
14,768
7,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
PPcharly2109
Kuzenbo
19
0 / 6 / 18
12,532
660
15,864
26,825
51,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
PPmuncher
Scylla
20
13 / 6 / 8
14,152
745
27,064
19,389
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
kokopoof
Ratatoskr
20
8 / 5 / 14
13,352
703
19,985
22,155
22,423
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
97
28
Kills
29
29
Deaths
29
76
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DOMI22
King Arthur
0
9
13
0.72
L
8
3
15
5.17
W
7
7
10
1.71
W
Merlin
6
5
16
2.8
L
Kuzenbo
PPcharly2109
Kuzenbo
0
6
18
1.5
L
Scylla
PPmuncher
Scylla
13
6
8
2.83
W
Kukulkan
ddubcubs
Kukulkan
5
4
14
3
W
Ra
8
6
16
2.67
W
Sun Wukong
jeMrSoloDolo_420
Sun Wukong
2
7
20
1.71
L
Ratatoskr
kokopoof
Ratatoskr
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,362
Damage
100,228
110,833
Taken
118,153
75,322
Mitigated
121,136
49,870
Healing
50,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DOMI22
King Arthur
10,025
943
1,046
7,928
35,016
31,224
216
23,595
11,400
0
20,182
L
27,290
2,059
16,116
7,709
14,768
7,773
1,536
10,102
4,654
57,640
0
W
22,815
357
1,650
9,309
24,896
14,981
1,368
15,893
9,003
37,221
0
W
Merlin
25,830
1,353
2,858
2,287
15,193
7,108
429
8,979
6,214
55,282
0
L
Kuzenbo
PPcharly2109
Kuzenbo
15,864
4,634
2,391
3,276
26,825
51,360
0
17,174
9,635
35,653
0
L
Scylla
PPmuncher
Scylla
27,064
1,807
1,486
3,231
19,389
8,356
1,509
15,662
3,715
44,865
0
W
Kukulkan
ddubcubs
Kukulkan
13,105
1,187
2,444
2,004
13,466
6,548
199
9,519
3,947
33,344
0
W
Ra
18,034
1,935
8,700
6,548
21,710
10,184
1,329
15,549
6,161
43,768
0
W
Sun Wukong
jeMrSoloDolo_420
Sun Wukong
17,578
4,081
1,757
12,313
35,568
36,501
385
20,278
15,290
204
33,336
L
Ratatoskr
kokopoof
Ratatoskr
19,985
4,092
3,095
4,581
22,155
22,423
264
13,282
8,852
0
33,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,740
Gold Earned
65,012
237
Minions Killed
186
0
Camps Cleared
0
1,556,835
Distance Traveled
1,693,102
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,821
570
13
1
0
333,332
0
L
Ra
14,155
745
71
4
0
383,186
1
W
Anubis
13,091
689
43
2
0
277,540
0
W
Merlin
13,035
686
57
3
0
320,753
0
L
Kuzenbo
12,532
660
34
2
0
350,547
0
L
Scylla
14,152
745
48
3
0
296,836
0
W
Kukulkan
12,919
680
54
3
0
338,389
0
W
Ra
14,625
770
67
4
0
319,306
0
W
Sun Wukong
13,070
688
16
1
0
300,847
1
L
Ratatoskr
13,352
703
20
1
0
329,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role