Player Matchup

Bacchus
Bacchus
Galactic X Nova
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
HeroHunter1233
Danzaburou
Level 26
God Stats
1W - 5L
1,271 SR
Queue Stats
13W - 25L
1,169 Elo+
Party 1
Cupid
Cupid
OneNerdyNinja
Cupid
Level 26
God Stats
39W - 34L
1,523 SR
Queue Stats
208W - 218L
1,374 Elo+
Party 3
Nemesis
Nemesis
SwampStalker974
Nemesis
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 132L
1,284 Elo+
Party 3
Janus
Janus
solmencactus247
Janus
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
6W - 8L
1,011 Elo+
Party 1
Team Averages
Level 24
1,413 SR
1,219 Elo+

VS

Team Averages
Level 9
1,516 SR
1,258 Elo+
Athena
Athena
FakeMantella808
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JoeBeThyName
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,226 Elo+
Solo
Nemesis
Nemesis
The_Flexus_YT
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,207 Elo+
Party 2
Agni
Agni
maxi-8524
Agni
Level 5
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 8L
1,103 Elo+
Party 2
Amaterasu
Amaterasu
mztw_kpz
Amaterasu
Level 15
God Stats
5W - 12L
1,374 SR
Queue Stats
11W - 27L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,331
521
6,025
11,456
12,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HeroHunter1233
Danzaburou
15
5 / 2 / 3
9,858
616
8,776
8,420
3,130
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 4
10,245
640
10,787
8,214
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 3 / 3
9,320
583
7,001
11,042
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 2
9,124
570
9,832
7,976
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
7,276
455
6,574
15,616
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JoeBeThyName
Gilgamesh
14
2 / 4 / 3
8,485
530
5,162
11,846
5,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
10
1 / 4 / 3
7,048
441
2,572
10,779
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
2 / 13 / 1
7,095
443
3,646
10,939
2,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
mztw_kpz
Amaterasu
14
5 / 3 / 1
9,712
607
5,969
14,733
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
26
Kills
13
13
Deaths
29
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
3
4
6
1.5
W
Danzaburou
HeroHunter1233
Danzaburou
5
2
3
3.25
L
Gilgamesh
JoeBeThyName
Gilgamesh
2
4
3
0.88
W
8
2
4
5
W
7
3
3
2.83
L
Nemesis
1
4
3
0.63
L
Agni
2
13
1
0.19
L
Amaterasu
mztw_kpz
Amaterasu
5
3
1
1.83
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
23,923
47,108
Taken
63,913
25,536
Mitigated
29,678
11,104
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,574
2,463
0
2,413
15,616
11,033
315
7,256
8,360
24,539
0
W
6,025
2,006
0
0
11,456
12,158
93
2,861
8,595
22,403
0
W
Danzaburou
HeroHunter1233
Danzaburou
8,776
4,344
255
2,039
8,420
3,130
2,552
1,232
7,188
0
54,857
L
Gilgamesh
JoeBeThyName
Gilgamesh
5,162
1,913
0
1,248
11,846
5,754
609
1,624
10,222
0
61,062
W
10,787
5,977
318
2,882
8,214
2,926
3,551
1,006
7,208
0
60,410
W
7,001
4,203
0
3,174
11,042
4,886
55
2,428
8,614
0
50,584
L
Nemesis
2,572
1,258
0
845
10,779
3,157
120
2,822
7,957
0
20,616
L
Agni
3,646
1,268
0
228
10,939
2,748
0
1,390
9,549
19,746
0
L
Amaterasu
mztw_kpz
Amaterasu
5,969
3,407
0
605
14,733
6,986
757
2,765
11,968
0
37,000
W
9,832
1,357
0
2,436
7,976
2,436
3,138
2,693
5,283
50,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
39,616
402
Minions Killed
275
0
Camps Cleared
0
1,458,979
Distance Traveled
1,624,023
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,276
455
40
3
0
317,319
0
W
Bacchus
8,331
521
30
2
0
309,854
2
W
Danzaburou
9,858
616
85
5
0
254,346
1
L
Gilgamesh
8,485
530
103
6
0
297,340
1
W
Cupid
10,245
640
106
7
0
267,102
2
W
Nemesis
9,320
583
80
5
0
336,620
0
L
Nemesis
7,048
441
42
3
0
377,107
0
L
Agni
7,095
443
34
2
0
278,455
0
L
Amaterasu
9,712
607
56
4
0
353,802
0
W
Janus
9,124
570
101
6
0
291,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role