Player Matchup

Bakasura
Bakasura
Kermy06
Bakasura
Level 11
God Stats
18W - 11L
1,637 SR
Queue Stats
55W - 49L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kristalynn
Morgan Le Fay
Level 29
God Stats
16W - 27L
1,586 SR
Queue Stats
100W - 115L
1,450 Elo+
Solo
Ymir
Ymir
ThyAlphaMale
Ymir
Level 25
God Stats
35W - 19L
1,693 SR
Queue Stats
91W - 76L
1,604 Elo+
Party 1
Kali
Kali
YesQuiteIndeed
Kali
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 38L
1,331 Elo+
Solo
Skadi
Skadi
lemonjuice405
Skadi
Level 20
God Stats
39W - 26L
1,669 SR
Queue Stats
95W - 80L
1,566 Elo+
Party 1
Team Averages
Level 18
1,617 SR
1,487 Elo+

VS

Team Averages
Level 21
1,464 SR
1,593 Elo+
Chronos
Chronos
GhengisSwan2
Chronos
Level 21
God Stats
3W - 1L
1,745 SR
Queue Stats
10W - 4L
1,696 Elo+
Solo
Anhur
Anhur
Gotheals
Anhur
Level 28
God Stats
21W - 19L
1,559 SR
Queue Stats
97W - 91L
1,589 Elo+
Solo
Loki
Loki
SirLeach
Loki
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
6W - 5L
1,649 Elo+
Solo
Janus
Janus
TheSpecialMoon
Janus
Level 16
God Stats
1W - 2L
1,192 SR
Queue Stats
28W - 21L
1,505 Elo+
Solo
Ymir
Ymir
b01willis
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 115L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kermy06
Bakasura
10
0 / 4 / 3
6,215
444
1,080
6,905
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kristalynn
Morgan Le Fay
11
3 / 6 / 1
7,019
501
8,719
9,009
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
6,461
462
4,058
11,648
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 1
7,746
553
5,308
13,061
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 3
6,205
443
6,408
8,144
1,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GhengisSwan2
Chronos
14
3 / 1 / 1
8,181
584
7,030
7,100
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Gotheals
Anhur
14
8 / 0 / 3
8,156
583
8,620
6,622
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
9 / 2 / 2
8,852
632
8,552
9,858
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
3 / 2 / 5
7,625
545
6,028
8,554
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
0 / 2 / 12
7,373
527
3,864
10,491
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
23
23
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
GhengisSwan2
Chronos
3
1
1
3.5
W
Anhur
Gotheals
Anhur
8
0
3
9.5
L
Bakasura
Kermy06
Bakasura
0
4
3
0.38
L
Morgan Le Fay
Kristalynn
Morgan Le Fay
3
6
1
0.58
W
Loki
9
2
2
5
W
3
2
5
2.75
L
2
6
1
0.42
L
2
2
1
1.25
W
Ymir
0
2
12
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
34,094
48,767
Taken
42,625
17,365
Mitigated
18,288
12,851
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GhengisSwan2
Chronos
7,030
2,221
0
1,692
7,100
2,769
650
1,395
5,705
45,793
2,376
W
Anhur
Gotheals
Anhur
8,620
4,814
0
4,946
6,622
1,827
315
1,210
5,412
0
48,717
L
Bakasura
Kermy06
Bakasura
1,080
532
0
1,489
6,905
2,547
0
3,045
3,860
0
23,397
L
Morgan Le Fay
Kristalynn
Morgan Le Fay
8,719
419
0
738
9,009
3,041
0
3,082
5,927
40,234
0
W
Loki
8,552
2,153
0
2,011
9,858
4,636
408
1,856
7,974
0
52,584
W
6,028
362
0
1,174
8,554
2,900
478
4,823
3,731
42,084
0
L
4,058
737
0
2,571
11,648
5,684
0
4,186
7,462
20,537
0
L
5,308
1,976
0
5,912
13,061
4,686
0
5,363
7,698
0
45,977
W
Ymir
3,864
164
0
2,485
10,491
6,156
517
3,493
6,998
25,333
0
L
6,408
3,152
0
2,141
8,144
1,407
0
996
7,148
0
36,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
40,187
326
Minions Killed
400
0
Camps Cleared
0
1,247,770
Distance Traveled
1,261,875
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,181
584
104
7
0
248,373
6
W
Anhur
8,156
583
94
7
0
218,658
3
L
Bakasura
6,215
444
68
5
0
259,523
1
L
Morgan Le Fay
7,019
501
67
5
0
245,737
5
W
Loki
8,852
632
86
6
0
261,162
2
W
Janus
7,625
545
84
6
0
284,382
1
L
Ymir
6,461
462
22
2
0
232,779
0
L
Kali
7,746
553
102
7
0
268,684
3
W
Ymir
7,373
527
32
2
0
249,300
5
L
Skadi
6,205
443
67
5
0
241,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role