Player Matchup

Ymir
Ymir
Artio
Ymir
Level 147
God Stats
1W - 3L
1,577 SR
Queue Stats
66W - 37L
1,590 Elo+
Party 1
Chaac
Chaac
Deadshot
Chaac
Level 153
God Stats
36W - 16L
1,795 SR
Queue Stats
93W - 53L
1,650 Elo+
Party 1
Neith
Neith
Ignem
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,594 Elo+
Party 1
Thoth
Thoth
MedullaOblongata
Thoth
Level 160
God Stats
37W - 16L
1,827 SR
Queue Stats
112W - 63L
1,706 Elo+
Party 1
Team Averages
Level 142
1,675 SR
1,635 Elo+

VS

Team Averages
Level 122
1,618 SR
1,522 Elo+
Ne Zha
Ne Zha
Aescholus
Ne Zha
Level 129
God Stats
2W - 2L
1,768 SR
Queue Stats
56W - 45L
1,674 Elo+
Party 2
Tiamat
Tiamat
Biomechanicaltoy
Tiamat
Level 114
God Stats
1W - 1L
1,517 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 3
Cabrakan
Cabrakan
ScissorMeXerxes
Cabrakan
Level 138
God Stats
1W - 0L
1,566 SR
Queue Stats
52W - 38L
1,695 Elo+
Party 2
Chaac
Chaac
xCuackx
Chaac
Level 107
God Stats
3W - 1L
1,622 SR
Queue Stats
12W - 13L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Artio
Ymir
13
2 / 2 / 0
7,243
724
2,225
7,695
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Deadshot
Chaac
14
4 / 5 / 1
8,219
822
8,779
11,758
8,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Ignem
Neith
12
2 / 4 / 2
7,550
755
2,504
5,984
2,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 3
7,480
748
3,715
6,703
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aescholus
Ne Zha
14
2 / 3 / 10
8,549
855
7,318
8,162
3,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 6
8,549
855
6,317
5,777
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
10 / 1 / 5
9,923
992
8,692
7,685
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
xCuackx
Chaac
13
2 / 3 / 3
7,879
788
4,271
9,119
6,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
16
17
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aescholus
Ne Zha
2
3
10
2.33
L
Ymir
Artio
Ymir
2
2
0
1
W
2
1
6
5
L
Chaac
Deadshot
Chaac
4
5
1
0.9
L
Neith
Ignem
Neith
2
4
2
0.75
L
0
6
3
0.25
W
Cabrakan
10
1
5
12.5
W
Chaac
xCuackx
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
26,598
32,140
Taken
30,743
16,622
Mitigated
19,531
5,042
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aescholus
Ne Zha
7,318
1,454
0
1,905
8,162
3,361
1,632
2,581
5,581
0
26,856
L
Ymir
Artio
Ymir
2,225
168
0
1,000
7,695
4,231
310
3,060
4,339
12,979
0
W
6,317
451
0
3,040
5,777
4,084
1,598
902
4,875
30,140
0
L
Chaac
Deadshot
Chaac
8,779
1,674
0
3,364
11,758
8,198
51
4,492
7,004
0
34,449
L
Neith
Ignem
Neith
2,504
795
0
365
5,984
2,073
476
2,460
3,394
0
17,013
L
3,715
132
0
313
6,703
2,120
0
4,355
2,164
20,842
0
W
Cabrakan
8,692
974
0
950
7,685
5,513
1,166
1,550
6,135
22,771
0
W
Chaac
xCuackx
Chaac
4,271
243
0
3,483
9,119
6,573
242
1,565
7,554
0
19,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
34,900
182
Minions Killed
182
8
Camps Cleared
8
725,455
Distance Traveled
775,303
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,549
855
33
3
3
198,674
1
L
Ymir
7,243
724
19
2
1
197,979
3
W
Tiamat
8,549
855
72
7
3
194,769
3
L
Chaac
8,219
822
58
6
3
186,495
0
L
Neith
7,550
755
52
5
1
166,408
3
L
Thoth
7,480
748
53
5
3
174,573
0
W
Cabrakan
9,923
992
45
5
2
179,058
1
W
Chaac
7,879
788
32
3
0
202,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role