Player Matchup

Chronos
Chronos
CoolWhyumad
Chronos
Level 22
God Stats
4W - 0L
1,664 SR
Queue Stats
78W - 47L
1,694 Elo+
Party 1
Zeus
Zeus
Hazard4UrHealth
Zeus
Level 18
God Stats
3W - 0L
1,799 SR
Queue Stats
60W - 29L
1,665 Elo+
Party 1
Bacchus
Bacchus
Killer442980
Bacchus
Level 26
God Stats
14W - 8L
1,630 SR
Queue Stats
154W - 109L
1,626 Elo+
Party 1
Raijin
Raijin
Otis7006
Raijin
Level 46
God Stats
9W - 5L
1,558 SR
Queue Stats
271W - 199L
1,637 Elo+
Party 1
Ra
Ra
vZephh
Ra
Level 40
God Stats
37W - 23L
1,616 SR
Queue Stats
306W - 213L
1,645 Elo+
Party 1
Team Averages
Level 30
1,654 SR
1,653 Elo+

VS

Team Averages
Level 20
1,468 SR
1,511 Elo+
Nike
Nike
ERAUReaper
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 37L
1,665 Elo+
Solo
Hera
Hera
Princ3OfD3ath-_-
Hera
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 9L
1,458 Elo+
Solo
Ares
Ares
baddestwolf2
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
hajimenojd
Medusa
Level 22
God Stats
1W - 1L
1,407 SR
Queue Stats
14W - 16L
1,487 Elo+
Solo
Thanatos
Thanatos
taintsncdz
Thanatos
Level 29
God Stats
4W - 8L
1,435 SR
Queue Stats
23W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoolWhyumad
Chronos
15
10 / 2 / 15
9,738
1,391
11,033
7,430
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 2 / 15
9,059
1,294
9,062
5,698
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Killer442980
Bacchus
15
4 / 0 / 18
9,019
1,288
7,216
4,248
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Otis7006
Raijin
14
3 / 1 / 16
8,194
1,171
8,131
5,300
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ra
14
7 / 1 / 14
9,277
1,325
8,853
4,778
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

379

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,509
1,216
13,932
14,276
9,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 4
7,305
1,044
3,361
7,164
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
6,313
902
699
9,933
3,634
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
hajimenojd
Medusa
12
0 / 7 / 1
6,588
941
5,883
11,490
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
taintsncdz
Thanatos
12
1 / 6 / 2
7,008
1,001
1,031
7,234
2,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
30
Kills
6
6
Deaths
31
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
CoolWhyumad
Chronos
10
2
15
8.75
L
4
7
2
0.71
W
6
2
15
6.75
W
Bacchus
Killer442980
Bacchus
4
0
18
13
W
Raijin
Otis7006
Raijin
3
1
16
11
L
1
4
4
0.75
L
0
7
1
0.07
L
Medusa
hajimenojd
Medusa
0
7
1
0.07
L
Thanatos
taintsncdz
Thanatos
1
6
2
0.33
W
Ra
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
24,906
27,454
Taken
50,097
12,808
Mitigated
22,405
3,078
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CoolWhyumad
Chronos
11,033
3,181
0
1,128
7,430
2,940
0
1,174
6,256
19,840
0
L
13,932
1,385
0
942
14,276
9,422
0
12,353
1,316
0
29,083
W
9,062
1,243
0
0
5,698
1,888
0
830
4,868
22,953
0
W
Bacchus
Killer442980
Bacchus
7,216
1,975
0
632
4,248
4,355
0
824
3,424
14,230
0
W
Raijin
Otis7006
Raijin
8,131
1,468
0
0
5,300
1,962
0
1,217
4,083
17,480
0
L
3,361
853
0
70
7,164
2,715
0
6,395
503
12,415
0
L
699
226
0
0
9,933
3,634
0
7,213
2,306
5,149
0
L
Medusa
hajimenojd
Medusa
5,883
1,304
207
559
11,490
4,050
0
10,663
399
0
15,491
L
Thanatos
taintsncdz
Thanatos
1,031
202
0
1,650
7,234
2,584
0
5,778
1,278
0
7,194
W
Ra
8,853
841
557
761
4,778
1,663
0
15
4,763
22,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
35,723
134
Minions Killed
85
4
Camps Cleared
3
675,466
Distance Traveled
480,176
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,738
1,391
26
4
1
122,486
0
L
Nike
8,509
1,216
41
6
0
135,901
0
W
Zeus
9,059
1,294
32
5
1
122,745
0
W
Bacchus
9,019
1,288
20
3
0
155,513
0
W
Raijin
8,194
1,171
17
2
1
122,835
0
L
Hera
7,305
1,044
10
1
0
109,437
0
L
Ares
6,313
902
2
0
0
71,678
2
L
Medusa
6,588
941
17
2
2
97,593
0
L
Thanatos
7,008
1,001
15
2
1
65,567
0
W
Ra
9,277
1,325
39
6
1
151,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role