Player Matchup

Anhur
Anhur
HardStpdad
Anhur
Level 144
God Stats
29W - 18L
1,750 SR
Queue Stats
418W - 367L
1,668 Elo+
Party 2
Sobek
Sobek
J4k3Jake
Sobek
Level 126
God Stats
5W - 2L
1,622 SR
Queue Stats
98W - 74L
1,558 Elo+
Party 2
Vulcan
Vulcan
Nick3333
Vulcan
Level 84
God Stats
24W - 10L
1,731 SR
Queue Stats
870W - 628L
1,641 Elo+
Party 2
Thanatos
Thanatos
SlimeeGameS
Thanatos
Level 125
God Stats
124W - 45L
1,774 SR
Queue Stats
850W - 554L
1,675 Elo+
Party 2
Osiris
Osiris
SucculentSock
Osiris
Level 17
God Stats
8W - 3L
1,774 SR
Queue Stats
164W - 65L
1,743 Elo+
Party 2
Team Averages
Level 99
1,730 SR
1,657 Elo+

VS

Team Averages
Level 104
1,538 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddyDeathKing
Baron Samedi
Level 127
God Stats
3W - 4L
1,615 SR
Queue Stats
195W - 190L
1,531 Elo+
Party 1
Neith
Neith
JoeyDominion
Neith
Level 6
God Stats
1W - 1L
1,376 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Sol
Sol
MuchNutty
Sol
Level 158
God Stats
16W - 6L
1,632 SR
Queue Stats
413W - 370L
1,622 Elo+
Party 1
Sobek
Sobek
YoitsDenis
Sobek
Level 160
God Stats
20W - 25L
1,568 SR
Queue Stats
830W - 761L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 2 / 3
6,973
581
9,387
7,543
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
J4k3Jake
Sobek
10
3 / 1 / 6
6,608
551
2,635
6,600
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Nick3333
Vulcan
13
2 / 1 / 4
7,084
590
5,278
4,848
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SlimeeGameS
Thanatos
13
7 / 0 / 3
7,394
616
6,719
7,947
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 3
6,527
544
5,123
8,869
5,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 0
5,850
488
2,521
8,630
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
DaddyDeathKing
Baron Samedi
10
1 / 3 / 1
5,985
499
4,688
8,128
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 2
5,138
428
3,621
6,187
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,135
595
5,697
7,896
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
10
3 / 4 / 0
6,698
558
3,873
11,131
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
L
Baron Samedi
DaddyDeathKing
Baron Samedi
1
3
1
0.5
W
Anhur
5
2
3
3.25
W
Sobek
J4k3Jake
Sobek
3
1
6
6
L
0
5
2
0.2
L
1
2
1
0.75
W
Vulcan
Nick3333
Vulcan
2
1
4
4
W
Thanatos
SlimeeGameS
Thanatos
7
0
3
8.5
W
1
2
3
1.25
L
Sobek
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
20,400
35,807
Taken
41,972
17,509
Mitigated
14,563
17,266
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,521
478
0
3,438
8,630
3,077
0
711
7,919
0
26,291
L
Baron Samedi
DaddyDeathKing
Baron Samedi
4,688
485
420
2,627
8,128
2,942
0
4,224
3,904
29,632
0
W
Anhur
9,387
4,698
0
2,448
7,543
2,209
357
2,278
5,265
0
43,800
W
Sobek
J4k3Jake
Sobek
2,635
458
0
3,498
6,600
4,262
115
2,145
4,353
17,508
0
L
3,621
1,233
0
848
6,187
979
0
829
5,293
0
16,828
L
5,697
1,524
0
4,167
7,896
1,532
744
0
7,896
50,986
0
W
Vulcan
Nick3333
Vulcan
5,278
1,872
0
1,011
4,848
1,733
0
2,784
1,818
43,573
0
W
Thanatos
SlimeeGameS
Thanatos
6,719
2,765
0
7,744
7,947
3,455
0
1,541
6,310
0
45,815
W
5,123
1,377
0
2,565
8,869
5,850
0
5,062
3,803
0
35,846
L
Sobek
3,873
545
0
3,788
11,131
6,033
0
2,084
9,047
17,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
30,806
354
Minions Killed
292
0
Camps Cleared
0
1,139,831
Distance Traveled
1,076,836
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,850
488
59
5
0
238,902
5
L
Baron Samedi
5,985
499
59
5
0
202,292
2
W
Anhur
6,973
581
72
6
0
189,014
1
W
Sobek
6,608
551
25
2
0
226,792
5
L
Neith
5,138
428
43
4
0
206,370
0
L
Sol
7,135
595
108
9
0
219,843
3
W
Vulcan
7,084
590
96
8
0
233,529
1
W
Thanatos
7,394
616
88
7
0
252,900
1
W
Osiris
6,527
544
73
6
0
237,596
1
L
Sobek
6,698
558
23
2
0
209,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role