Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kazug
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
LBarc
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
Linckxcj
Hel
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 29L
1,374 Elo+
Solo
Ares
Ares
Mileto
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,475 Elo+

VS

Team Averages
Level 20
1,546 SR
1,425 Elo+
Chaac
Chaac
Andr3Lvis
Chaac
Level 16
God Stats
3W - 1L
1,788 SR
Queue Stats
16W - 10L
1,646 Elo+
Solo
Olorun
Olorun
HacheZetha
Olorun
Level 25
God Stats
24W - 18L
1,714 SR
Queue Stats
145W - 177L
1,474 Elo+
Solo
Izanami
Izanami
KINGPABLESS
Izanami
Level 20
God Stats
52W - 34L
1,468 SR
Queue Stats
139W - 137L
1,438 Elo+
Solo
Skadi
Skadi
RodrickzZz
Skadi
Level 28
God Stats
47W - 56L
1,455 SR
Queue Stats
109W - 121L
1,389 Elo+
Solo
Ganesha
Ganesha
Spektra13
Ganesha
Level 12
God Stats
1W - 1L
1,305 SR
Queue Stats
10W - 19L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 2 / 2
10,145
534
10,788
7,250
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kazug
Osiris
11
2 / 7 / 3
7,319
385
4,160
14,525
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
LBarc
Artemis
11
1 / 5 / 3
7,728
407
5,478
11,785
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 5
7,072
372
2,736
11,360
3,937
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Mileto
Ares
10
0 / 5 / 3
6,444
339
3,648
14,065
10,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andr3Lvis
Chaac
18
9 / 1 / 7
11,836
623
17,168
17,010
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
HacheZetha
Olorun
14
2 / 4 / 6
9,276
488
5,552
9,764
3,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KINGPABLESS
Izanami
17
9 / 1 / 3
10,738
565
13,062
8,058
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
16
2 / 1 / 5
9,927
522
5,835
7,309
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Spektra13
Ganesha
13
0 / 7 / 7
7,921
417
1,271
13,477
7,010
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
22
23
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
2
2
4.5
W
Chaac
Andr3Lvis
Chaac
9
1
7
12.5
W
Olorun
HacheZetha
Olorun
2
4
6
1.25
W
Izanami
KINGPABLESS
Izanami
9
1
3
10.5
L
Osiris
Kazug
Osiris
2
7
3
0.5
L
Artemis
LBarc
Artemis
1
5
3
0.5
L
1
4
5
0.88
L
Ares
Mileto
Ares
0
5
3
0.3
W
Skadi
2
1
5
4.5
W
Ganesha
Spektra13
Ganesha
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
42,888
58,985
Taken
55,618
30,233
Mitigated
28,721
13,598
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,788
763
0
500
7,250
2,827
0
2,550
4,640
66,325
0
W
Chaac
Andr3Lvis
Chaac
17,168
3,236
0
9,506
17,010
12,871
2,263
4,415
12,595
0
79,487
W
Olorun
HacheZetha
Olorun
5,552
1,410
365
2,020
9,764
3,696
1,374
5,087
4,677
49,724
0
W
Izanami
KINGPABLESS
Izanami
13,062
5,368
0
3,479
8,058
2,825
1,767
2,723
5,335
0
78,731
L
Osiris
Kazug
Osiris
4,160
835
0
2,378
14,525
9,314
441
1,204
13,151
0
27,814
L
Artemis
LBarc
Artemis
5,478
2,199
0
800
11,785
4,076
108
808
10,887
0
45,785
L
2,736
548
4,324
3,055
11,360
3,937
175
1,027
10,273
18,626
0
L
Ares
Mileto
Ares
3,648
176
0
2,541
14,065
10,079
0
1,234
12,381
19,138
0
W
Skadi
5,835
2,228
0
727
7,309
2,319
2,137
1,151
6,158
0
77,645
W
Ganesha
Spektra13
Ganesha
1,271
36
0
1,250
13,477
7,010
135
3,796
9,681
22,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
49,698
313
Minions Killed
548
0
Camps Cleared
0
1,654,905
Distance Traveled
1,751,720
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,145
534
130
7
0
349,225
1
W
Chaac
11,836
623
166
9
0
355,158
4
W
Olorun
9,276
488
101
5
0
354,065
0
W
Izanami
10,738
565
136
7
0
351,417
4
L
Osiris
7,319
385
37
2
0
311,328
2
L
Artemis
7,728
407
82
4
0
328,333
2
L
Hel
7,072
372
38
2
0
321,504
0
L
Ares
6,444
339
26
1
0
344,515
1
W
Skadi
9,927
522
127
7
0
376,038
1
W
Ganesha
7,921
417
18
1
0
315,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role