Player Matchup

Kuzenbo
Kuzenbo
Atlas9513
Kuzenbo
Level 18
God Stats
2W - 4L
1,383 SR
Queue Stats
19W - 29L
1,296 Elo+
Party 2
Yemoja
Yemoja
Bangarang302
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,255 Elo+
Party 2
Hachiman
Hachiman
Mjdnight_Toker_
Hachiman
Level 5
God Stats
5W - 5L
1,243 SR
Queue Stats
11W - 9L
1,135 Elo+
Solo
Scylla
Scylla
Silver5496
Scylla
Level 25
God Stats
9W - 4L
1,328 SR
Queue Stats
10W - 6L
1,189 Elo+
Solo
Ah Puch
Ah Puch
itchmcitch
Ah Puch
Level 22
God Stats
5W - 14L
1,133 SR
Queue Stats
16W - 28L
1,148 Elo+
Solo
Team Averages
Level 16
1,317 SR
1,205 Elo+

VS

Team Averages
Level 24
1,381 SR
1,207 Elo+
Merlin
Merlin
Chakal1308
Merlin
Level 13
God Stats
31W - 27L
1,320 SR
Queue Stats
84W - 111L
1,279 Elo+
Solo
Sol
Sol
EvenWilliam
Sol
Level 5
God Stats
3W - 4L
1,034 SR
Queue Stats
17W - 30L
989 Elo+
Solo
Thanatos
Thanatos
JuiceWRLD4u
Thanatos
Level 7
God Stats
5W - 5L
1,274 SR
Queue Stats
23W - 24L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
X MAN903
Cthulhu
Level 8
God Stats
11W - 3L
1,724 SR
Queue Stats
17W - 15L
1,215 Elo+
Party 1
Heimdallr
Heimdallr
l TryMe Boi l
Heimdallr
Level 87
God Stats
5W - 3L
1,553 SR
Queue Stats
24W - 15L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atlas9513
Kuzenbo
20
0 / 8 / 17
13,107
874
6,285
37,780
56,031
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
20
2 / 10 / 13
13,205
880
17,181
27,643
26,738
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
20
5 / 7 / 13
14,376
958
16,972
20,715
9,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Silver5496
Scylla
20
14 / 9 / 6
16,604
1,107
26,402
28,611
12,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
itchmcitch
Ah Puch
20
3 / 8 / 14
14,265
951
20,098
23,396
11,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chakal1308
Merlin
20
4 / 5 / 21
14,684
979
27,471
17,138
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 4 / 11
12,792
853
8,782
14,931
5,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
JuiceWRLD4u
Thanatos
20
8 / 4 / 22
15,508
1,034
12,437
14,480
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
X MAN903
Cthulhu
20
5 / 8 / 14
14,206
947
16,602
25,324
17,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
l TryMe Boi l
Heimdallr
20
24 / 3 / 13
20,218
1,348
66,292
21,475
8,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
123
24
Kills
42
42
Deaths
24
63
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Atlas9513
Kuzenbo
0
8
17
1.06
L
Yemoja
2
10
13
0.85
W
Merlin
Chakal1308
Merlin
4
5
21
2.9
W
1
4
11
1.63
W
Thanatos
JuiceWRLD4u
Thanatos
8
4
22
4.75
L
Hachiman
5
7
13
1.64
L
Scylla
Silver5496
Scylla
14
9
6
1.89
W
Cthulhu
X MAN903
Cthulhu
5
8
14
1.5
L
Ah Puch
itchmcitch
Ah Puch
3
8
14
1.25
W
Heimdallr
l TryMe Boi l
Heimdallr
24
3
13
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,938
Damage
131,584
138,145
Taken
93,348
115,966
Mitigated
43,308
12,285
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Atlas9513
Kuzenbo
6,285
3,015
0
5,457
37,780
56,031
0
16,534
21,246
15,849
0
L
Yemoja
17,181
4,192
2,047
0
27,643
26,738
0
10,272
17,371
38,995
0
W
Merlin
Chakal1308
Merlin
27,471
1,953
0
268
17,138
6,338
0
14,425
2,513
60,629
0
W
8,782
3,514
0
3,543
14,931
5,088
0
11,853
2,892
28,250
0
W
Thanatos
JuiceWRLD4u
Thanatos
12,437
5,500
0
6,269
14,480
5,718
0
9,446
4,894
0
18,899
L
Hachiman
16,972
12,388
845
634
20,715
9,193
0
7,056
13,659
0
43,550
L
Scylla
Silver5496
Scylla
26,402
2,754
523
1,389
28,611
12,642
0
9,311
19,297
35,399
0
W
Cthulhu
X MAN903
Cthulhu
16,602
618
760
602
25,324
17,455
0
18,416
6,656
32,719
0
L
Ah Puch
itchmcitch
Ah Puch
20,098
1,690
0
1,390
23,396
11,362
0
9,682
13,714
69,423
0
W
Heimdallr
l TryMe Boi l
Heimdallr
66,292
49,405
0
6,617
21,475
8,709
0
14,732
6,427
0
115,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,557
Gold Earned
77,408
253
Minions Killed
326
2
Camps Cleared
7
1,232,946
Distance Traveled
1,297,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,107
874
10
1
0
223,472
1
L
Yemoja
13,205
880
51
3
0
209,098
0
W
Merlin
14,684
979
87
6
1
236,058
0
W
Sol
12,792
853
44
3
1
229,648
0
W
Thanatos
15,508
1,034
24
2
1
296,328
0
L
Hachiman
14,376
958
52
3
1
211,537
0
L
Scylla
16,604
1,107
34
2
0
281,727
0
W
Cthulhu
14,206
947
40
3
1
273,866
0
L
Ah Puch
14,265
951
106
7
1
307,112
3
W
Heimdallr
20,218
1,348
131
9
3
262,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role