Player Matchup

Ra
Ra
Marcelosu
Ra
Level 5
God Stats
3W - 3L
1,579 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 2
Apollo
Apollo
SayaBlood
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 104L
1,507 Elo+
Party 3
Ymir
Ymir
WooorrD
Ymir
Level 6
God Stats
2W - 2L
1,838 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 2
Fafnir
Fafnir
babybirkin
Fafnir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 96L
1,535 Elo+
Party 3
Nemesis
Nemesis
pleilist
Nemesis
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 2
Team Averages
Level 8
1,637 SR
1,481 Elo+

VS

Team Averages
Level 32
1,593 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
Level 18
God Stats
11W - 9L
1,684 SR
Queue Stats
69W - 61L
1,510 Elo+
Solo
Neith
Neith
Emerssu
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HawkeyeX
Da Ji
Level 26
God Stats
2W - 1L
1,560 SR
Queue Stats
23W - 28L
1,380 Elo+
Solo
Osiris
Osiris
HeitoraP90
Osiris
Level 27
God Stats
3W - 1L
1,647 SR
Queue Stats
212W - 223L
1,330 Elo+
Solo
Athena
Athena
LanGxYaMaZaKy
Athena
Level 84
God Stats
1W - 0L
1,576 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 9
9,331
424
10,503
13,921
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SayaBlood
Apollo
17
10 / 7 / 6
12,206
555
16,578
18,755
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
WooorrD
Ymir
16
6 / 11 / 14
11,316
514
11,184
25,430
21,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
babybirkin
Fafnir
15
4 / 7 / 8
11,414
519
5,916
17,837
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
pleilist
Nemesis
16
5 / 11 / 3
10,607
482
10,227
22,113
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
20
14 / 3 / 16
13,407
609
30,050
18,621
8,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Emerssu
Neith
14
2 / 4 / 10
9,723
442
11,526
8,212
2,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
HawkeyeX
Da Ji
16
15 / 7 / 11
11,878
540
21,007
17,092
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
HeitoraP90
Osiris
15
4 / 7 / 7
10,624
483
4,469
14,249
8,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 5 / 14
12,816
583
13,028
21,074
17,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
26
Kills
47
47
Deaths
26
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
14
3
16
7.33
W
Neith
Emerssu
Neith
2
4
10
1.75
W
Da Ji
HawkeyeX
Da Ji
15
7
11
2.93
W
Osiris
HeitoraP90
Osiris
4
7
7
1.07
W
12
5
14
3.8
L
1
11
9
0.5
L
Apollo
SayaBlood
Apollo
10
7
6
1.86
L
Ymir
WooorrD
Ymir
6
11
14
1.18
L
Fafnir
babybirkin
Fafnir
4
7
8
1.14
L
Nemesis
pleilist
Nemesis
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,408
Damage
80,080
98,056
Taken
79,248
54,513
Mitigated
44,889
16,774
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkMaster9797
Morgan Le Fay
30,050
1,885
0
4,787
18,621
8,649
1,918
7,257
11,364
97,878
0
W
Neith
Emerssu
Neith
11,526
5,910
0
2,289
8,212
2,688
2,608
2,905
5,307
0
50,579
W
Da Ji
HawkeyeX
Da Ji
21,007
4,598
0
2,463
17,092
6,886
562
6,055
11,037
0
33,334
W
Osiris
HeitoraP90
Osiris
4,469
1,476
0
1,205
14,249
8,762
577
4,740
9,509
0
48,713
W
13,028
2,665
0
2,465
21,074
17,904
922
6,646
14,428
49,773
0
L
10,503
1,049
1,310
1,399
13,921
3,341
0
5,586
8,111
45,231
0
L
Apollo
SayaBlood
Apollo
16,578
9,503
0
3,315
18,755
6,439
292
9,751
8,781
0
69,241
L
Ymir
WooorrD
Ymir
11,184
1,282
0
4,129
25,430
21,909
0
9,632
15,550
39,459
0
L
Fafnir
babybirkin
Fafnir
5,916
1,605
0
2,425
17,837
13,164
0
9,565
7,996
11,826
0
L
Nemesis
pleilist
Nemesis
10,227
5,338
0
4,196
22,113
9,660
0
7,412
14,540
0
65,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
58,448
374
Minions Killed
415
0
Camps Cleared
0
1,753,758
Distance Traveled
1,879,206
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,407
609
158
7
0
431,451
3
W
Neith
9,723
442
65
3
0
339,847
0
W
Da Ji
11,878
540
36
2
0
379,288
4
W
Osiris
10,624
483
90
4
0
325,493
10
W
Athena
12,816
583
66
3
0
403,127
1
L
Ra
9,331
424
85
4
0
325,520
3
L
Apollo
12,206
555
114
5
0
375,233
1
L
Ymir
11,316
514
63
3
0
333,593
2
L
Fafnir
11,414
519
16
1
0
345,683
1
L
Nemesis
10,607
482
96
4
0
373,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role