Player Matchup

Awilix
Awilix
Austin456123
Awilix
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,486 Elo+
Party 3
Bellona
Bellona
BadGirlChicon
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,604 Elo+
Party 3
Medusa
Medusa
K_izzara
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 111L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
Locch33zz
Baba Yaga
Level 49
God Stats
1W - 1L
1,208 SR
Queue Stats
94W - 113L
1,320 Elo+
Solo
Geb
Geb
iKonikIzzara
Geb
Level 39
God Stats
2W - 1L
1,574 SR
Queue Stats
180W - 194L
1,412 Elo+
Party 2
Team Averages
Level 52
1,456 SR
1,451 Elo+

VS

Team Averages
Level 92
1,458 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ChowLowMane
Skadi
Level 153
God Stats
10W - 9L
1,558 SR
Queue Stats
432W - 494L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
ReycoSmite
Gilgamesh
Level 34
God Stats
6W - 18L
1,233 SR
Queue Stats
280W - 321L
1,391 Elo+
Solo
Sylvanus
Sylvanus
landrezzz
Sylvanus
Level 34
God Stats
21W - 19L
1,500 SR
Queue Stats
84W - 103L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 1 / 0
6,131
557
3,358
7,140
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
12
1 / 0 / 0
6,733
612
1,725
5,658
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
K_izzara
Medusa
10
0 / 1 / 0
5,631
512
1,811
5,285
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Locch33zz
Baba Yaga
10
0 / 0 / 1
5,647
513
2,162
2,825
954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
5,478
498
1,232
5,228
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 0
6,484
589
2,939
3,897
1,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
9
1 / 2 / 0
5,481
498
2,545
5,823
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 0
5,669
515
2,741
4,299
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ReycoSmite
Gilgamesh
2
0 / 0 / 0
3,769
343
0
184
39
Sylvanus
landrezzz
Sylvanus
9
0 / 1 / 1
5,565
506
2,058
4,604
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Awilix
2
1
0
2
W
Bellona
1
0
0
1
L
1
0
0
1
W
Medusa
K_izzara
Medusa
0
1
0
0
W
Baba Yaga
Locch33zz
Baba Yaga
0
0
1
0.5
L
Gilgamesh
ReycoSmite
Gilgamesh
0
0
0
0
W
0
1
0
0
L
Sylvanus
landrezzz
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,288
Damage
10,283
26,136
Taken
18,807
11,451
Mitigated
7,339
9,589
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,939
757
0
2,174
3,897
1,401
0
980
2,887
0
43,478
L
Da Ji
 
Da Ji
2,545
683
0
745
5,823
2,435
0
0
5,793
0
34,964
W
Awilix
3,358
1,499
0
2,586
7,140
2,311
0
629
6,511
0
31,642
W
Bellona
1,725
621
0
2,411
5,658
3,683
768
141
5,517
0
43,505
L
2,741
1,016
0
556
4,299
1,315
14
1,124
3,175
0
33,565
W
Medusa
K_izzara
Medusa
1,811
1,086
0
2,031
5,285
1,345
0
250
5,035
0
34,974
W
Baba Yaga
Locch33zz
Baba Yaga
2,162
66
0
1,772
2,825
954
174
38
2,787
29,613
0
L
Gilgamesh
ReycoSmite
Gilgamesh
0
0
0
0
184
39
0
0
184
0
1,718
W
1,232
171
0
789
5,228
3,158
0
1,000
4,228
17,693
0
L
Sylvanus
landrezzz
Sylvanus
2,058
1,108
710
1,647
4,604
2,149
0
1,290
3,314
13,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
26,968
334
Minions Killed
288
0
Camps Cleared
0
1,105,436
Distance Traveled
872,724
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,484
589
105
10
0
231,841
1
L
Da Ji
5,481
498
68
6
0
209,708
2
W
Awilix
6,131
557
73
7
0
255,318
0
W
Bellona
6,733
612
112
10
0
187,913
2
L
Skadi
5,669
515
83
8
0
208,453
2
W
Medusa
5,631
512
76
7
0
189,580
5
W
Baba Yaga
5,647
513
49
4
0
235,077
3
L
Gilgamesh
3,769
343
2
0
0
25,356
0
W
Geb
5,478
498
24
2
0
237,548
2
L
Sylvanus
5,565
506
30
3
0
197,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role