Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ajamesjr
Tyr
Level 27
God Stats
18W - 21L
1,484 SR
Queue Stats
345W - 399L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stangsoon
Tsukuyomi
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 10L
1,249 Elo+
Party 1
Bellona
Bellona
dobbypin
Bellona
Level 25
God Stats
63W - 72L
1,484 SR
Queue Stats
247W - 295L
1,375 Elo+
Party 2
Ganesha
Ganesha
gviku
Ganesha
Level 15
God Stats
1W - 1L
1,235 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Team Averages
Level 16
1,441 SR
1,344 Elo+

VS

Team Averages
Level 10
1,582 SR
1,425 Elo+
Thor
Thor
Aztic_Venge_Ance
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CobaltNoctis
Danzaburou
Level 4
God Stats
3W - 2L
1,777 SR
Queue Stats
6W - 2L
1,732 Elo+
Solo
Merlin
Merlin
Nitsua143
Merlin
Level 15
God Stats
22W - 14L
1,602 SR
Queue Stats
49W - 51L
1,381 Elo+
Solo
Olorun
Olorun
plzstfuthx
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,180 Elo+
Solo
Janus
Janus
rxzaya
Janus
Level 24
God Stats
17W - 16L
1,533 SR
Queue Stats
58W - 60L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 0
11,265
805
1,214
979
299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 0 / 9
14,191
1,014
11,148
18,643
16,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Stangsoon
Tsukuyomi
20
11 / 6 / 8
14,828
1,059
13,686
15,100
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
dobbypin
Bellona
20
7 / 2 / 14
14,267
1,019
12,599
12,886
9,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
gviku
Ganesha
20
0 / 2 / 24
14,650
1,046
18,593
18,625
21,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
11,384
813
1,313
11,741
4,741
Danzaburou
CobaltNoctis
Danzaburou
15
1 / 3 / 1
10,726
766
2,675
4,195
1,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Nitsua143
Merlin
19
2 / 3 / 4
12,855
918
17,913
11,723
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
plzstfuthx
Olorun
18
1 / 9 / 4
11,985
856
9,566
17,179
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
rxzaya
Janus
19
5 / 8 / 4
13,088
935
22,571
16,533
3,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
31
Kills
10
10
Deaths
32
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
W
10
0
9
14.5
L
1
9
4
0.33
L
Danzaburou
CobaltNoctis
Danzaburou
1
3
1
0.5
L
Merlin
Nitsua143
Merlin
2
3
4
1.33
W
Tsukuyomi
Stangsoon
Tsukuyomi
11
6
8
2.5
W
Bellona
dobbypin
Bellona
7
2
14
7
W
Ganesha
gviku
Ganesha
0
2
24
6
L
Olorun
plzstfuthx
Olorun
1
9
4
0.33
L
Janus
rxzaya
Janus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,240
Damage
54,038
66,233
Taken
61,371
54,369
Mitigated
17,995
4,130
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,214
719
0
0
979
299
0
575
404
0
2,903
W
11,148
3,205
0
855
18,643
16,766
0
13,307
5,336
0
28,591
L
1,313
642
0
9
11,741
4,741
0
1,176
10,565
0
4,513
L
Danzaburou
CobaltNoctis
Danzaburou
2,675
1,747
0
215
4,195
1,257
0
858
3,337
0
5,735
L
Merlin
Nitsua143
Merlin
17,913
603
0
157
11,723
3,543
0
4,887
6,836
52,549
0
W
Tsukuyomi
Stangsoon
Tsukuyomi
13,686
3,826
0
886
15,100
6,114
0
12,637
2,463
0
26,594
W
Bellona
dobbypin
Bellona
12,599
2,661
0
924
12,886
9,256
0
9,118
3,768
11,548
38,411
W
Ganesha
gviku
Ganesha
18,593
761
0
1,465
18,625
21,934
0
14,413
4,212
37,111
0
L
Olorun
plzstfuthx
Olorun
9,566
8,035
0
1,461
17,179
5,011
0
6,233
10,946
17,149
0
L
Janus
rxzaya
Janus
22,571
2,356
0
758
16,533
3,443
0
7,598
8,935
38,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,201
Gold Earned
60,038
197
Minions Killed
145
4
Camps Cleared
2
1,234,729
Distance Traveled
836,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,265
805
5
0
1
78,775
0
W
Tyr
14,191
1,014
63
5
2
319,442
0
L
Thor
11,384
813
1
0
0
113,228
0
L
Danzaburou
10,726
766
6
0
1
73,660
0
L
Merlin
12,855
918
90
6
0
264,029
0
W
Tsukuyomi
14,828
1,059
34
2
0
253,728
0
W
Bellona
14,267
1,019
91
7
1
297,745
0
W
Ganesha
14,650
1,046
4
0
0
285,039
0
L
Olorun
11,985
856
20
1
1
164,684
0
L
Janus
13,088
935
28
2
0
221,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role