Player Matchup

Tsukuyomi
Tsukuyomi
Gheelz
Tsukuyomi
Level 10
God Stats
28W - 33L
1,439 SR
Queue Stats
37W - 49L
1,314 Elo+
Party 2
Olorun
Olorun
Mizukii17
Olorun
Level 15
God Stats
21W - 47L
1,184 SR
Queue Stats
30W - 64L
1,168 Elo+
Party 2
Ra
Ra
SeanGG1922
Ra
Level 5
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 10L
1,053 Elo+
Party 2
Fenrir
Fenrir
ironjapan2
Fenrir
Level 6
God Stats
7W - 8L
1,179 SR
Queue Stats
15W - 28L
1,047 Elo+
Party 2
Ganesha
Ganesha
ironwar13161
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 62L
1,149 Elo+
Party 2
Team Averages
Level 10
1,321 SR
1,146 Elo+

VS

Team Averages
Level 29
1,400 SR
1,290 Elo+
Morgan Le Fay
Morgan Le Fay
Chriscab710
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,317 SR
Queue Stats
13W - 13L
1,335 Elo+
Solo
Cupid
Cupid
MajinMudblood
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 91L
1,280 Elo+
Solo
Pele
Pele
Oakbass12
Pele
Level 6
God Stats
15W - 26L
1,483 SR
Queue Stats
20W - 39L
1,399 Elo+
Party 1
Ymir
Ymir
WIZARDTimer
Ymir
Level 4
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 4L
1,063 Elo+
Solo
Vamana
Vamana
aetherme
Vamana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 183L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gheelz
Tsukuyomi
20
6 / 6 / 14
16,601
922
27,328
23,435
12,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
Mizukii17
Olorun
20
6 / 3 / 12
17,567
976
16,535
20,922
12,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 9 / 14
14,585
810
10,865
19,725
11,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ironjapan2
Fenrir
20
15 / 11 / 7
18,790
1,044
32,260
26,465
17,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
ironwar13161
Ganesha
20
0 / 9 / 25
16,177
899
17,543
38,202
58,242
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chriscab710
Morgan Le Fay
17
0 / 0 / 0
12,402
689
0
0
0
20
9 / 11 / 12
17,484
971
27,108
28,237
11,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
20
11 / 9 / 12
17,498
972
36,725
30,741
13,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 6 / 16
18,057
1,003
31,980
25,811
37,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
aetherme
Vamana
20
10 / 3 / 16
18,641
1,036
26,228
29,236
27,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
28
Kills
38
38
Deaths
29
72
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chriscab710
Morgan Le Fay
0
0
0
0
W
Tsukuyomi
Gheelz
Tsukuyomi
6
6
14
2.17
L
9
11
12
1.36
W
Olorun
Mizukii17
Olorun
6
3
12
4
L
Pele
11
9
12
1.89
W
1
9
14
0.89
L
8
6
16
2.67
L
Vamana
aetherme
Vamana
10
3
16
6
W
Fenrir
ironjapan2
Fenrir
15
11
7
1.68
W
Ganesha
ironwar13161
Ganesha
0
9
25
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,531
Damage
122,041
128,749
Taken
114,025
112,213
Mitigated
89,002
17,156
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chriscab710
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Gheelz
Tsukuyomi
27,328
8,166
0
1,197
23,435
12,404
0
8,099
15,336
0
47,793
L
27,108
17,658
1,063
3,405
28,237
11,184
0
14,159
14,078
0
47,800
W
Olorun
Mizukii17
Olorun
16,535
10,129
1,765
9,238
20,922
12,102
0
4,186
16,736
97,838
0
L
Pele
36,725
11,690
0
4,228
30,741
13,701
0
9,906
20,835
0
81,334
W
10,865
1,411
1,252
1,233
19,725
11,583
0
6,149
13,576
21,311
0
L
31,980
6,361
0
0
25,811
37,103
0
12,222
11,948
54,741
0
L
Vamana
aetherme
Vamana
26,228
10,709
0
6,644
29,236
27,014
0
8,656
20,580
0
61,373
W
Fenrir
ironjapan2
Fenrir
32,260
5,986
0
1,801
26,465
17,882
0
3,407
23,058
0
43,774
W
Ganesha
ironwar13161
Ganesha
17,543
1,774
260
410
38,202
58,242
0
10,139
28,063
25,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,720
Gold Earned
84,082
309
Minions Killed
263
7
Camps Cleared
7
1,380,120
Distance Traveled
1,229,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,402
689
0
0
0
6,790
0
W
Tsukuyomi
16,601
922
51
3
4
358,263
0
L
Cupid
17,484
971
57
3
0
240,767
0
W
Olorun
17,567
976
209
12
2
222,072
0
L
Pele
17,498
972
87
5
3
342,267
0
W
Ra
14,585
810
29
2
0
204,719
0
L
Ymir
18,057
1,003
48
3
1
291,827
0
L
Vamana
18,641
1,036
71
4
3
347,688
2
W
Fenrir
18,790
1,044
20
1
1
317,672
1
W
Ganesha
16,177
899
0
0
0
277,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role