Player Matchup

Neith
Neith
KayTheAlien
Neith
Level 44
God Stats
18W - 33L
1,426 SR
Queue Stats
41W - 69L
1,376 Elo+
Party 3
Thanatos
Thanatos
TheHaydnJames
Thanatos
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,401 Elo+
Party 3
Vamana
Vamana
Thornton63
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 3
Ra
Ra
XIGhostVeNomIX
Ra
Level 119
God Stats
3W - 2L
1,604 SR
Queue Stats
62W - 88L
1,422 Elo+
Party 3
Hachiman
Hachiman
XxWookieBoyxX
Hachiman
Level 109
God Stats
1W - 1L
1,515 SR
Queue Stats
119W - 133L
1,423 Elo+
Party 3
Team Averages
Level 79
1,509 SR
1,380 Elo+

VS

Team Averages
Level 76
1,467 SR
1,442 Elo+
Da Ji
Da Ji
Dashie XI
Da Ji
Level 69
God Stats
4W - 9L
1,197 SR
Queue Stats
774W - 760L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Mitsuhaytaki
Nu Wa
Level 65
God Stats
13W - 15L
1,407 SR
Queue Stats
506W - 493L
1,490 Elo+
Party 1
Medusa
Medusa
cntr0
Medusa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 130L
1,429 Elo+
Party 2
Anubis
Anubis
dirtystang1000
Anubis
Level 102
God Stats
245W - 186L
1,520 SR
Queue Stats
375W - 333L
1,445 Elo+
Solo
Ganesha
Ganesha
xBac0n N1njax
Ganesha
Level 60
God Stats
9W - 7L
1,709 SR
Queue Stats
241W - 283L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
7,998
421
5,827
12,381
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
TheHaydnJames
Thanatos
14
5 / 10 / 3
10,078
530
8,577
18,070
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Thornton63
Vamana
12
0 / 8 / 1
7,284
383
2,029
13,567
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 8 / 2
8,112
427
9,439
11,438
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XxWookieBoyxX
Hachiman
17
5 / 4 / 3
10,939
576
11,158
12,774
4,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dashie XI
Da Ji
17
9 / 2 / 4
10,863
572
5,744
12,817
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 13
10,997
579
9,854
9,122
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
cntr0
Medusa
20
16 / 3 / 7
13,005
684
18,629
15,306
6,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 5
11,658
614
7,874
6,789
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
16
0 / 2 / 24
10,384
547
8,846
17,811
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
12
Kills
39
39
Deaths
12
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dashie XI
Da Ji
9
2
4
5.5
L
0
9
5
0.28
W
6
3
13
4.17
L
Thanatos
TheHaydnJames
Thanatos
5
10
3
0.65
L
Vamana
Thornton63
Vamana
0
8
1
0.06
L
2
8
2
0.38
L
Hachiman
XxWookieBoyxX
Hachiman
5
4
3
1.63
W
Medusa
cntr0
Medusa
16
3
7
6.5
W
8
2
5
5.25
W
Ganesha
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
50,947
68,230
Taken
61,845
20,015
Mitigated
26,541
19,176
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dashie XI
Da Ji
5,744
1,461
0
4,406
12,817
5,143
332
237
12,580
0
59,400
L
5,827
2,491
0
1,109
12,381
3,329
553
3,459
8,753
0
35,266
W
9,854
1,716
0
2,561
9,122
2,921
1,995
289
8,833
58,453
0
L
Thanatos
TheHaydnJames
Thanatos
8,577
2,543
0
7,626
18,070
4,729
0
7,169
10,733
0
46,356
L
Vamana
Thornton63
Vamana
2,029
1,216
0
2,597
13,567
4,344
51
7,839
5,562
0
30,694
L
9,439
597
1,103
2,572
11,438
3,562
446
2,626
8,700
51,837
0
L
Hachiman
XxWookieBoyxX
Hachiman
11,158
4,611
0
4,169
12,774
4,051
64
4,636
7,908
0
71,365
W
Medusa
cntr0
Medusa
18,629
9,790
0
7,682
15,306
6,047
0
4,601
10,705
0
97,199
W
7,874
35
0
2,892
6,789
2,882
2,652
995
5,794
69,425
0
W
Ganesha
8,846
477
0
6,344
17,811
9,548
327
3,317
14,494
42,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
56,907
408
Minions Killed
564
0
Camps Cleared
0
1,582,310
Distance Traveled
1,740,297
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,863
572
122
6
0
394,489
3
L
Neith
7,998
421
77
4
0
310,442
2
W
Nu Wa
10,997
579
122
6
0
346,592
9
L
Thanatos
10,078
530
78
4
0
321,454
4
L
Vamana
7,284
383
55
3
0
291,609
0
L
Ra
8,112
427
80
4
0
299,640
2
L
Hachiman
10,939
576
118
6
0
359,165
6
W
Medusa
13,005
684
147
8
0
342,279
2
W
Anubis
11,658
614
150
8
0
310,828
4
W
Ganesha
10,384
547
23
1
0
346,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role