Player Matchup

Artemis
Artemis
ElDidi
Artemis
Level 26
God Stats
35W - 24L
1,662 SR
Queue Stats
54W - 45L
1,619 Elo+
Party 2
Neith
Neith
ElRanfla
Neith
Level 29
God Stats
24W - 11L
1,702 SR
Queue Stats
205W - 117L
1,683 Elo+
Party 2
Eset
Eset
SunniEsteel
Eset
Level 106
God Stats
22W - 7L
1,833 SR
Queue Stats
664W - 382L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
TulsTenebrose
Kuzenbo
Level 69
God Stats
44W - 16L
1,859 SR
Queue Stats
311W - 160L
1,703 Elo+
Party 2
Olorun
Olorun
strangerDANjA
Olorun
Level 135
God Stats
0W - 4L
1,389 SR
Queue Stats
60W - 60L
1,529 Elo+
Solo
Team Averages
Level 73
1,689 SR
1,637 Elo+

VS

Team Averages
Level 111
1,598 SR
1,592 Elo+
Ah Puch
Ah Puch
UcanTrustMee
Ah Puch
Level 158
God Stats
40W - 36L
1,557 SR
Queue Stats
1,169W - 709L
1,700 Elo+
Party 1
Thanatos
Thanatos
YUCKKie
Thanatos
Level 149
God Stats
54W - 26L
1,845 SR
Queue Stats
238W - 162L
1,682 Elo+
Party 1
Hel
Hel
bubblemaster22
Hel
Level 49
God Stats
9W - 9L
1,418 SR
Queue Stats
44W - 35L
1,474 Elo+
Party 1
Sobek
Sobek
sunniestjoker43
Sobek
Level 41
God Stats
19W - 10L
1,539 SR
Queue Stats
193W - 215L
1,419 Elo+
Party 1
Achilles
Achilles
ĎĚÂÐŹØŇĚ
Achilles
Level 159
God Stats
49W - 40L
1,630 SR
Queue Stats
381W - 247L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElDidi
Artemis
16
1 / 10 / 8
10,138
922
11,800
19,207
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
ElRanfla
Neith
16
1 / 7 / 7
10,161
924
13,355
19,592
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 11 / 7
11,918
1,083
16,681
16,798
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
17
4 / 3 / 9
12,050
1,095
13,779
18,654
22,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 7
10,299
936
10,492
14,862
5,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

83

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
UcanTrustMee
Ah Puch
19
7 / 4 / 22
12,078
1,098
23,851
11,349
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
YUCKKie
Thanatos
19
11 / 5 / 18
12,756
1,160
21,188
15,272
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 15
11,632
1,057
9,641
13,457
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 17
11,873
1,079
7,741
18,023
26,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 2 / 13
13,403
1,218
23,214
16,784
13,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
13
Kills
37
37
Deaths
13
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElDidi
Artemis
1
10
8
0.5
L
Neith
ElRanfla
Neith
1
7
7
0.64
L
5
11
7
0.77
L
Kuzenbo
4
3
9
2.83
W
Ah Puch
UcanTrustMee
Ah Puch
7
4
22
4.5
W
Thanatos
YUCKKie
Thanatos
11
5
18
4
W
5
1
15
12.5
L
2
6
7
0.92
W
2
1
17
10.5
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,107
Damage
85,635
89,113
Taken
74,885
46,174
Mitigated
61,197
9,806
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElDidi
Artemis
11,800
7,425
0
1,166
19,207
5,528
0
10,195
9,012
0
26,462
L
Neith
ElRanfla
Neith
13,355
5,274
0
1,854
19,592
7,124
0
6,088
13,504
0
22,560
L
16,681
969
338
946
16,798
5,548
0
8,711
8,087
34,875
0
L
Kuzenbo
13,779
6,192
0
1,373
18,654
22,615
0
10,380
8,274
19,465
0
W
Ah Puch
UcanTrustMee
Ah Puch
23,851
0
0
1,037
11,349
4,640
0
8,311
3,008
46,442
0
W
Thanatos
YUCKKie
Thanatos
21,188
6,013
0
7,978
15,272
6,939
0
8,169
6,921
0
28,794
W
9,641
1,025
7,219
7,596
13,457
9,655
0
7,056
6,191
33,235
0
L
10,492
4,622
960
3,169
14,862
5,359
0
5,859
9,003
32,414
0
W
7,741
1,164
726
3,528
18,023
26,585
0
7,956
9,677
17,871
0
W
23,214
3,781
0
1,497
16,784
13,378
0
9,460
7,024
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
61,742
165
Minions Killed
172
4
Camps Cleared
7
1,018,518
Distance Traveled
1,095,981
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,138
922
49
4
2
152,755
0
L
Neith
10,161
924
25
2
1
211,572
0
L
Eset
11,918
1,083
37
3
0
220,846
0
L
Kuzenbo
12,050
1,095
8
1
0
235,806
0
W
Ah Puch
12,078
1,098
40
4
3
201,764
0
W
Thanatos
12,756
1,160
9
1
3
236,457
0
W
Hel
11,632
1,057
68
6
0
218,106
0
L
Olorun
10,299
936
46
4
1
197,539
1
W
Sobek
11,873
1,079
22
2
0
201,802
0
W
Achilles
13,403
1,218
33
3
1
237,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role