Player Matchup

Merlin
Merlin
Chocori
Merlin
Level 95
God Stats
1W - 4L
1,219 SR
Queue Stats
24W - 51L
1,267 Elo+
Party 1
Yemoja
Yemoja
FireAndFlames8
Yemoja
Level 83
God Stats
2W - 2L
1,759 SR
Queue Stats
182W - 171L
1,555 Elo+
Solo
Artemis
Artemis
NTFerk
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
ServerDrainer
Gilgamesh
Level 66
God Stats
6W - 8L
1,448 SR
Queue Stats
226W - 342L
1,292 Elo+
Party 3
Skadi
Skadi
TheTiredIsland
Skadi
Level 27
God Stats
22W - 34L
1,519 SR
Queue Stats
138W - 203L
1,342 Elo+
Party 3
Team Averages
Level 58
1,489 SR
1,319 Elo+

VS

Team Averages
Level 81
1,539 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DontYouDare010
Neith
Level 16
God Stats
13W - 9L
1,509 SR
Queue Stats
22W - 24L
1,404 Elo+
Party 2
Ares
Ares
Gnarmek
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,313 Elo+
Party 2
Sun Wukong
Sun Wukong
SauceBauce
Sun Wukong
Level 126
God Stats
2W - 0L
1,693 SR
Queue Stats
30W - 23L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
dynamicboog
Erlang Shen
Level 121
God Stats
1W - 0L
1,495 SR
Queue Stats
34W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chocori
Merlin
9
0 / 4 / 0
5,676
437
3,578
5,772
1,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 0
7,281
560
4,661
9,286
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NTFerk
Artemis
8
1 / 5 / 2
5,153
396
3,164
7,857
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
ServerDrainer
Gilgamesh
8
1 / 5 / 1
5,695
438
3,094
9,019
3,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 1
4,861
374
588
3,145
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 4
8,221
632
5,689
4,651
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,636
510
4,613
5,163
1,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Gnarmek
Ares
10
2 / 2 / 1
6,426
494
3,097
6,459
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
SauceBauce
Sun Wukong
14
7 / 3 / 2
8,112
624
7,233
8,396
6,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
dynamicboog
Erlang Shen
11
2 / 0 / 6
6,909
531
3,414
7,231
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Merlin
Chocori
Merlin
0
4
0
0
W
2
2
2
1.5
L
4
0
0
4
W
Ares
Gnarmek
Ares
2
2
1
1.25
L
Artemis
NTFerk
Artemis
1
5
2
0.4
W
Sun Wukong
SauceBauce
Sun Wukong
7
3
2
2.67
L
Gilgamesh
ServerDrainer
Gilgamesh
1
5
1
0.3
L
0
2
1
0.25
W
Erlang Shen
dynamicboog
Erlang Shen
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
24,046
35,079
Taken
31,900
13,453
Mitigated
15,887
7,964
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,689
1,081
0
1,010
4,651
1,451
1,917
2,345
2,040
52,902
0
L
Merlin
Chocori
Merlin
3,578
0
0
178
5,772
1,535
582
2,235
3,537
26,870
0
W
4,613
1,923
0
565
5,163
1,629
757
1,702
3,461
0
40,102
L
4,661
898
511
3,345
9,286
5,990
0
3,382
5,904
38,545
0
W
Ares
Gnarmek
Ares
3,097
538
0
1,039
6,459
3,270
9
1,853
4,606
5,748
0
L
Artemis
NTFerk
Artemis
3,164
1,832
0
2,055
7,857
2,096
0
1,691
6,166
0
15,193
W
Sun Wukong
SauceBauce
Sun Wukong
7,233
1,667
0
652
8,396
6,219
1,920
816
7,524
0
45,020
L
Gilgamesh
ServerDrainer
Gilgamesh
3,094
617
0
1,652
9,019
3,060
0
929
8,090
0
18,891
L
588
252
0
223
3,145
772
0
549
2,596
0
10,159
W
Erlang Shen
dynamicboog
Erlang Shen
3,414
1,325
0
3,524
7,231
3,318
1,018
1,155
6,030
0
32,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
36,304
210
Minions Killed
353
0
Camps Cleared
0
920,153
Distance Traveled
1,196,718
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,221
632
116
9
0
225,702
3
L
Merlin
5,676
437
60
5
0
218,775
1
W
Neith
6,636
510
75
6
0
214,561
0
L
Yemoja
7,281
560
59
5
0
222,345
3
W
Ares
6,426
494
8
1
0
222,470
1
L
Artemis
5,153
396
25
2
0
191,293
0
W
Sun Wukong
8,112
624
86
7
0
252,698
3
L
Gilgamesh
5,695
438
38
3
0
181,909
0
L
Skadi
4,861
374
28
2
0
105,831
0
W
Erlang Shen
6,909
531
68
5
0
281,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role