Player Matchup

Serqet
Serqet
TxNups DrkxT
Serqet
Level 122
God Stats
5W - 5L
1,563 SR
Queue Stats
427W - 432L
1,481 Elo+
Solo
Chiron
Chiron
Zesttard
Chiron
Level 109
God Stats
2W - 1L
1,544 SR
Queue Stats
370W - 366L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
cannibus69
Nu Wa
Level 146
God Stats
9W - 7L
1,706 SR
Queue Stats
369W - 411L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
sraeni
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,340 Elo+
Party 3
Fenrir
Fenrir
tinypcker
Fenrir
Level 69
God Stats
12W - 17L
1,466 SR
Queue Stats
433W - 492L
1,420 Elo+
Party 2
Team Averages
Level 93
1,556 SR
1,414 Elo+

VS

Team Averages
Level 113
1,395 SR
1,475 Elo+
Raijin
Raijin
Animated_Balloon
Raijin
Level 138
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 57L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MASTA_SPLINTER_
Kumbhakarna
Level 115
God Stats
3W - 6L
1,126 SR
Queue Stats
417W - 437L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
TendedOrphan69
Baron Samedi
Level 88
God Stats
2W - 0L
1,598 SR
Queue Stats
56W - 55L
1,509 Elo+
Party 1
Scylla
Scylla
cheeseis12
Scylla
Level 106
God Stats
1W - 0L
1,457 SR
Queue Stats
19W - 25L
1,418 Elo+
Solo
Fafnir
Fafnir
mindlessmantis
Fafnir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 6 / 2
9,981
624
4,627
13,648
4,584
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
Zesttard
Chiron
17
1 / 4 / 3
9,311
582
14,601
16,202
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
19
7 / 5 / 5
11,122
695
30,141
10,485
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
sraeni
Baron Samedi
16
0 / 6 / 3
8,989
562
7,551
13,369
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
tinypcker
Fenrir
17
1 / 4 / 4
9,118
570
8,518
18,156
12,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 14
12,375
773
23,427
15,773
5,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
MASTA_SPLINTER_
Kumbhakarna
19
6 / 2 / 12
12,152
760
6,390
29,950
26,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TendedOrphan69
Baron Samedi
18
3 / 2 / 9
11,013
688
9,244
11,294
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
cheeseis12
Scylla
19
6 / 2 / 13
11,842
740
15,221
9,866
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 1 / 20
11,368
711
8,818
20,900
17,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
12
Kills
25
25
Deaths
12
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Kumbhakarna
MASTA_SPLINTER_
Kumbhakarna
6
2
12
6
W
Baron Samedi
TendedOrphan69
Baron Samedi
3
2
9
3.75
L
Serqet
3
6
2
0.67
L
Chiron
Zesttard
Chiron
1
4
3
0.63
L
Nu Wa
7
5
5
1.9
W
Scylla
cheeseis12
Scylla
6
2
13
6.25
W
2
1
20
12
L
Baron Samedi
sraeni
Baron Samedi
0
6
3
0.25
L
Fenrir
tinypcker
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,438
Damage
63,100
71,860
Taken
87,783
30,788
Mitigated
57,664
25,397
Healing
48,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,427
1,349
2,171
3,553
15,773
5,783
1,097
8,369
6,647
48,281
0
W
Kumbhakarna
MASTA_SPLINTER_
Kumbhakarna
6,390
162
3,316
13,843
29,950
26,013
444
11,477
18,370
18,962
0
W
Baron Samedi
TendedOrphan69
Baron Samedi
9,244
54
5,138
4,815
11,294
5,024
1,489
5,651
5,469
31,658
0
L
Serqet
4,627
1,050
1,369
1,429
13,648
4,584
0
11,489
2,159
0
8,811
L
Chiron
Zesttard
Chiron
14,601
5,574
3,148
6,202
16,202
5,261
0
14,486
1,666
0
39,248
L
Nu Wa
30,141
10,743
1,548
908
10,485
3,883
16
9,112
1,373
53,334
0
W
Scylla
cheeseis12
Scylla
15,221
1,816
604
2,355
9,866
3,699
1,736
4,024
5,564
51,437
0
W
8,818
3,254
2,622
9,699
20,900
17,145
147
8,171
12,291
16,556
0
L
Baron Samedi
sraeni
Baron Samedi
7,551
1,454
2,215
1,362
13,369
4,470
0
12,334
1,035
18,478
0
L
Fenrir
tinypcker
Fenrir
8,518
912
2,305
4,911
18,156
12,590
0
15,629
2,527
0
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
58,750
139
Minions Killed
202
0
Camps Cleared
0
1,219,884
Distance Traveled
1,404,685
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,375
773
46
3
0
256,690
0
W
Kumbhakarna
12,152
760
20
1
0
284,775
0
W
Baron Samedi
11,013
688
42
3
0
293,182
0
L
Serqet
9,981
624
14
1
0
260,149
4
L
Chiron
9,311
582
48
3
0
256,911
3
L
Nu Wa
11,122
695
39
2
0
219,813
0
W
Scylla
11,842
740
81
5
0
283,226
0
W
Fafnir
11,368
711
13
1
0
286,812
0
L
Baron Samedi
8,989
562
30
2
0
255,612
0
L
Fenrir
9,118
570
8
1
0
227,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role