Player Matchup

Chang'e
Chang'e
EternaLDeX
Chang'e
Level 130
God Stats
3W - 2L
1,725 SR
Queue Stats
406W - 351L
1,576 Elo+
Party 1
King Arthur
King Arthur
MetalCoin
King Arthur
Level 88
God Stats
0W - 5L
1,088 SR
Queue Stats
207W - 148L
1,650 Elo+
Party 1
Chiron
Chiron
Miup
Chiron
Level 100
God Stats
1W - 5L
1,278 SR
Queue Stats
303W - 338L
1,514 Elo+
Solo
Thoth
Thoth
Uttano
Thoth
Level 117
God Stats
4W - 8L
1,319 SR
Queue Stats
359W - 283L
1,631 Elo+
Party 1
Mulan
Mulan
dLF9
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 1
Team Averages
Level 97
1,382 SR
1,578 Elo+

VS

Team Averages
Level 111
1,536 SR
1,466 Elo+
Nox
Nox
Gaabds
Nox
Level 133
God Stats
4W - 2L
1,386 SR
Queue Stats
173W - 200L
1,418 Elo+
Solo
Khepri
Khepri
ReaperzinhoBR
Khepri
Level 143
God Stats
1W - 0L
1,727 SR
Queue Stats
130W - 117L
1,528 Elo+
Solo
Horus
Horus
UlmoKingoftheSea
Horus
Level 127
God Stats
2W - 2L
1,506 SR
Queue Stats
355W - 371L
1,544 Elo+
Solo
Discordia
Discordia
cogollito9
Discordia
Level 27
God Stats
4W - 3L
1,528 SR
Queue Stats
84W - 91L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
luksp
Zhong Kui
Level 124
God Stats
4W - 1L
1,535 SR
Queue Stats
47W - 60L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EternaLDeX
Chang'e
15
1 / 9 / 10
9,153
704
6,576
17,509
9,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
MetalCoin
King Arthur
15
2 / 8 / 12
9,242
711
14,445
19,414
25,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Miup
Chiron
17
4 / 6 / 9
10,266
790
12,582
16,307
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Uttano
Thoth
19
7 / 5 / 9
11,461
882
21,409
10,920
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
dLF9
Mulan
17
4 / 4 / 7
9,436
726
8,556
14,552
14,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gaabds
Nox
19
7 / 3 / 22
11,046
850
18,356
14,063
6,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 24
10,403
800
6,454
23,496
18,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 4 / 23
10,400
800
8,608
17,816
20,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
cogollito9
Discordia
19
13 / 3 / 11
12,402
954
22,182
12,385
5,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
luksp
Zhong Kui
16
5 / 6 / 15
10,474
806
13,619
15,586
9,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
18
Kills
32
32
Deaths
18
47
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EternaLDeX
Chang'e
1
9
10
0.67
W
Nox
Gaabds
Nox
7
3
22
6
L
King Arthur
MetalCoin
King Arthur
2
8
12
1
L
Chiron
Miup
Chiron
4
6
9
1.42
W
2
2
24
7
W
5
4
23
4.13
L
Thoth
Uttano
Thoth
7
5
9
2.3
W
Discordia
cogollito9
Discordia
13
3
11
6.17
L
Mulan
dLF9
Mulan
4
4
7
1.88
W
Zhong Kui
luksp
Zhong Kui
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,568
Damage
69,219
78,702
Taken
83,346
60,965
Mitigated
60,458
27,255
Healing
37,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EternaLDeX
Chang'e
6,576
559
7,492
5,058
17,509
9,861
470
14,409
3,100
15,873
0
W
Nox
Gaabds
Nox
18,356
1,785
1,905
3,377
14,063
6,566
1,004
6,017
8,016
33,860
0
L
King Arthur
MetalCoin
King Arthur
14,445
2,288
614
991
19,414
25,650
90
11,984
7,430
0
18,278
L
Chiron
Miup
Chiron
12,582
7,209
2,706
3,946
16,307
6,304
1,000
13,719
2,587
0
25,934
W
6,454
772
2,824
7,126
23,496
18,507
0
5,221
16,931
19,749
0
W
8,608
4,536
6,062
4,945
17,816
20,555
612
6,199
11,407
0
14,575
L
Thoth
Uttano
Thoth
21,409
550
2,579
1,510
10,920
4,331
1,720
8,917
2,003
49,293
0
W
Discordia
cogollito9
Discordia
22,182
3,033
2,770
3,392
12,385
5,109
1,416
4,704
7,651
42,756
0
L
Mulan
dLF9
Mulan
8,556
1,617
634
1,725
14,552
14,819
0
11,581
2,971
0
9,733
W
Zhong Kui
luksp
Zhong Kui
13,619
1,965
1,803
3,706
15,586
9,721
3,159
5,844
9,562
25,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
54,725
111
Minions Killed
128
0
Camps Cleared
0
1,042,403
Distance Traveled
1,107,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,153
704
20
2
0
204,692
0
W
Nox
11,046
850
38
3
0
205,989
0
L
King Arthur
9,242
711
8
1
0
217,612
1
L
Chiron
10,266
790
29
2
0
178,360
0
W
Khepri
10,403
800
15
1
0
255,694
0
W
Horus
10,400
800
12
1
0
222,025
0
L
Thoth
11,461
882
52
4
0
214,251
1
W
Discordia
12,402
954
40
3
0
208,766
1
L
Mulan
9,436
726
2
0
0
227,488
0
W
Zhong Kui
10,474
806
23
2
0
214,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role