Player Matchup

Camazotz
Camazotz
Dr Droppler
Camazotz
Level 101
God Stats
0W - 1L
1,471 SR
Queue Stats
60W - 72L
1,456 Elo+
Party 2
Medusa
Medusa
Fireninja841058
Medusa
Level 16
God Stats
2W - 3L
1,448 SR
Queue Stats
4W - 5L
1,442 Elo+
Party 2
Sol
Sol
Grixous
Sol
Level 138
God Stats
0W - 1L
1,774 SR
Queue Stats
59W - 56L
1,496 Elo+
Party 2
Terra
Terra
Husky2377
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,470 Elo+
Party 2
Sobek
Sobek
rocksjock
Sobek
Level 109
God Stats
2W - 3L
1,488 SR
Queue Stats
52W - 54L
1,503 Elo+
Party 2
Team Averages
Level 94
1,536 SR
1,473 Elo+

VS

Team Averages
Level 63
1,664 SR
1,488 Elo+
Cthulhu
Cthulhu
ISunnyDI
Cthulhu
Level 109
God Stats
8W - 3L
1,751 SR
Queue Stats
41W - 31L
1,568 Elo+
Party 1
Ra
Ra
RayLeezal
Ra
Level 24
God Stats
10W - 11L
1,705 SR
Queue Stats
34W - 39L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
TheDivineDeVito
Hou Yi
Level 66
God Stats
6W - 2L
1,566 SR
Queue Stats
24W - 27L
1,469 Elo+
Party 1
Hera
Hera
TreytheDon313
Hera
Level 70
God Stats
22W - 12L
1,476 SR
Queue Stats
46W - 47L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
leepain
Tsukuyomi
Level 47
God Stats
2W - 3L
1,824 SR
Queue Stats
40W - 31L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dr Droppler
Camazotz
14
1 / 5 / 2
8,749
583
8,500
19,668
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 6 / 1
9,196
613
6,812
12,401
5,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
18
4 / 5 / 1
11,389
759
24,277
15,391
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Terra
Husky2377
Terra
14
0 / 10 / 1
8,441
563
6,345
21,912
13,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
rocksjock
Sobek
15
1 / 6 / 4
9,769
651
7,568
26,850
31,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISunnyDI
Cthulhu
18
6 / 2 / 18
12,326
822
12,216
25,212
17,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 13
11,824
788
13,561
11,540
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 2 / 14
12,153
810
19,115
14,314
5,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 8
10,784
719
9,267
9,041
3,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
leepain
Tsukuyomi
20
12 / 0 / 15
13,400
893
29,060
12,349
5,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
7
Kills
32
32
Deaths
7
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Dr Droppler
Camazotz
1
5
2
0.4
L
1
6
1
0.25
L
Sol
4
5
1
0.9
L
Terra
Husky2377
Terra
0
10
1
0.05
W
Cthulhu
ISunnyDI
Cthulhu
6
2
18
7.5
W
6
1
13
12.5
W
7
2
14
7
W
1
2
8
2.5
W
Tsukuyomi
leepain
Tsukuyomi
12
0
15
19.5
L
Sobek
rocksjock
Sobek
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,502
Damage
83,219
96,222
Taken
72,456
65,319
Mitigated
37,842
19,135
Healing
32,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Dr Droppler
Camazotz
8,500
1,709
0
6,542
19,668
8,814
0
5,005
14,513
0
20,527
L
6,812
1,946
0
0
12,401
5,166
0
5,480
6,761
0
31,324
L
Sol
24,277
6,820
0
3,708
15,391
5,894
1,962
9,884
5,294
63,647
0
L
Terra
Husky2377
Terra
6,345
865
2,881
2,843
21,912
13,945
1
7,043
14,744
23,117
0
W
Cthulhu
ISunnyDI
Cthulhu
12,216
1,445
1,767
8,944
25,212
17,900
423
11,386
13,826
29,120
0
W
13,561
598
2,705
6,525
11,540
5,351
591
8,246
3,294
44,690
0
W
19,115
10,714
0
4,070
14,314
5,915
1,856
9,533
4,781
0
44,807
W
9,267
2,946
220
2,374
9,041
3,298
1,091
4,515
3,776
43,125
0
W
Tsukuyomi
leepain
Tsukuyomi
29,060
7,192
0
5,604
12,349
5,378
2,648
5,191
7,158
0
60,719
L
Sobek
rocksjock
Sobek
7,568
771
0
3,161
26,850
31,500
0
6,798
19,866
17,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
60,487
237
Minions Killed
356
5
Camps Cleared
10
1,256,846
Distance Traveled
1,524,384
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,749
583
22
1
1
277,178
0
L
Medusa
9,196
613
65
4
0
231,121
0
L
Sol
11,389
759
97
6
4
254,025
1
L
Terra
8,441
563
37
2
0
224,264
0
W
Cthulhu
12,326
822
40
3
0
285,618
2
W
Ra
11,824
788
103
7
0
323,314
1
W
Hou Yi
12,153
810
52
3
4
275,126
0
W
Hera
10,784
719
84
6
4
265,337
0
W
Tsukuyomi
13,400
893
77
5
2
374,989
4
L
Sobek
9,769
651
16
1
0
270,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role