Player Matchup

Scylla
Scylla
Gold II
Jrockerxp
Scylla
Gold II
Level 131
God Stats
0W - 3L
1,163 SR
Queue Stats
119W - 140L
1,442 MMR
Party 1
Fenrir
Fenrir
Gold IV
bobjustkilledu-9
Fenrir
Gold IV
Level 144
God Stats
2W - 2L
1,568 SR
Queue Stats
82W - 92L
1,376 MMR
Party 1
Bacchus
Bacchus
Bronze III
pichuleitor666
Bacchus
Bronze III
Level 133
God Stats
5W - 5L
1,728 SR
Queue Stats
23W - 30L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,486 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,621 SR
1,448 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
BenSA4321
Horus
Gold V
Level 101
God Stats
11W - 10L
1,543 SR
Queue Stats
221W - 248L
1,325 MMR
Solo
Sol
Sol
Silver I
bigcountry4777
Sol
Silver I
Level 127
God Stats
10W - 3L
1,820 SR
Queue Stats
115W - 88L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jrockerxp
Scylla
13
3 / 2 / 4
8,365
697
9,825
8,896
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
8,564
714
4,827
12,113
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 4 / 2
7,927
661
4,268
15,310
15,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaPersephoneAphroditeGilgameshZeus

VS

Bans
ThothCabrakanHou YiKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 9
8,637
720
6,457
5,035
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
BenSA4321
Horus
12
3 / 5 / 6
8,617
718
4,916
12,706
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 5
9,766
814
18,981
11,699
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
12
12
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
W
Horus
BenSA4321
Horus
3
5
6
1.2
L
Scylla
Jrockerxp
Scylla
3
2
4
2.5
W
7
2
5
4.75
L
2
6
3
0.58
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
30,354
36,319
Taken
29,440
23,052
Mitigated
11,811
7,136
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,457
2,674
0
1,797
5,035
1,493
413
3,730
1,129
0
23,348
W
Horus
BenSA4321
Horus
4,916
2,284
2,263
4,142
12,706
6,837
254
5,733
6,729
0
14,372
L
Scylla
Jrockerxp
Scylla
9,825
936
0
1,673
8,896
2,584
546
4,834
3,782
46,580
0
W
18,981
4,843
0
5,656
11,699
3,481
1,851
4,024
7,189
56,652
0
L
4,827
894
0
1,210
12,113
5,367
0
6,523
5,260
0
18,357
L
4,268
221
1,118
3,135
15,310
15,101
220
6,652
8,296
11,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
27,020
107
Minions Killed
141
0
Camps Cleared
0
652,933
Distance Traveled
671,048
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,637
720
30
3
0
223,556
3
W
Horus
8,617
718
14
1
0
223,935
1
L
Scylla
8,365
697
73
6
0
208,668
0
W
Sol
9,766
814
97
8
0
223,557
0
L
Fenrir
8,564
714
18
2
0
218,789
1
L
Bacchus
7,927
661
16
1
0
225,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role