Player Matchup

Yemoja
Yemoja
CianoLainn
Yemoja
Level 4
God Stats
2W - 2L
1,219 SR
Queue Stats
18W - 19L
1,447 Elo+
Party 2
Artemis
Artemis
LynhxWD
Artemis
Level 4
God Stats
3W - 3L
1,219 SR
Queue Stats
23W - 25L
1,447 Elo+
Party 2
Cerberus
Cerberus
MachadinhoAc
Cerberus
Level 26
God Stats
31W - 23L
1,675 SR
Queue Stats
146W - 132L
1,462 Elo+
Party 1
Thanatos
Thanatos
MeloAC
Thanatos
Level 20
God Stats
3W - 2L
1,686 SR
Queue Stats
66W - 57L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
xXCalybanXx
Baron Samedi
Level 16
God Stats
3W - 4L
1,262 SR
Queue Stats
105W - 110L
1,532 Elo+
Party 1
Team Averages
Level 14
1,412 SR
1,470 Elo+

VS

Team Averages
Level 27
1,475 SR
1,514 Elo+
Athena
Athena
AthosMFRs
Athena
Level 48
God Stats
8W - 3L
1,637 SR
Queue Stats
109W - 92L
1,582 Elo+
Party 3
Sol
Sol
Beller
Sol
Level 16
God Stats
0W - 3L
1,776 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Artemis
Artemis
Fristt
Artemis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Susano
Susano
SpaceGhostozo
Susano
Level 28
God Stats
17W - 21L
1,420 SR
Queue Stats
38W - 46L
1,408 Elo+
Solo
Bellona
Bellona
ZacariasBoladao
Bellona
Level 25
God Stats
0W - 6L
1,042 SR
Queue Stats
74W - 65L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CianoLainn
Yemoja
16
4 / 1 / 18
10,904
496
9,976
21,558
22,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LynhxWD
Artemis
19
9 / 2 / 4
12,278
558
11,013
15,985
6,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MachadinhoAc
Cerberus
18
4 / 2 / 7
10,924
497
15,015
18,713
21,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
MeloAC
Thanatos
18
3 / 0 / 9
10,640
484
7,923
15,899
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xXCalybanXx
Baron Samedi
17
8 / 2 / 7
10,944
497
17,735
16,381
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AthosMFRs
Athena
13
2 / 6 / 3
9,483
431
13,037
16,253
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Beller
Sol
14
1 / 8 / 4
9,058
412
14,455
15,460
5,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Fristt
Artemis
13
1 / 11 / 1
8,462
385
12,326
17,047
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 2
9,288
422
7,016
16,077
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 2 / 1
9,983
454
7,431
14,028
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
28
Kills
7
7
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
AthosMFRs
Athena
2
6
3
0.58
L
Sol
Beller
Sol
1
8
4
0.38
W
Yemoja
CianoLainn
Yemoja
4
1
18
13
L
Artemis
Fristt
Artemis
1
11
1
0.14
W
Artemis
LynhxWD
Artemis
9
2
4
5.5
W
Cerberus
MachadinhoAc
Cerberus
4
2
7
3.75
W
Thanatos
MeloAC
Thanatos
3
0
9
7.5
L
1
2
2
1
L
2
2
1
1.25
W
Baron Samedi
xXCalybanXx
Baron Samedi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,662
Damage
54,265
88,536
Taken
78,865
65,299
Mitigated
42,053
50,762
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AthosMFRs
Athena
13,037
3,586
0
787
16,253
14,892
233
9,551
6,462
46,332
0
L
Sol
Beller
Sol
14,455
4,919
0
2,667
15,460
5,302
1,226
8,302
7,098
51,614
0
W
Yemoja
CianoLainn
Yemoja
9,976
1,876
4,831
6,785
21,558
22,583
300
8,603
12,955
31,435
0
L
Artemis
Fristt
Artemis
12,326
7,477
0
3,258
17,047
5,601
246
8,061
8,926
0
38,362
W
Artemis
LynhxWD
Artemis
11,013
4,940
0
6,490
15,985
6,999
3,965
3,575
12,410
0
77,039
W
Cerberus
MachadinhoAc
Cerberus
15,015
744
0
6,127
18,713
21,533
563
6,206
12,507
66,034
0
W
Thanatos
MeloAC
Thanatos
7,923
1,781
0
14,606
15,899
6,570
241
3,439
12,460
0
75,708
L
7,016
1,421
438
5,884
16,077
6,008
0
8,000
8,047
0
59,659
L
7,431
2,501
0
1,429
14,028
10,250
0
7,891
5,606
0
60,137
W
Baron Samedi
xXCalybanXx
Baron Samedi
17,735
1,744
5,384
6,539
16,381
7,614
297
5,669
10,712
67,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,690
Gold Earned
46,274
559
Minions Killed
425
0
Camps Cleared
0
2,028,588
Distance Traveled
1,909,635
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,483
431
69
3
0
378,580
2
L
Sol
9,058
412
83
4
0
351,584
0
W
Yemoja
10,904
496
41
2
0
422,634
8
L
Artemis
8,462
385
61
3
0
321,945
2
W
Artemis
12,278
558
144
7
0
388,837
2
W
Cerberus
10,924
497
126
6
0
374,014
5
W
Thanatos
10,640
484
132
6
0
422,293
2
L
Susano
9,288
422
99
5
0
445,101
0
L
Bellona
9,983
454
113
5
0
412,425
2
W
Baron Samedi
10,944
497
116
5
0
420,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role