Player Matchup

Zeus
Zeus
JustBlameTrump
Zeus
Level 13
God Stats
3W - 1L
1,822 SR
Queue Stats
14W - 12L
1,780 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M4J0RG4ME
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 2L
1,605 Elo+
Party 2
Fenrir
Fenrir
M4J0RGAME
Fenrir
Level 16
God Stats
5W - 1L
1,621 SR
Queue Stats
5W - 1L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
Prime Je11yfish
Baron Samedi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Running
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,747 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Team Averages
Level 33
1,600 SR
1,585 Elo+

VS

Team Averages
Level 24
1,576 SR
1,551 Elo+
Chaac
Chaac
Chris_FromNYC
Chaac
Level 26
God Stats
1W - 3L
1,448 SR
Queue Stats
173W - 176L
1,549 Elo+
Party 1
Nox
Nox
Cortanya
Nox
Level 29
God Stats
8W - 4L
1,780 SR
Queue Stats
46W - 32L
1,659 Elo+
Solo
Nemesis
Nemesis
Ishmaelll-
Nemesis
Level 32
God Stats
45W - 39L
1,574 SR
Queue Stats
342W - 319L
1,562 Elo+
Party 1
Anubis
Anubis
NovA ShockWav3
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Vulcan
Vulcan
crazddog
Vulcan
Level 30
God Stats
34W - 28L
1,579 SR
Queue Stats
617W - 741L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 13
12,435
1,244
23,064
10,516
3,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
M4J0RG4ME
Ah Muzen Cab
18
9 / 0 / 13
11,793
1,179
19,011
8,549
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
M4J0RGAME
Fenrir
16
5 / 2 / 14
10,568
1,057
11,171
12,183
16,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Prime Je11yfish
Baron Samedi
18
6 / 1 / 19
11,317
1,132
12,745
8,659
4,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Running
Morgan Le Fay
17
4 / 3 / 13
10,465
1,047
12,725
11,298
4,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

268

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,291
1,029
14,375
25,360
19,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 4 / 6
11,263
1,126
11,764
16,467
6,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ishmaelll-
Nemesis
16
3 / 11 / 4
10,520
1,052
10,046
23,304
9,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 12 / 1
8,778
878
3,616
15,670
6,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
crazddog
Vulcan
15
1 / 1 / 1
10,337
1,034
5,159
4,583
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
36
Kills
9
9
Deaths
36
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
3
4
6
1.5
L
Nemesis
Ishmaelll-
Nemesis
3
11
4
0.45
W
12
3
13
6.17
W
Ah Muzen Cab
M4J0RG4ME
Ah Muzen Cab
9
0
13
15.5
W
Fenrir
M4J0RGAME
Fenrir
5
2
14
6
L
0
12
1
0.04
W
Baron Samedi
Prime Je11yfish
Baron Samedi
6
1
19
15.5
W
Morgan Le Fay
Running
Morgan Le Fay
4
3
13
3.5
L
Vulcan
crazddog
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,716
Damage
44,960
51,205
Taken
85,384
31,120
Mitigated
42,793
18,554
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,375
2,318
0
5,365
25,360
19,619
0
16,470
8,890
0
26,044
L
11,764
542
0
0
16,467
6,229
0
5,594
10,873
49,759
0
L
Nemesis
Ishmaelll-
Nemesis
10,046
5,339
0
3,245
23,304
9,002
0
17,318
5,986
0
20,847
W
23,064
1,680
130
2,811
10,516
3,243
0
6,129
4,387
44,574
0
W
Ah Muzen Cab
M4J0RG4ME
Ah Muzen Cab
19,011
7,245
0
2,702
8,549
3,146
0
5,276
3,273
0
53,197
W
Fenrir
M4J0RGAME
Fenrir
11,171
3,188
543
1,008
12,183
16,136
0
3,864
7,774
53
14,956
L
3,616
371
0
839
15,670
6,353
0
7,968
7,702
10,974
0
W
Baron Samedi
Prime Je11yfish
Baron Samedi
12,745
531
4,041
2,528
8,659
4,028
0
2,598
6,061
28,847
0
W
Morgan Le Fay
Running
Morgan Le Fay
12,725
683
619
4,172
11,298
4,567
0
2,672
8,626
25,306
0
L
Vulcan
crazddog
Vulcan
5,159
2,924
0
0
4,583
1,590
0
1,237
3,346
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
51,189
215
Minions Killed
186
9
Camps Cleared
5
989,904
Distance Traveled
875,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,291
1,029
29
3
0
211,268
0
L
Nox
11,263
1,126
75
8
0
202,251
0
L
Nemesis
10,520
1,052
26
3
4
195,534
0
W
Zeus
12,435
1,244
41
4
0
187,440
0
W
Ah Muzen Cab
11,793
1,179
94
9
2
213,594
0
W
Fenrir
10,568
1,057
11
1
4
211,413
0
L
Anubis
8,778
878
15
2
0
163,659
0
W
Baron Samedi
11,317
1,132
52
5
0
190,539
0
W
Morgan Le Fay
10,465
1,047
17
2
3
186,918
0
L
Vulcan
10,337
1,034
41
4
1
102,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role