Player Matchup

Chang'e
Chang'e
DeathlyDiamond
Chang'e
Level 36
God Stats
5W - 14L
1,406 SR
Queue Stats
41W - 116L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
hulkzilla2016
Baron Samedi
Level 66
God Stats
2W - 3L
1,237 SR
Queue Stats
75W - 165L
1,266 Elo+
Party 2
Hercules
Hercules
yaxi507
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,576 Elo+
Solo
Team Averages
Level 77
1,381 SR
1,366 Elo+

VS

Team Averages
Level 73
1,335 SR
1,361 Elo+
Anubis
Anubis
EGTPxGalaxy
Anubis
Level 105
God Stats
44W - 18L
1,659 SR
Queue Stats
572W - 636L
1,467 Elo+
Party 1
Izanami
Izanami
Xirreon
Izanami
Level 80
God Stats
1W - 4L
1,055 SR
Queue Stats
107W - 181L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
rabidog315
Gilgamesh
Level 33
God Stats
15W - 32L
1,292 SR
Queue Stats
72W - 136L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
15,305
612
14,416
35,045
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
hulkzilla2016
Baron Samedi
19
6 / 10 / 7
14,871
595
19,147
33,595
16,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
yaxi507
Hercules
20
6 / 8 / 8
15,979
639
18,526
32,374
30,829
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 2 / 10
19,501
780
50,707
22,520
13,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Xirreon
Izanami
19
1 / 9 / 18
15,237
609
9,768
17,011
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
rabidog315
Gilgamesh
20
9 / 4 / 13
16,922
677
23,799
25,596
26,645
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
15
Kills
27
27
Deaths
15
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
Anubis
17
2
10
11
W
Izanami
Xirreon
Izanami
1
9
18
1.11
L
Baron Samedi
hulkzilla2016
Baron Samedi
6
10
7
0.95
W
Gilgamesh
rabidog315
Gilgamesh
9
4
13
3.88
L
Hercules
yaxi507
Hercules
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
84,274
101,014
Taken
65,127
54,202
Mitigated
46,489
43,655
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,416
1,137
13,013
15,977
35,045
7,318
799
17,623
17,092
68,389
0
W
Anubis
50,707
1,369
0
16,447
22,520
13,144
1,512
12,666
9,298
134,462
0
W
Izanami
Xirreon
Izanami
9,768
8,854
0
1,915
17,011
6,700
664
9,627
6,936
0
50,641
L
Baron Samedi
hulkzilla2016
Baron Samedi
19,147
1,940
3,237
6,052
33,595
16,055
463
19,628
13,441
60,696
0
W
Gilgamesh
rabidog315
Gilgamesh
23,799
7,406
0
1,374
25,596
26,645
526
13,013
11,397
0
69,792
L
Hercules
yaxi507
Hercules
18,526
3,657
0
5,376
32,374
30,829
668
13,456
18,354
10,142
58,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
51,660
262
Minions Killed
284
0
Camps Cleared
0
1,076,443
Distance Traveled
1,234,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,305
612
121
5
0
337,528
0
W
Anubis
19,501
780
144
6
0
425,481
2
W
Izanami
15,237
609
78
3
0
321,654
0
L
Baron Samedi
14,871
595
64
3
0
323,513
1
W
Gilgamesh
16,922
677
62
2
0
487,447
2
L
Hercules
15,979
639
77
3
0
415,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role