Player Matchup

Ra
Ra
Sunthios
Ra
Level 3
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 1
Merlin
Merlin
blyatmyasa
Merlin
Level 92
God Stats
1W - 3L
1,549 SR
Queue Stats
23W - 34L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xWHxAnton95x
Morgan Le Fay
Level 22
God Stats
17W - 29L
1,500 SR
Queue Stats
23W - 36L
1,197 Elo+
Party 4
Nemesis
Nemesis
xWHxMordorita1x
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,197 Elo+
Party 4
Ares
Ares
xWHxTecno12x
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 4
Team Averages
Level 26
1,482 SR
1,267 Elo+

VS

Team Averages
Level 23
1,587 SR
1,461 Elo+
Fenrir
Fenrir
GoW_Mike10
Fenrir
Level 23
God Stats
19W - 8L
1,710 SR
Queue Stats
20W - 9L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Neekafat
Baron Samedi
Level 27
God Stats
12W - 6L
1,598 SR
Queue Stats
67W - 59L
1,495 Elo+
Party 2
Thor
Thor
ReturnOfTheFoe1
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,329 Elo+
Party 3
Chaac
Chaac
TruNeekafat
Chaac
Level 24
God Stats
20W - 15L
1,635 SR
Queue Stats
24W - 21L
1,594 Elo+
Party 2
Set
Set
cbdallday
Set
Level 25
God Stats
4W - 6L
1,492 SR
Queue Stats
86W - 102L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
13,156
877
23,507
20,956
10,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
blyatmyasa
Merlin
19
4 / 4 / 7
13,585
906
23,138
13,653
6,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
xWHxAnton95x
Morgan Le Fay
20
4 / 4 / 7
13,331
889
18,614
12,720
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 10 / 10
12,508
834
3,043
19,992
9,191
Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 11 / 7
12,929
862
8,837
26,313
36,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoW_Mike10
Fenrir
20
19 / 0 / 9
17,535
1,169
21,721
21,179
14,941
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Neekafat
Baron Samedi
20
8 / 0 / 15
15,505
1,034
28,048
14,243
13,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 5 / 12
12,990
866
7,833
15,519
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 0 / 21
14,880
992
15,793
20,632
23,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 8 / 12
13,929
929
12,658
17,959
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
13
Kills
36
36
Deaths
13
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GoW_Mike10
Fenrir
19
0
9
23.5
W
Baron Samedi
Neekafat
Baron Samedi
8
0
15
15.5
W
0
5
12
1.2
L
2
7
9
0.93
W
4
0
21
14.5
L
Merlin
blyatmyasa
Merlin
4
4
7
1.88
W
5
8
12
1.38
L
Morgan Le Fay
xWHxAnton95x
Morgan Le Fay
4
4
7
1.88
L
0
10
10
0.5
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,139
Damage
86,053
93,634
Taken
89,532
67,951
Mitigated
64,916
6,656
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GoW_Mike10
Fenrir
21,721
5,103
0
706
21,179
14,941
0
17,185
3,994
0
39,760
W
Baron Samedi
Neekafat
Baron Samedi
28,048
617
5,258
7,601
14,243
13,571
0
11,798
2,445
71,459
0
W
7,833
2,115
0
95
15,519
5,790
0
14,168
1,351
0
22,240
L
23,507
1,733
2,319
1,912
20,956
10,562
0
6,582
14,254
59,916
0
W
15,793
1,981
0
7,794
20,632
23,639
0
16,700
3,932
0
29,946
L
Merlin
blyatmyasa
Merlin
23,138
2,070
0
0
13,653
6,105
0
3,741
9,762
58,856
0
W
12,658
5,326
0
625
17,959
6,975
0
14,245
3,714
0
32,837
L
Morgan Le Fay
xWHxAnton95x
Morgan Le Fay
18,614
2,515
0
982
12,720
5,748
0
3,790
8,870
34,816
0
L
3,043
698
0
840
19,992
9,191
0
5,905
13,967
0
11,152
L
8,837
1,502
0
603
26,313
36,345
0
8,030
17,863
19,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,509
Gold Earned
74,839
238
Minions Killed
242
6
Camps Cleared
10
1,274,092
Distance Traveled
1,423,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,535
1,169
35
2
7
351,636
0
W
Baron Samedi
15,505
1,034
102
7
3
285,013
0
W
Thor
12,990
866
29
2
0
219,043
1
L
Ra
13,156
877
91
6
5
266,032
0
W
Chaac
14,880
992
25
2
0
340,488
0
L
Merlin
13,585
906
73
5
0
274,590
0
W
Set
13,929
929
51
3
0
227,499
0
L
Morgan Le Fay
13,331
889
37
2
1
259,862
0
L
Nemesis
12,508
834
17
1
0
238,094
1
L
Ares
12,929
862
20
1
0
235,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role