Player Matchup

Discordia
Discordia
Gold I
Atomic Slabs
Discordia
Gold I
Level 144
God Stats
6W - 5L
1,944 SR
Queue Stats
567W - 618L
1,423 MMR
Party 1
Bacchus
Bacchus
Bronze III
BlaringSatyr150
Bacchus
Bronze III
Level 49
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 2L
1,440 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
oo6BEAST
Gilgamesh
Gold I
Level 154
God Stats
20W - 12L
1,553 SR
Queue Stats
250W - 258L
1,645 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,653 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,594 SR
1,458 MMR
Bastet
Bastet
Bronze III
SkumBagStone
Bastet
Bronze III
Level 160
God Stats
10W - 9L
1,791 SR
Queue Stats
82W - 95L
1,428 MMR
Party 2
Zeus
Zeus
Bronze III
Tez__300
Zeus
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,428 MMR
Party 2
Cerberus
Cerberus
Bronze III
trees420734
Cerberus
Bronze III
Level 69
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 3L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atomic Slabs
Discordia
17
6 / 2 / 15
12,574
699
17,055
13,394
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 20
13,164
731
9,043
25,165
30,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
oo6BEAST
Gilgamesh
19
16 / 2 / 9
14,349
797
24,020
22,824
22,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AthenaBaron SamediAphroditeScyllaChang'e

VS

Bans
CthulhuAh PuchPoseidonHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 8 / 1
11,998
667
25,122
19,068
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
13
1 / 8 / 3
10,283
571
9,930
13,380
4,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
trees420734
Cerberus
15
2 / 10 / 2
11,566
643
9,112
26,634
26,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
26
Kills
6
6
Deaths
26
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Atomic Slabs
Discordia
6
2
15
6.75
W
4
2
20
7
L
Bastet
3
8
1
0.44
L
Zeus
1
8
3
0.31
W
Gilgamesh
oo6BEAST
Gilgamesh
16
2
9
10.25
L
Cerberus
trees420734
Cerberus
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
44,164
61,383
Taken
59,082
57,665
Mitigated
37,842
19,852
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Atomic Slabs
Discordia
17,055
1,007
0
5,047
13,394
4,189
1,581
4,649
8,745
59,367
0
W
9,043
836
1,171
9,983
25,165
30,686
0
8,870
16,295
24,089
0
L
Bastet
25,122
6,441
0
948
19,068
7,332
0
7,058
11,564
0
61,153
L
Zeus
9,930
1,068
0
997
13,380
4,107
0
6,345
6,665
29,134
0
W
Gilgamesh
oo6BEAST
Gilgamesh
24,020
7,124
0
3,651
22,824
22,790
550
5,523
17,301
0
62,047
L
Cerberus
trees420734
Cerberus
9,112
234
0
5,497
26,634
26,403
0
11,215
14,755
38,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
33,847
234
Minions Killed
212
0
Camps Cleared
0
1,041,107
Distance Traveled
889,083
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,574
699
104
6
0
334,338
1
W
Bacchus
13,164
731
32
2
0
341,612
2
L
Bastet
11,998
667
83
5
0
356,136
2
L
Zeus
10,283
571
44
2
0
248,210
4
W
Gilgamesh
14,349
797
98
5
0
365,157
2
L
Cerberus
11,566
643
85
5
0
284,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role