Player Matchup

Nu Wa
Nu Wa
N33d F1ber
Nu Wa
Level 26
God Stats
3W - 8L
1,354 SR
Queue Stats
108W - 87L
1,649 Elo+
Solo
Sol
Sol
Pleroma130
Sol
Level 21
God Stats
3W - 6L
1,399 SR
Queue Stats
39W - 37L
1,515 Elo+
Solo
Skadi
Skadi
UnzippedStraw1
Skadi
Level 14
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Vaynardin
Fenrir
Level 29
God Stats
21W - 18L
1,594 SR
Queue Stats
363W - 356L
1,548 Elo+
Solo
Cthulhu
Cthulhu
gomezjeremias556
Cthulhu
Level 26
God Stats
0W - 5L
1,378 SR
Queue Stats
49W - 63L
1,590 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,560 Elo+

VS

Team Averages
Level 16
1,710 SR
1,591 Elo+
Ymir
Ymir
Free_tac777
Ymir
Level 26
God Stats
3W - 2L
1,736 SR
Queue Stats
49W - 57L
1,471 Elo+
Solo
Thanatos
Thanatos
KrunkMonkey
Thanatos
Level 9
God Stats
5W - 1L
1,802 SR
Queue Stats
75W - 34L
1,737 Elo+
Party 1
Hou Yi
Hou Yi
MGAM
Hou Yi
Level 8
God Stats
4W - 2L
1,874 SR
Queue Stats
67W - 35L
1,759 Elo+
Party 1
Hades
Hades
SanguineWord93
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
bobzNvegene
Chang'e
Level 8
God Stats
7W - 3L
1,638 SR
Queue Stats
25W - 24L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 4 / 1
8,945
526
11,193
8,488
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
8,938
526
7,778
9,205
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 10 / 0
5,906
347
3,400
10,288
3,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Vaynardin
Fenrir
13
3 / 4 / 5
8,127
478
7,663
13,349
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 4
7,191
423
3,736
11,206
8,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,408
495
3,749
12,556
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
KrunkMonkey
Thanatos
16
7 / 2 / 4
10,140
596
6,277
16,585
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
MGAM
Hou Yi
15
3 / 2 / 2
9,408
553
11,104
11,973
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 2 / 3
9,717
572
7,903
11,280
5,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
bobzNvegene
Chang'e
16
4 / 0 / 3
10,402
612
8,648
11,157
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
23
23
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Thanatos
KrunkMonkey
Thanatos
7
2
4
4.5
W
Hou Yi
MGAM
Hou Yi
3
2
2
2
L
Nu Wa
1
4
1
0.38
L
2
3
4
1.33
W
7
2
3
4.25
L
0
10
0
0
L
Fenrir
Vaynardin
Fenrir
3
4
5
1.38
W
Chang'e
bobzNvegene
Chang'e
4
0
3
5.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
37,681
52,536
Taken
63,551
23,790
Mitigated
28,020
9,106
Healing
39,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,749
419
270
1,960
12,556
7,720
345
7,150
5,226
17,805
0
W
Thanatos
KrunkMonkey
Thanatos
6,277
2,046
0
16,972
16,585
6,214
286
1,925
14,478
0
67,176
W
Hou Yi
MGAM
Hou Yi
11,104
6,102
0
5,691
11,973
4,525
2,111
6,507
5,302
0
77,795
L
Nu Wa
11,193
1,585
0
960
8,488
3,958
870
5,547
2,941
64,808
0
L
7,778
2,787
0
4,238
9,205
2,119
0
996
8,209
56,273
0
W
7,903
444
160
5,355
11,280
5,209
2,029
2,869
8,232
44,821
0
L
3,400
1,925
0
290
10,288
3,855
0
6,987
3,301
0
20,125
L
Fenrir
Vaynardin
Fenrir
7,663
1,756
696
1,884
13,349
5,262
40
4,794
8,555
0
48,606
W
Chang'e
bobzNvegene
Chang'e
8,648
205
1,141
7,698
11,157
4,352
1,324
3,313
7,606
66,849
0
L
3,736
194
366
672
11,206
8,596
0
1,976
9,230
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
48,075
382
Minions Killed
512
0
Camps Cleared
0
1,412,808
Distance Traveled
1,590,979
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,408
495
24
1
0
326,896
3
W
Thanatos
10,140
596
105
6
0
350,032
4
W
Hou Yi
9,408
553
146
9
0
289,395
2
L
Nu Wa
8,945
526
131
8
0
275,311
4
L
Sol
8,938
526
106
6
0
315,005
4
W
Hades
9,717
572
90
5
0
296,874
0
L
Skadi
5,906
347
21
1
0
212,032
5
L
Fenrir
8,127
478
97
6
0
292,551
2
W
Chang'e
10,402
612
147
9
0
327,782
3
L
Cthulhu
7,191
423
27
2
0
317,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role