Player Matchup

Merlin
Merlin
Littlemen35
Merlin
Level 53
God Stats
5W - 4L
1,472 SR
Queue Stats
36W - 34L
1,487 Elo+
Party 1
Mulan
Mulan
LordDragonMeat9
Mulan
Level 79
God Stats
6W - 2L
1,431 SR
Queue Stats
180W - 140L
1,557 Elo+
Party 1
Poseidon
Poseidon
Overlørd
Poseidon
Level 129
God Stats
4W - 5L
1,695 SR
Queue Stats
143W - 175L
1,391 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,478 Elo+

VS

Team Averages
Level 104
1,449 SR
1,475 Elo+
Sylvanus
Sylvanus
Kruler
Sylvanus
Level 99
God Stats
0W - 5L
1,269 SR
Queue Stats
63W - 84L
1,419 Elo+
Solo
Chang'e
Chang'e
Midasyohighness
Chang'e
Level 125
God Stats
2W - 4L
1,514 SR
Queue Stats
249W - 260L
1,479 Elo+
Solo
Pele
Pele
ganjshark
Pele
Level 89
God Stats
1W - 1L
1,564 SR
Queue Stats
24W - 22L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 5 / 7
9,998
714
10,572
8,788
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 11
8,880
634
7,080
11,376
11,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Overlørd
Poseidon
15
7 / 2 / 5
10,296
735
11,077
9,179
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kruler
Sylvanus
12
2 / 4 / 7
9,181
656
4,106
13,828
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 8
8,550
611
4,907
10,368
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
14
7 / 4 / 2
10,424
745
14,472
11,485
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
12
Kills
9
9
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Kruler
Sylvanus
2
4
7
1.38
W
Merlin
4
5
7
1.5
W
1
2
11
3.25
L
0
4
8
1
W
Poseidon
Overlørd
Poseidon
7
2
5
4.75
L
Pele
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
23,485
29,343
Taken
35,681
17,877
Mitigated
18,343
7,582
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Kruler
Sylvanus
4,106
1,667
1,794
4,003
13,828
9,389
36
9,573
4,255
15,250
2,645
W
Merlin
10,572
1,770
1,018
1,155
8,788
2,940
0
2,743
6,045
39,656
0
W
7,080
1,344
779
1,452
11,376
11,761
219
3,786
7,590
0
21,103
L
4,907
76
1,677
3,261
10,368
4,043
38
5,338
5,030
24,706
0
W
Poseidon
Overlørd
Poseidon
11,077
1,118
0
3,178
9,179
3,176
909
2,109
7,070
37,948
0
L
Pele
14,472
2,700
0
2,176
11,485
4,911
0
6,738
4,747
0
54,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
28,155
174
Minions Killed
154
0
Camps Cleared
0
741,047
Distance Traveled
720,005
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,181
656
33
2
0
191,073
3
W
Merlin
9,998
714
63
5
0
223,325
3
W
Mulan
8,880
634
42
3
0
260,723
1
L
Chang'e
8,550
611
50
4
0
260,004
4
W
Poseidon
10,296
735
69
5
0
256,999
0
L
Pele
10,424
745
71
5
0
268,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role