Player Matchup

Mercury
Mercury
Guiper
Mercury
Level 156
God Stats
2W - 1L
1,402 SR
Queue Stats
77W - 36L
1,779 Elo+
Party 1
Hades
Hades
MasterWDGaster
Hades
Level 72
God Stats
4W - 0L
1,565 SR
Queue Stats
32W - 17L
1,678 Elo+
Party 1
Ullr
Ullr
XsLukexS
Ullr
Level 120
God Stats
3W - 0L
1,729 SR
Queue Stats
30W - 17L
1,833 Elo+
Party 1
Bacchus
Bacchus
puntocuatro
Bacchus
Level 31
God Stats
12W - 7L
1,727 SR
Queue Stats
41W - 15L
1,837 Elo+
Party 1
Team Averages
Level 95
1,606 SR
1,782 Elo+

VS

Team Averages
Level 104
1,567 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Crimsnwulf
Tsukuyomi
Level 125
God Stats
1W - 1L
1,127 SR
Queue Stats
8W - 19L
1,347 Elo+
Party 2
Mulan
Mulan
EMPORIOIIVANKOF
Mulan
Level 103
God Stats
0W - 1L
1,955 SR
Queue Stats
4W - 9L
1,391 Elo+
Solo
Chang'e
Chang'e
TrueDevilSlicer
Chang'e
Level 155
God Stats
1W - 1L
1,839 SR
Queue Stats
31W - 55L
1,416 Elo+
Party 2
Yemoja
Yemoja
b-rock0315
Yemoja
Level 32
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Guiper
Mercury
15
5 / 1 / 4
9,082
908
7,364
6,004
2,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 4
8,634
863
7,292
6,525
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
13
2 / 2 / 6
8,195
820
6,691
7,889
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
puntocuatro
Bacchus
14
2 / 2 / 8
8,635
864
6,847
8,717
9,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crimsnwulf
Tsukuyomi
12
2 / 7 / 2
7,374
737
4,510
9,589
3,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 4
7,459
746
6,728
9,990
7,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 3
8,018
802
5,988
9,759
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
b-rock0315
Yemoja
13
1 / 1 / 0
7,311
731
1,493
6,602
3,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Crimsnwulf
Tsukuyomi
2
7
2
0.43
L
1
4
4
0.75
W
Mercury
Guiper
Mercury
5
1
4
7
W
6
2
4
4
L
3
3
3
1.5
W
Ullr
2
2
6
2.5
L
Yemoja
b-rock0315
Yemoja
1
1
0
1
W
Bacchus
puntocuatro
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
18,719
29,135
Taken
35,940
19,632
Mitigated
18,238
5,952
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Crimsnwulf
Tsukuyomi
4,510
576
0
436
9,589
3,634
0
5,358
4,231
0
17,140
L
6,728
689
0
2,611
9,990
7,364
0
3,374
6,616
0
20,950
W
Mercury
Guiper
Mercury
7,364
2,799
0
658
6,004
2,515
1,516
1,827
4,177
0
32,656
W
7,292
895
603
2,869
6,525
4,020
1,850
2,265
4,260
27,900
0
L
5,988
388
837
3,609
9,759
3,627
0
3,653
6,106
26,521
0
W
Ullr
6,691
3,207
0
250
7,889
3,162
1,171
1,694
6,195
0
19,474
L
Yemoja
b-rock0315
Yemoja
1,493
73
567
2,023
6,602
3,613
207
2,299
4,303
11,588
0
W
Bacchus
puntocuatro
Bacchus
6,847
915
706
866
8,717
9,935
359
2,188
6,529
17,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
30,162
169
Minions Killed
118
10
Camps Cleared
6
794,664
Distance Traveled
661,035
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,374
737
34
3
3
148,398
0
L
Mulan
7,459
746
32
3
3
173,251
1
W
Mercury
9,082
908
58
6
4
232,288
2
W
Hades
8,634
863
58
6
0
158,663
0
L
Chang'e
8,018
802
33
3
0
181,519
3
W
Ullr
8,195
820
28
3
4
186,902
0
L
Yemoja
7,311
731
19
2
0
157,867
0
W
Bacchus
8,635
864
25
3
2
216,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role