Player Matchup

Sol
Sol
ByAlejandr0
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LuisXAncestral
Sylvanus
Level 68
God Stats
2W - 1L
1,458 SR
Queue Stats
126W - 138L
1,409 Elo+
Solo
Cernunnos
Cernunnos
TheRightMans
Cernunnos
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,456 Elo+
Solo
Janus
Janus
Unlivinggnome
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,404 Elo+
Solo
Sobek
Sobek
Vanderlexx13
Sobek
Level 105
God Stats
1W - 1L
1,291 SR
Queue Stats
34W - 26L
1,414 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,437 Elo+

VS

Team Averages
Level 106
1,500 SR
1,461 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GRIFFINBLOOD125
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 1
Achilles
Achilles
laxalaus
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,443
696
21,678
18,969
9,233
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
17
1 / 3 / 13
9,994
666
19,119
23,382
19,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
TheRightMans
Cernunnos
19
9 / 3 / 6
11,139
743
24,343
15,364
8,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 11
9,728
649
12,367
11,050
11,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 2 / 11
10,225
682
13,482
27,176
49,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 4 / 8
10,100
673
17,430
21,878
25,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
17
3 / 4 / 6
9,989
666
23,193
21,504
19,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
 
Anhur
16
4 / 4 / 8
9,886
659
20,048
15,907
7,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 12
9,393
626
8,508
18,706
18,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
laxalaus
Achilles
16
1 / 3 / 10
9,096
606
10,819
26,599
23,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
17
Kills
13
13
Deaths
17
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
4
8
2
L
Sun Wukong
 
Sun Wukong
3
4
6
1.5
L
Anhur
 
Anhur
4
4
8
2
W
3
3
10
2.67
L
1
2
12
3.5
W
Sylvanus
1
3
13
2.5
W
Cernunnos
TheRightMans
Cernunnos
9
3
6
4
W
1
2
11
3.25
W
3
2
11
4.25
L
Achilles
laxalaus
Achilles
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,989
Damage
79,998
95,941
Taken
104,594
97,876
Mitigated
95,205
52,747
Healing
57,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
17,430
2,392
3,065
4,389
21,878
25,692
88
13,220
8,658
0
26,297
L
Sun Wukong
 
Sun Wukong
23,193
1,363
4,268
7,946
21,504
19,879
196
10,245
11,259
0
37,683
L
Anhur
 
Anhur
20,048
12,815
2,138
3,371
15,907
7,837
1,428
11,243
4,664
0
35,175
W
21,678
4,255
1,020
5,456
18,969
9,233
2,401
1,184
17,785
46,266
0
L
8,508
2,939
18,904
5,359
18,706
18,507
299
14,247
4,459
19,431
0
W
Sylvanus
19,119
3,102
19,360
12,332
23,382
19,129
814
2,047
21,335
28,113
0
W
Cernunnos
TheRightMans
Cernunnos
24,343
13,685
1,590
1,422
15,364
8,684
1,079
1,381
13,983
0
40,995
W
12,367
807
2,038
1,946
11,050
11,650
698
1,347
9,703
24,489
0
W
13,482
1,194
2,136
5,447
27,176
49,180
660
2,549
24,627
24,143
0
L
Achilles
laxalaus
Achilles
10,819
2,467
3,062
5,353
26,599
23,290
0
17,691
8,908
0
19,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
48,464
138
Minions Killed
138
0
Camps Cleared
0
1,331,859
Distance Traveled
1,329,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,100
673
22
1
0
260,337
0
L
Sun Wukong
9,989
666
28
2
0
309,084
0
L
Anhur
9,886
659
51
3
0
220,119
0
W
Sol
10,443
696
45
3
0
271,432
0
L
Yemoja
9,393
626
25
2
0
235,962
0
W
Sylvanus
9,994
666
10
1
0
252,967
0
W
Cernunnos
11,139
743
38
3
0
248,277
0
W
Janus
9,728
649
30
2
0
290,346
1
W
Sobek
10,225
682
15
1
0
268,837
0
L
Achilles
9,096
606
12
1
0
304,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role