Player Matchup

Ymir
Ymir
DontNeedMeAPlanB
Ymir
Level 15
God Stats
1W - 3L
1,219 SR
Queue Stats
44W - 32L
1,550 Elo+
Party 1
Poseidon
Poseidon
HomisidalToastr
Poseidon
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Neith
Neith
McDrippp
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 1
Merlin
Merlin
ShawnBodyUx2
Merlin
Level 4
God Stats
1W - 3L
1,209 SR
Queue Stats
4W - 6L
1,095 Elo+
Solo
Gilgamesh
Gilgamesh
erdakosjoefred
Gilgamesh
Level 109
God Stats
11W - 4L
1,685 SR
Queue Stats
21W - 16L
1,533 Elo+
Party 1
Team Averages
Level 29
1,422 SR
1,482 Elo+

VS

Team Averages
Level 8
1,625 SR
1,385 Elo+
Ratatoskr
Ratatoskr
BabyNuke404
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,213 Elo+
Party 2
Bastet
Bastet
Dude5765
Bastet
Level 3
God Stats
1W - 4L
1,705 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Ares
Ares
Enr4ged Bubble
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 2
Jing Wei
Jing Wei
LUBU505
Jing Wei
Level 24
God Stats
10W - 4L
1,718 SR
Queue Stats
104W - 70L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Reapedsoul457
Cthulhu
Level 4
God Stats
2W - 4L
1,701 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 25
12,176
1,107
12,116
12,307
16,380
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
19
10 / 5 / 21
13,282
1,207
22,321
9,650
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
McDrippp
Neith
18
6 / 0 / 12
10,915
992
10,141
3,664
1,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
3 / 3 / 25
10,980
998
11,584
8,897
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
erdakosjoefred
Gilgamesh
20
20 / 3 / 22
15,251
1,386
26,840
16,305
18,454
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Team 1 Tickets

315

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BabyNuke404
Ratatoskr
15
3 / 16 / 5
10,603
964
9,852
24,100
12,991
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Dude5765
Bastet
17
2 / 8 / 7
10,596
963
9,015
16,529
6,895
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 10 / 5
11,290
1,026
9,478
24,138
20,441
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
LUBU505
Jing Wei
16
5 / 6 / 4
11,134
1,012
14,361
13,158
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
0 / 7 / 4
9,364
851
4,583
17,317
11,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
38
47
Kills
13
13
Deaths
47
105
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BabyNuke404
Ratatoskr
3
16
5
0.34
W
8
2
25
10.25
L
Bastet
Dude5765
Bastet
2
8
7
0.69
L
3
10
5
0.55
W
Poseidon
10
5
21
4.1
L
Jing Wei
LUBU505
Jing Wei
5
6
4
1.17
W
Neith
McDrippp
Neith
6
0
12
12
L
Cthulhu
0
7
4
0.29
W
Merlin
3
3
25
5.17
W
Gilgamesh
erdakosjoefred
Gilgamesh
20
3
22
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,002
Damage
47,289
50,823
Taken
95,242
43,530
Mitigated
57,118
4,805
Healing
399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BabyNuke404
Ratatoskr
9,852
3,797
0
201
24,100
12,991
0
13,105
10,995
0
18,204
W
12,116
2,563
317
1,428
12,307
16,380
0
4,594
7,573
22,169
0
L
Bastet
Dude5765
Bastet
9,015
3,343
0
0
16,529
6,895
0
9,800
6,729
0
18,379
L
9,478
1,518
0
198
24,138
20,441
0
14,749
9,389
26,686
0
W
Poseidon
22,321
5,813
104
562
9,650
3,592
0
1,507
8,083
52,081
0
L
Jing Wei
LUBU505
Jing Wei
14,361
13,315
0
0
13,158
5,279
0
6,309
6,849
0
29,357
W
Neith
McDrippp
Neith
10,141
6,510
486
1,379
3,664
1,667
0
915
2,749
0
18,106
L
Cthulhu
4,583
673
0
0
17,317
11,512
0
7,678
9,639
15,466
641
W
Merlin
11,584
1,716
0
180
8,897
3,437
0
1,942
6,895
16,637
0
W
Gilgamesh
erdakosjoefred
Gilgamesh
26,840
8,658
0
349
16,305
18,454
0
4,676
11,599
10,261
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,604
Gold Earned
52,987
171
Minions Killed
104
2
Camps Cleared
2
797,115
Distance Traveled
892,167
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,603
964
13
1
0
172,852
3
W
Ymir
12,176
1,107
23
2
1
161,053
0
L
Bastet
10,596
963
14
1
0
191,399
1
L
Ares
11,290
1,026
33
3
1
154,212
0
W
Poseidon
13,282
1,207
88
8
0
169,586
0
L
Jing Wei
11,134
1,012
25
2
1
218,474
1
W
Neith
10,915
992
14
1
0
79,836
0
L
Cthulhu
9,364
851
19
2
0
155,230
1
W
Merlin
10,980
998
22
2
1
166,378
0
W
Gilgamesh
15,251
1,386
24
2
0
220,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role