Player Matchup

Merlin
Merlin
Duplexmuffin332
Merlin
Level 81
God Stats
3W - 1L
1,520 SR
Queue Stats
16W - 22L
1,542 Elo+
Solo
Chiron
Chiron
LiL_Di_K
Chiron
Level 42
God Stats
8W - 4L
1,726 SR
Queue Stats
55W - 60L
1,490 Elo+
Party 1
Hercules
Hercules
Zionicc
Hercules
Level 87
God Stats
12W - 9L
1,596 SR
Queue Stats
53W - 50L
1,619 Elo+
Party 1
Team Averages
Level 70
1,614 SR
1,550 Elo+

VS

Team Averages
Level 85
1,572 SR
1,499 Elo+
Cernunnos
Cernunnos
AliJoseth
Cernunnos
Level 35
God Stats
1W - 2L
1,365 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
KingLuat
Gilgamesh
Level 156
God Stats
7W - 1L
1,806 SR
Queue Stats
55W - 47L
1,606 Elo+
Solo
Agni
Agni
NoahDeLaGhetto
Agni
Level 65
God Stats
93W - 94L
1,545 SR
Queue Stats
258W - 289L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
8,154
815
4,009
5,334
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
LiL_Di_K
Chiron
13
6 / 2 / 9
8,504
850
9,283
7,600
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zionicc
Hercules
12
6 / 3 / 8
8,816
882
7,600
8,569
5,433
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AliJoseth
Cernunnos
11
1 / 5 / 5
6,970
697
2,812
8,696
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KingLuat
Gilgamesh
11
4 / 5 / 2
7,729
773
9,912
11,742
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 4
7,714
771
4,191
7,590
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
8
8
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AliJoseth
Cernunnos
1
5
5
0.7
W
4
3
9
2.83
L
Gilgamesh
KingLuat
Gilgamesh
4
5
2
1
W
Chiron
LiL_Di_K
Chiron
6
2
9
5.25
L
3
6
4
0.83
W
Hercules
Zionicc
Hercules
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
16,915
21,503
Taken
28,028
9,788
Mitigated
12,067
5,913
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AliJoseth
Cernunnos
2,812
1,411
475
2,410
8,696
2,709
1,083
705
7,991
0
19,297
W
4,009
122
0
302
5,334
1,720
174
889
4,325
20,054
0
L
Gilgamesh
KingLuat
Gilgamesh
9,912
2,830
0
1,814
11,742
6,427
0
2,130
9,612
0
25,028
W
Chiron
LiL_Di_K
Chiron
9,283
3,346
814
3,235
7,600
2,635
13
1,491
5,959
0
26,869
L
4,191
183
0
103
7,590
2,931
0
1,174
6,416
16,858
478
W
Hercules
Zionicc
Hercules
7,600
2,378
0
1,562
8,569
5,433
46
1,795
6,564
0
22,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
22,413
120
Minions Killed
93
0
Camps Cleared
0
553,923
Distance Traveled
523,487
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,970
697
33
3
0
159,296
3
W
Merlin
8,154
815
33
3
0
183,223
0
L
Gilgamesh
7,729
773
25
3
0
200,671
1
W
Chiron
8,504
850
55
6
0
173,840
1
L
Agni
7,714
771
35
4
0
163,520
1
W
Hercules
8,816
882
32
3
0
196,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role