Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ErickBoy01
Izanami
Level 47
God Stats
30W - 18L
1,610 SR
Queue Stats
232W - 224L
1,464 Elo+
Party 4
Khepri
Khepri
LameChannel6949
Khepri
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 197L
1,414 Elo+
Party 2
Chang'e
Chang'e
faz2jz
Chang'e
Level 46
God Stats
5W - 11L
1,339 SR
Queue Stats
235W - 212L
1,421 Elo+
Party 4
Anubis
Anubis
grizzlyskate21
Anubis
Level 60
God Stats
64W - 69L
1,560 SR
Queue Stats
520W - 483L
1,450 Elo+
Party 4
Team Averages
Level 57
1,502 SR
1,450 Elo+

VS

Team Averages
Level 70
1,593 SR
1,372 Elo+
Persephone
Persephone
BennyBoyLocness
Persephone
Level 36
God Stats
0W - 1L
1,785 SR
Queue Stats
3W - 10L
1,188 Elo+
Party 3
Ravana
Ravana
Dirty_Bobs_Chips
Ravana
Level 125
God Stats
1W - 1L
1,557 SR
Queue Stats
118W - 113L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Jacobinaurus
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,400 Elo+
Party 3
Cupid
Cupid
WarSmut
Cupid
Level 33
God Stats
25W - 21L
1,593 SR
Queue Stats
91W - 93L
1,441 Elo+
Party 1
Terra
Terra
tor_torak
Terra
Level 128
God Stats
3W - 2L
1,530 SR
Queue Stats
104W - 89L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 0 / 1
4,999
500
2,110
4,232
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ErickBoy01
Izanami
9
1 / 2 / 0
5,565
557
2,832
4,169
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 0 / 2
5,264
526
1,581
3,403
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
faz2jz
Chang'e
10
1 / 1 / 1
5,960
596
4,300
3,745
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 2
6,003
600
5,606
4,685
2,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BennyBoyLocness
Persephone
7
0 / 3 / 0
4,448
445
2,833
3,857
788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,390
539
3,381
3,477
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Jacobinaurus
Amaterasu
8
0 / 1 / 1
4,745
475
1,331
4,828
1,651
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Boots

Boots

+6%
Movement Speed

Cupid
WarSmut
Cupid
9
2 / 1 / 0
5,395
540
3,591
4,389
1,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
tor_torak
Terra
7
0 / 2 / 0
4,640
464
1,270
8,488
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
1
2.5
L
Persephone
BennyBoyLocness
Persephone
0
3
0
0
L
1
1
0
1
W
Izanami
ErickBoy01
Izanami
1
2
0
0.5
L
Amaterasu
Jacobinaurus
Amaterasu
0
1
1
0.5
W
0
0
2
1
L
Cupid
WarSmut
Cupid
2
1
0
2
W
Chang'e
faz2jz
Chang'e
1
1
1
1.5
W
4
0
2
5
L
Terra
tor_torak
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
12,406
20,234
Taken
25,039
7,097
Mitigated
8,234
7,790
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,110
330
0
23
4,232
1,196
78
1,487
2,745
0
18,385
L
Persephone
BennyBoyLocness
Persephone
2,833
182
0
84
3,857
788
0
2,923
931
16,173
0
L
3,381
802
0
940
3,477
1,025
0
1,142
2,335
0
26,543
W
Izanami
ErickBoy01
Izanami
2,832
1,975
0
707
4,169
1,170
0
184
3,985
0
32,441
L
Amaterasu
Jacobinaurus
Amaterasu
1,331
758
0
708
4,828
1,651
0
3,399
1,429
0
13,945
W
1,581
0
0
1,569
3,403
1,700
0
811
2,592
12,002
0
L
Cupid
WarSmut
Cupid
3,591
1,964
65
1,336
4,389
1,107
615
321
4,068
0
29,164
W
Chang'e
faz2jz
Chang'e
4,300
856
49
2,298
3,745
907
420
0
3,745
30,698
0
W
5,606
454
221
2,923
4,685
2,124
148
1,621
3,064
26,614
0
L
Terra
tor_torak
Terra
1,270
123
498
3,704
8,488
3,663
0
3,699
4,789
9,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
24,618
255
Minions Killed
210
0
Camps Cleared
0
885,392
Distance Traveled
947,221
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,999
500
33
3
0
204,952
0
L
Persephone
4,448
445
29
3
0
170,559
0
L
Ravana
5,390
539
71
7
0
211,639
1
W
Izanami
5,565
557
78
8
0
150,637
2
L
Amaterasu
4,745
475
21
2
0
194,722
3
W
Khepri
5,264
526
14
1
0
182,977
2
L
Cupid
5,395
540
69
7
0
174,518
0
W
Chang'e
5,960
596
72
7
0
176,131
2
W
Anubis
6,003
600
58
6
0
170,695
1
L
Terra
4,640
464
20
2
0
195,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role