Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Beany Buns
Danzaburou
Level 117
God Stats
2W - 1L
1,291 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 2
Yemoja
Yemoja
LiikeDoMination
Yemoja
Level 33
God Stats
3W - 3L
1,424 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
Toxicc Zay
Cthulhu
Level 86
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 12L
1,333 Elo+
Party 2
Ao Kuang
Ao Kuang
masterha1o
Ao Kuang
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Team Averages
Level 90
1,404 SR
1,488 Elo+

VS

Team Averages
Level 92
1,456 SR
1,420 Elo+
Apollo
Apollo
CAUMBAL
Apollo
Level 123
God Stats
2W - 6L
1,365 SR
Queue Stats
263W - 268L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Jingasopo
Gilgamesh
Level 84
God Stats
31W - 29L
1,624 SR
Queue Stats
214W - 241L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tereco-Kun
Morgan Le Fay
Level 124
God Stats
3W - 3L
1,578 SR
Queue Stats
261W - 283L
1,490 Elo+
Party 1
Ymir
Ymir
brickwall6923
Ymir
Level 27
God Stats
3W - 9L
1,275 SR
Queue Stats
105W - 147L
1,279 Elo+
Party 3
Anubis
Anubis
kushmanjarrett94
Anubis
Level 100
God Stats
6W - 9L
1,434 SR
Queue Stats
1,067W - 1,291L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 1 / 5
10,616
506
12,033
11,031
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Beany Buns
Danzaburou
17
12 / 3 / 7
11,885
566
17,996
12,742
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 17
10,670
508
9,340
14,620
11,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Toxicc Zay
Cthulhu
15
0 / 4 / 5
9,369
446
6,170
10,131
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
masterha1o
Ao Kuang
19
10 / 0 / 4
11,658
555
14,815
20,830
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CAUMBAL
Apollo
11
2 / 11 / 3
8,053
383
4,756
16,430
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Jingasopo
Gilgamesh
15
3 / 5 / 1
9,700
462
10,176
23,476
17,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Tereco-Kun
Morgan Le Fay
14
1 / 9 / 3
9,025
430
9,651
14,779
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
8,876
423
7,768
12,351
5,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 2
9,531
454
7,433
13,433
6,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
34
Kills
10
10
Deaths
35
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
5
11.5
W
Danzaburou
Beany Buns
Danzaburou
12
3
7
5.17
L
Apollo
CAUMBAL
Apollo
2
11
3
0.32
L
Gilgamesh
Jingasopo
Gilgamesh
3
5
1
0.7
W
3
2
17
5.75
L
Morgan Le Fay
Tereco-Kun
Morgan Le Fay
1
9
3
0.28
W
Cthulhu
Toxicc Zay
Cthulhu
0
4
5
0.63
L
2
4
2
0.75
L
2
6
2
0.5
W
Ao Kuang
masterha1o
Ao Kuang
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
39,784
69,354
Taken
80,469
37,710
Mitigated
41,153
27,928
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,033
1,751
57
5,094
11,031
3,741
660
4,898
5,893
46,778
0
W
Danzaburou
Beany Buns
Danzaburou
17,996
10,075
0
2,428
12,742
5,884
2,264
5,360
7,360
0
74,660
L
Apollo
CAUMBAL
Apollo
4,756
1,606
0
1,696
16,430
5,482
430
8,422
7,844
0
34,774
L
Gilgamesh
Jingasopo
Gilgamesh
10,176
2,445
0
5,905
23,476
17,795
25
13,163
9,715
273
57,887
W
9,340
1,782
2,742
3,211
14,620
11,966
254
7,433
7,079
39,199
0
L
Morgan Le Fay
Tereco-Kun
Morgan Le Fay
9,651
806
0
1,684
14,779
5,760
0
10,806
3,609
48,843
0
W
Cthulhu
Toxicc Zay
Cthulhu
6,170
708
0
1,240
10,131
7,670
44
2,200
7,909
41,095
0
L
7,768
506
0
2,896
12,351
5,239
258
3,748
8,560
31,591
0
L
7,433
76
464
3,508
13,433
6,877
0
4,906
8,383
57,749
0
W
Ao Kuang
masterha1o
Ao Kuang
14,815
3,357
0
13,156
20,830
8,449
839
4,616
15,988
81,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
45,185
400
Minions Killed
436
0
Camps Cleared
0
1,871,419
Distance Traveled
1,665,258
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,616
506
67
3
0
389,564
0
W
Danzaburou
11,885
566
97
5
0
344,930
2
L
Apollo
8,053
383
70
3
0
340,093
1
L
Gilgamesh
9,700
462
117
6
0
359,539
2
W
Yemoja
10,670
508
45
2
0
392,468
2
L
Morgan Le Fay
9,025
430
95
5
0
303,817
0
W
Cthulhu
9,369
446
82
4
0
336,236
3
L
Ymir
8,876
423
48
2
0
368,500
5
L
Anubis
9,531
454
106
5
0
293,309
2
W
Ao Kuang
11,658
555
109
5
0
408,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role