Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bimguss
Cthulhu
Level 28
God Stats
3W - 2L
1,736 SR
Queue Stats
98W - 115L
1,428 Elo+
Party 2
Chaac
Chaac
Klause045
Chaac
Level 45
God Stats
179W - 176L
1,414 SR
Queue Stats
220W - 235L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
privacy1739
Nu Wa
Level 45
God Stats
1W - 6L
1,009 SR
Queue Stats
219W - 235L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
squirrelwarrier
Danzaburou
Level 35
God Stats
43W - 46L
1,459 SR
Queue Stats
149W - 179L
1,366 Elo+
Party 2
Team Averages
Level 36
1,423 SR
1,394 Elo+

VS

Team Averages
Level 83
1,584 SR
1,522 Elo+
Ratatoskr
Ratatoskr
GOOREO98
Ratatoskr
Level 102
God Stats
9W - 3L
1,657 SR
Queue Stats
918W - 857L
1,573 Elo+
Party 1
Anubis
Anubis
V-E-XD
Anubis
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 54L
1,649 Elo+
Party 1
Izanami
Izanami
WARLOCK1369
Izanami
Level 48
God Stats
24W - 26L
1,480 SR
Queue Stats
643W - 623L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
king-Luck23
Morgan Le Fay
Level 122
God Stats
19W - 16L
1,816 SR
Queue Stats
348W - 342L
1,554 Elo+
Party 3
Camazotz
Camazotz
tmalone13
Camazotz
Level 119
God Stats
12W - 20L
1,469 SR
Queue Stats
752W - 720L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 9 / 1
7,700
550
6,803
13,355
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Bimguss
Cthulhu
10
0 / 5 / 2
5,642
403
5,304
11,418
5,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Klause045
Chaac
11
1 / 5 / 0
6,545
468
8,136
14,409
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 4
6,601
472
4,112
6,515
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
squirrelwarrier
Danzaburou
11
3 / 7 / 0
7,169
512
7,427
10,962
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GOOREO98
Ratatoskr
11
6 / 2 / 8
7,637
546
4,635
10,394
6,594
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
V-E-XD
Anubis
15
10 / 1 / 1
9,515
680
16,344
14,490
7,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
WARLOCK1369
Izanami
14
5 / 1 / 3
8,084
577
5,189
7,812
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
king-Luck23
Morgan Le Fay
13
7 / 3 / 10
8,573
612
9,460
8,366
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
tmalone13
Camazotz
12
4 / 2 / 12
7,726
552
7,581
11,588
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
32
32
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
9
1
0.61
L
Cthulhu
Bimguss
Cthulhu
0
5
2
0.2
W
Ratatoskr
GOOREO98
Ratatoskr
6
2
8
5
L
Chaac
Klause045
Chaac
1
5
0
0.2
W
Anubis
V-E-XD
Anubis
10
1
1
10.5
W
Izanami
WARLOCK1369
Izanami
5
1
3
6.5
W
Morgan Le Fay
king-Luck23
Morgan Le Fay
7
3
10
4
L
0
6
4
0.33
L
Danzaburou
squirrelwarrier
Danzaburou
3
7
0
0.43
W
Camazotz
tmalone13
Camazotz
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
43,209
56,659
Taken
52,650
24,330
Mitigated
25,189
14,100
Healing
25,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,803
1,070
0
3,138
13,355
5,993
0
7,466
5,889
0
24,816
L
Cthulhu
Bimguss
Cthulhu
5,304
545
0
1,930
11,418
5,262
0
2,818
8,600
21,829
0
W
Ratatoskr
GOOREO98
Ratatoskr
4,635
948
0
2,224
10,394
6,594
188
2,524
7,514
0
16,017
L
Chaac
Klause045
Chaac
8,136
2,126
0
6,175
14,409
7,685
404
9,807
4,602
0
36,570
W
Anubis
V-E-XD
Anubis
16,344
1,016
0
11,668
14,490
7,805
84
430
13,250
67,047
0
W
Izanami
WARLOCK1369
Izanami
5,189
3,305
0
2,277
7,812
2,447
1,029
1,280
6,292
0
61,103
W
Morgan Le Fay
king-Luck23
Morgan Le Fay
9,460
1,266
0
3,428
8,366
3,227
1,259
2,270
5,766
41,624
0
L
4,112
1,115
0
221
6,515
1,917
555
2,786
3,729
22,116
0
L
Danzaburou
squirrelwarrier
Danzaburou
7,427
4,519
0
2,636
10,962
3,473
1,326
2,927
8,035
0
36,570
W
Camazotz
tmalone13
Camazotz
7,581
2,292
0
5,668
11,588
5,116
308
1,732
9,632
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
41,535
245
Minions Killed
410
0
Camps Cleared
0
1,249,899
Distance Traveled
1,289,879
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,700
550
51
4
0
262,923
0
L
Cthulhu
5,642
403
30
2
0
273,772
0
W
Ratatoskr
7,637
546
23
2
0
280,580
0
L
Chaac
6,545
468
62
4
0
242,657
3
W
Anubis
9,515
680
120
9
0
239,717
0
W
Izanami
8,084
577
109
8
0
248,888
2
W
Morgan Le Fay
8,573
612
88
6
0
242,657
2
L
Nu Wa
6,601
472
52
4
0
235,195
2
L
Danzaburou
7,169
512
50
4
0
235,352
1
W
Camazotz
7,726
552
70
5
0
278,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role