Player Matchup

Rama
Rama
Citoma
Rama
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
SixxScorpion
Baron Samedi
Level 109
God Stats
0W - 3L
1,502 SR
Queue Stats
34W - 26L
1,643 Elo+
Party 1
Mercury
Mercury
Teltric
Mercury
Level 129
God Stats
0W - 2L
1,504 SR
Queue Stats
71W - 69L
1,623 Elo+
Party 1
Fafnir
Fafnir
guanomite
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,674 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,636 Elo+

VS

Team Averages
Level 130
1,627 SR
1,514 Elo+
Chernobog
Chernobog
Jaeceus
Chernobog
Level 123
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 8L
1,502 Elo+
Solo
Aphrodite
Aphrodite
LiftedJeepXJ00
Aphrodite
Level 149
God Stats
5W - 6L
1,732 SR
Queue Stats
108W - 128L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
TurnpikeJ09
Gilgamesh
Level 109
God Stats
11W - 19L
1,468 SR
Queue Stats
13W - 24L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iKnxble
Morgan Le Fay
Level 138
God Stats
2W - 0L
1,543 SR
Queue Stats
16W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Citoma
Rama
19
5 / 2 / 5
12,883
758
21,759
15,548
7,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SixxScorpion
Baron Samedi
17
1 / 7 / 3
11,546
679
8,100
12,111
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Teltric
Mercury
18
3 / 3 / 4
11,870
698
11,107
13,693
6,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
guanomite
Fafnir
17
2 / 3 / 5
12,215
719
7,198
18,326
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jaeceus
Chernobog
19
5 / 4 / 4
12,309
724
11,151
16,949
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LiftedJeepXJ00
Aphrodite
20
3 / 1 / 9
12,897
759
10,210
11,455
6,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TurnpikeJ09
Gilgamesh
18
5 / 1 / 5
12,166
716
9,212
15,796
12,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
iKnxble
Morgan Le Fay
17
2 / 5 / 3
10,891
641
14,858
14,058
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
15
15
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
Citoma
Rama
5
2
5
3.75
W
Chernobog
Jaeceus
Chernobog
5
4
4
1.75
W
Aphrodite
LiftedJeepXJ00
Aphrodite
3
1
9
7.5
L
Baron Samedi
SixxScorpion
Baron Samedi
1
7
3
0.36
L
Mercury
Teltric
Mercury
3
3
4
1.67
W
Gilgamesh
TurnpikeJ09
Gilgamesh
5
1
5
7.5
L
Fafnir
guanomite
Fafnir
2
3
5
1.5
W
Morgan Le Fay
iKnxble
Morgan Le Fay
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,164
Damage
45,431
59,678
Taken
58,258
45,872
Mitigated
33,228
20,906
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Citoma
Rama
21,759
16,540
0
7,689
15,548
7,132
2,210
6,439
9,109
0
67,479
W
Chernobog
Jaeceus
Chernobog
11,151
8,575
0
4,318
16,949
7,575
1,563
4,209
12,740
0
47,221
W
Aphrodite
LiftedJeepXJ00
Aphrodite
10,210
781
6,559
7,445
11,455
6,697
504
1,612
9,843
62,566
0
L
Baron Samedi
SixxScorpion
Baron Samedi
8,100
407
845
2,498
12,111
7,746
682
6,169
5,942
44,261
0
L
Mercury
Teltric
Mercury
11,107
7,038
0
4,418
13,693
6,376
3,067
5,464
8,229
0
35,154
W
Gilgamesh
TurnpikeJ09
Gilgamesh
9,212
1,575
0
1,210
15,796
12,952
193
4,004
11,792
0
37,428
L
Fafnir
guanomite
Fafnir
7,198
1,638
0
5,456
18,326
24,618
299
8,006
10,320
28,485
0
W
Morgan Le Fay
iKnxble
Morgan Le Fay
14,858
300
239
2,593
14,058
6,004
567
5,896
8,162
42,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
48,263
276
Minions Killed
306
15
Camps Cleared
12
1,248,229
Distance Traveled
1,262,169
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,883
758
126
7
4
306,510
1
W
Chernobog
12,309
724
85
5
4
276,308
3
W
Aphrodite
12,897
759
109
6
3
324,829
2
L
Baron Samedi
11,546
679
69
4
2
268,403
5
L
Mercury
11,870
698
57
3
8
376,508
2
W
Gilgamesh
12,166
716
56
3
1
364,316
2
L
Fafnir
12,215
719
24
1
1
296,808
1
W
Morgan Le Fay
10,891
641
56
3
4
296,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role