Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AKT_ERIK
Athena
Level 108
God Stats
10W - 13L
1,517 SR
Queue Stats
426W - 460L
1,407 Elo+
Party 2
Chronos
Chronos
ChapaDiaz10
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,394 Elo+
Party 2
Susano
Susano
EnzoLobon
Susano
Level 14
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 1
Janus
Janus
G4roto01
Janus
Level 100
God Stats
13W - 8L
1,664 SR
Queue Stats
72W - 60L
1,520 Elo+
Party 1
Team Averages
Level 63
1,494 SR
1,469 Elo+

VS

Team Averages
Level 71
1,506 SR
1,566 Elo+
Bacchus
Bacchus
CBTroyano
Bacchus
Level 59
God Stats
27W - 21L
1,326 SR
Queue Stats
352W - 276L
1,572 Elo+
Party 3
Anubis
Anubis
Euche
Anubis
Level 45
God Stats
15W - 5L
1,636 SR
Queue Stats
98W - 55L
1,635 Elo+
Party 3
Sol
Sol
aKiio
Sol
Level 125
God Stats
13W - 3L
1,740 SR
Queue Stats
233W - 142L
1,674 Elo+
Party 3
Heimdallr
Heimdallr
itsjustgu
Heimdallr
Level 45
God Stats
9W - 14L
1,409 SR
Queue Stats
328W - 362L
1,415 Elo+
Solo
Mercury
Mercury
mauricio78965
Mercury
Level 80
God Stats
17W - 13L
1,421 SR
Queue Stats
545W - 416L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 1
5,274
479
1,981
7,997
3,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
AKT_ERIK
Athena
10
3 / 2 / 0
6,191
563
1,958
7,463
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ChapaDiaz10
Chronos
9
1 / 4 / 0
5,469
497
2,505
7,068
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
EnzoLobon
Susano
7
0 / 3 / 1
4,663
424
2,767
7,813
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
G4roto01
Janus
9
0 / 4 / 2
5,584
508
5,156
5,307
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CBTroyano
Bacchus
8
2 / 0 / 2
5,428
493
2,725
4,814
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Euche
Anubis
12
3 / 1 / 2
7,071
643
5,488
2,943
1,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
aKiio
Sol
11
3 / 2 / 1
6,584
599
6,834
5,931
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
itsjustgu
Heimdallr
11
7 / 1 / 2
6,695
609
6,289
8,231
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
10
2 / 1 / 3
5,927
539
2,775
6,806
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
17
17
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
Athena
AKT_ERIK
Athena
3
2
0
1.5
W
Bacchus
CBTroyano
Bacchus
2
0
2
3
L
Chronos
ChapaDiaz10
Chronos
1
4
0
0.25
L
Susano
EnzoLobon
Susano
0
3
1
0.17
W
Anubis
Euche
Anubis
3
1
2
4
L
Janus
G4roto01
Janus
0
4
2
0.25
W
Sol
aKiio
Sol
3
2
1
1.75
W
Heimdallr
itsjustgu
Heimdallr
7
1
2
8
W
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
24,111
35,648
Taken
28,725
12,285
Mitigated
11,635
8,626
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,981
420
0
1,760
7,997
3,222
0
5,119
2,873
0
20,670
L
Athena
AKT_ERIK
Athena
1,958
373
0
3,138
7,463
3,017
0
2,583
4,880
11,827
0
W
Bacchus
CBTroyano
Bacchus
2,725
518
0
969
4,814
3,535
550
1,377
3,384
11,448
0
L
Chronos
ChapaDiaz10
Chronos
2,505
1,021
0
635
7,068
2,183
0
5,395
1,673
23,914
0
L
Susano
EnzoLobon
Susano
2,767
671
0
2,153
7,813
2,415
0
1,493
6,320
0
15,067
W
Anubis
Euche
Anubis
5,488
515
0
1,431
2,943
1,437
881
41
2,902
45,053
0
L
Janus
G4roto01
Janus
5,156
935
0
940
5,307
1,448
0
457
4,850
34,289
0
W
Sol
aKiio
Sol
6,834
2,342
0
2,733
5,931
1,651
2,399
2,712
3,215
43,917
0
W
Heimdallr
itsjustgu
Heimdallr
6,289
2,205
0
3,209
8,231
2,987
79
3,634
4,371
0
34,169
W
Mercury
2,775
503
0
750
6,806
2,025
0
1,510
5,234
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
31,705
225
Minions Killed
326
0
Camps Cleared
0
1,089,552
Distance Traveled
1,068,592
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,274
479
46
4
0
218,680
1
L
Athena
6,191
563
27
2
0
249,329
3
W
Bacchus
5,428
493
18
2
0
232,500
2
L
Chronos
5,469
497
49
4
0
177,108
2
L
Susano
4,663
424
37
3
0
225,846
0
W
Anubis
7,071
643
109
10
0
182,159
2
L
Janus
5,584
508
66
6
0
218,589
3
W
Sol
6,584
599
80
7
0
188,273
5
W
Heimdallr
6,695
609
54
5
0
189,049
3
W
Mercury
5,927
539
65
6
0
276,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role