Player Matchup

Da Ji
Da Ji
JrDawson
Da Ji
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,215 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SGxChief64
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,490 SR
Queue Stats
10W - 16L
1,406 Elo+
Party 2
Ymir
Ymir
SGxMikeLowry
Ymir
Level 106
God Stats
0W - 1L
1,194 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
asxiiilion
Jing Wei
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 315L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
z Maverick o
Gilgamesh
Level 155
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 8L
1,344 Elo+
Party 2
Team Averages
Level 129
1,431 SR
1,362 Elo+

VS

Team Averages
Level 104
1,480 SR
1,326 Elo+
Danzaburou
Danzaburou
ADAMTHECHAMP1ON
Danzaburou
Level 119
God Stats
2W - 1L
1,405 SR
Queue Stats
9W - 11L
1,495 Elo+
Solo
Cerberus
Cerberus
CM-Bullseye
Cerberus
Level 88
God Stats
1W - 2L
1,476 SR
Queue Stats
8W - 12L
1,308 Elo+
Party 1
Pele
Pele
Ninjalimepie
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,276 Elo+
Party 1
Tiamat
Tiamat
ShotsFired267
Tiamat
Level 80
God Stats
1W - 1L
1,517 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 1
Chaac
Chaac
wickedwoz1
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JrDawson
Da Ji
16
6 / 6 / 1
11,497
719
12,008
15,177
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SGxChief64
Morgan Le Fay
16
0 / 8 / 2
9,118
570
8,294
14,282
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 5
9,752
610
6,666
19,440
14,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
asxiiilion
Jing Wei
19
3 / 4 / 3
10,962
685
11,237
16,950
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
z Maverick o
Gilgamesh
17
6 / 12 / 5
11,849
741
18,245
23,436
16,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADAMTHECHAMP1ON
Danzaburou
18
2 / 6 / 13
11,466
717
5,524
10,265
4,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
CM-Bullseye
Cerberus
17
2 / 4 / 21
11,481
718
13,789
19,860
16,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 4 / 15
15,142
946
21,807
17,694
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 2 / 19
13,414
838
14,255
11,282
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
10 / 0 / 23
14,322
895
20,777
14,070
19,292
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
16
Kills
37
37
Deaths
16
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADAMTHECHAMP1ON
Danzaburou
2
6
13
1.42
W
Cerberus
CM-Bullseye
Cerberus
2
4
21
3.13
L
Da Ji
JrDawson
Da Ji
6
6
1
1.08
W
15
4
15
5.63
L
Morgan Le Fay
SGxChief64
Morgan Le Fay
0
8
2
0.13
L
1
7
5
0.5
W
8
2
19
8.75
L
Jing Wei
asxiiilion
Jing Wei
3
4
3
1.13
W
Chaac
10
0
23
21.5
L
Gilgamesh
z Maverick o
Gilgamesh
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
76,152
89,285
Taken
73,171
47,864
Mitigated
54,778
11,058
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADAMTHECHAMP1ON
Danzaburou
5,524
2,579
0
1,237
10,265
4,317
2,721
667
9,514
0
43,198
W
Cerberus
CM-Bullseye
Cerberus
13,789
730
1,584
6,411
19,860
16,469
100
4,779
14,101
37,589
0
L
Da Ji
JrDawson
Da Ji
12,008
1,725
0
101
15,177
6,295
0
2,152
12,822
0
17,529
W
21,807
5,543
0
6,548
17,694
8,330
3,212
2,347
15,231
0
68,294
L
Morgan Le Fay
SGxChief64
Morgan Le Fay
8,294
593
0
1,284
14,282
5,059
0
5,928
8,077
34,315
0
L
6,666
607
613
1,681
19,440
14,035
0
6,136
12,785
26,487
0
W
14,255
1,694
0
4,049
11,282
6,370
379
2,856
8,302
35,556
0
L
Jing Wei
asxiiilion
Jing Wei
11,237
9,186
0
6,444
16,950
6,304
0
5,458
11,155
0
56,669
W
Chaac
20,777
2,992
0
6,303
14,070
19,292
384
3,740
10,047
0
47,810
L
Gilgamesh
z Maverick o
Gilgamesh
18,245
4,488
0
935
23,436
16,171
0
7,285
15,743
136
29,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
65,825
260
Minions Killed
398
4
Camps Cleared
10
1,271,268
Distance Traveled
1,539,614
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,466
717
82
5
3
260,633
1
W
Cerberus
11,481
718
80
5
2
313,328
3
L
Da Ji
11,497
719
9
1
1
288,892
0
W
Pele
15,142
946
106
7
3
347,604
2
L
Morgan Le Fay
9,118
570
63
4
0
254,379
0
L
Ymir
9,752
610
52
3
0
221,930
0
W
Tiamat
13,414
838
51
3
2
293,508
0
L
Jing Wei
10,962
685
117
7
2
249,127
1
W
Chaac
14,322
895
79
5
0
324,541
2
L
Gilgamesh
11,849
741
19
1
1
256,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role