Player Matchup

Achilles
Achilles
JeffSold
Achilles
Level 21
God Stats
3W - 2L
1,596 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
KamgotRackss
Kukulkan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PeepMyHesi
Tsukuyomi
Level 26
God Stats
0W - 1L
1,457 SR
Queue Stats
6W - 12L
1,270 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,345 Elo+

VS

Team Averages
Level 14
1,434 SR
1,254 Elo+
Apollo
Apollo
BronksBombers
Apollo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
Night719
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,079 Elo+
Solo
Bellona
Bellona
peachiepunch
Bellona
Level 9
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JeffSold
Achilles
20
5 / 8 / 14
16,716
619
16,556
33,345
41,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
KamgotRackss
Kukulkan
20
9 / 3 / 12
18,044
668
43,454
11,939
6,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PeepMyHesi
Tsukuyomi
20
9 / 13 / 10
17,819
660
32,129
25,132
13,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
19,270
714
30,112
31,085
15,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Night719
Jormungandr
20
4 / 11 / 16
17,238
638
14,946
39,913
50,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
peachiepunch
Bellona
19
5 / 10 / 13
16,851
624
10,845
32,146
22,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
59
23
Kills
23
24
Deaths
23
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
Achilles
JeffSold
Achilles
5
8
14
1.5
L
Kukulkan
KamgotRackss
Kukulkan
9
3
12
5
W
Jormungandr
Night719
Jormungandr
4
11
16
1.09
L
Tsukuyomi
PeepMyHesi
Tsukuyomi
9
13
10
1.08
W
Bellona
peachiepunch
Bellona
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,139
Damage
55,903
70,416
Taken
103,144
61,319
Mitigated
89,036
3,732
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,112
21,918
0
11,951
31,085
15,464
2,143
10,461
20,624
0
105,967
L
Achilles
JeffSold
Achilles
16,556
8,063
0
1,655
33,345
41,270
851
8,293
25,052
0
33,924
L
Kukulkan
KamgotRackss
Kukulkan
43,454
1,900
0
1,641
11,939
6,882
567
2,163
9,776
127,145
0
W
Jormungandr
Night719
Jormungandr
14,946
5,473
0
373
39,913
50,705
140
18,615
21,298
67,774
0
L
Tsukuyomi
PeepMyHesi
Tsukuyomi
32,129
9,895
0
436
25,132
13,167
155
4,490
20,642
0
69,547
W
Bellona
peachiepunch
Bellona
10,845
4,348
0
389
32,146
22,867
648
14,378
17,768
0
35,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
53,359
257
Minions Killed
261
0
Camps Cleared
0
1,359,645
Distance Traveled
1,308,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
19,270
714
138
5
0
510,905
0
L
Achilles
16,716
619
44
2
0
403,496
0
L
Kukulkan
18,044
668
160
6
0
513,008
0
W
Jormungandr
17,238
638
77
3
0
400,329
1
L
Tsukuyomi
17,819
660
53
2
0
443,141
0
W
Bellona
16,851
624
46
2
0
397,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role