Player Matchup

Olorun
Olorun
ChuchoTwist11
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 1
King Arthur
King Arthur
Foxouss
King Arthur
Level 18
God Stats
2W - 0L
1,868 SR
Queue Stats
160W - 139L
1,523 Elo+
Party 2
Tyr
Tyr
happyguy518
Tyr
Level 19
God Stats
20W - 14L
1,636 SR
Queue Stats
165W - 156L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
leftpinkytoe
Xbalanque
Level 28
God Stats
42W - 38L
1,565 SR
Queue Stats
78W - 77L
1,504 Elo+
Solo
Jing Wei
Jing Wei
leo1231212
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 1
Team Averages
Level 40
1,614 SR
1,574 Elo+

VS

Team Averages
Level 8
1,484 SR
1,421 Elo+
Artio
Artio
Gay Love Hot
Artio
Level 6
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 11L
1,556 Elo+
Party 3
Awilix
Awilix
JimFrigglnLahey
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
719W - 742L
1,592 Elo+
Party 3
Thor
Thor
MadnessGG8044
Thor
Level 4
God Stats
2W - 2L
1,243 SR
Queue Stats
12W - 10L
1,174 Elo+
Party 3
Cernunnos
Cernunnos
Void TC
Cernunnos
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
284W - 271L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
bracho57
Cthulhu
Level 23
God Stats
8W - 13L
1,465 SR
Queue Stats
9W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 5
11,890
517
23,668
16,366
6,494
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Foxouss
King Arthur
18
5 / 4 / 3
11,467
499
9,711
19,083
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 7
10,935
475
5,885
10,703
10,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
leftpinkytoe
Xbalanque
17
1 / 5 / 3
10,820
470
11,177
13,457
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
leo1231212
Jing Wei
17
9 / 5 / 10
11,674
508
17,007
18,273
7,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
11,419
496
18,498
23,102
25,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 10 / 3
8,016
349
2,740
14,506
10,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 6
11,086
482
9,363
15,582
9,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Void TC
Cernunnos
14
0 / 7 / 0
8,523
371
3,571
10,660
4,052
Cthulhu
bracho57
Cthulhu
17
7 / 3 / 1
10,955
476
13,344
25,093
23,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
26
Kills
19
21
Deaths
26
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
7
5
1.5
W
King Arthur
Foxouss
King Arthur
5
4
3
1.63
L
5
2
11
5.25
L
1
10
3
0.25
L
6
4
6
2.25
L
Cernunnos
Void TC
Cernunnos
0
7
0
0
L
Cthulhu
bracho57
Cthulhu
7
3
1
2.5
W
3
0
7
6.5
W
Xbalanque
leftpinkytoe
Xbalanque
1
5
3
0.5
W
Jing Wei
leo1231212
Jing Wei
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,448
Damage
47,516
77,882
Taken
88,943
46,771
Mitigated
73,344
18,157
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,668
16,217
697
4,001
16,366
6,494
2,982
10,276
5,520
59,407
0
W
King Arthur
Foxouss
King Arthur
9,711
1,341
0
2,556
19,083
16,446
366
6,136
12,682
0
65,890
L
18,498
877
2,252
9,981
23,102
25,932
0
3,350
19,466
56,085
0
L
2,740
1,381
0
0
14,506
10,818
36
3,393
10,919
0
12,618
L
9,363
1,127
0
906
15,582
9,279
0
3,182
12,030
0
40,766
L
Cernunnos
Void TC
Cernunnos
3,571
1,175
0
495
10,660
4,052
132
0
10,660
0
26,797
L
Cthulhu
bracho57
Cthulhu
13,344
818
487
7,235
25,093
23,263
828
12,764
11,430
66,418
0
W
5,885
1,639
0
2,898
10,703
10,506
626
2,599
8,104
0
43,384
W
Xbalanque
leftpinkytoe
Xbalanque
11,177
6,558
0
2,978
13,457
5,615
4,041
5,095
8,182
0
70,185
W
Jing Wei
leo1231212
Jing Wei
17,007
10,650
0
5,027
18,273
7,710
2,835
6,631
11,552
0
73,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
49,999
481
Minions Killed
288
0
Camps Cleared
0
1,949,754
Distance Traveled
2,055,848
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,890
517
84
4
0
333,043
0
W
King Arthur
11,467
499
117
5
0
396,057
2
L
Artio
11,419
496
50
2
0
441,589
0
L
Awilix
8,016
349
15
1
0
398,185
1
L
Thor
11,086
482
64
3
0
438,091
2
L
Cernunnos
8,523
371
46
2
0
329,673
0
L
Cthulhu
10,955
476
113
5
0
448,310
2
W
Tyr
10,935
475
61
3
0
452,238
5
W
Xbalanque
10,820
470
110
5
0
348,464
2
W
Jing Wei
11,674
508
109
5
0
419,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role