Player Matchup

Ra
Ra
CapcomSina
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,121 Elo+
Party 1
Sun Wukong
Sun Wukong
R3GENERATion
Sun Wukong
Level 8
God Stats
3W - 2L
1,346 SR
Queue Stats
7W - 8L
1,172 Elo+
Party 4
Ganesha
Ganesha
TrebleCleff
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 108L
1,359 Elo+
Solo
Danzaburou
Danzaburou
joshingcanine234
Danzaburou
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
4W - 10L
1,262 Elo+
Party 1
Ao Kuang
Ao Kuang
mackxattackx1994
Ao Kuang
Level 93
God Stats
1W - 2L
1,329 SR
Queue Stats
90W - 90L
1,380 Elo+
Party 4
Team Averages
Level 27
1,384 SR
1,259 Elo+

VS

Team Averages
Level 13
1,527 SR
1,473 Elo+
Skadi
Skadi
Apollo52
Skadi
Level 28
God Stats
36W - 18L
1,611 SR
Queue Stats
337W - 340L
1,462 Elo+
Party 3
Ares
Ares
BBOYMORENO93
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Susano
Susano
LoonaStan124
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
MattXMP
Sobek
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
legoman6
Loki
Level 27
God Stats
12W - 14L
1,523 SR
Queue Stats
338W - 333L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
5,180
324
567
3,105
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
R3GENERATion
Sun Wukong
13
6 / 3 / 5
8,780
549
9,319
12,190
11,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
TrebleCleff
Ganesha
11
0 / 6 / 2
7,314
457
2,208
9,129
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
joshingcanine234
Danzaburou
9
2 / 4 / 2
7,202
450
4,265
6,188
2,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
12 / 6 / 2
9,080
568
10,069
14,668
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apollo52
Skadi
16
8 / 1 / 8
10,177
636
10,766
8,597
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 3 / 3
8,598
537
6,908
11,928
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
1 / 9 / 1
7,223
451
3,586
10,335
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MattXMP
Sobek
9
0 / 6 / 2
6,736
421
2,870
9,176
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
16
6 / 1 / 1
9,575
598
7,338
10,168
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
20
Kills
21
22
Deaths
20
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Apollo52
Skadi
8
1
8
12
W
6
3
3
2.5
L
0
3
0
0
W
Susano
1
9
1
0.17
W
Sobek
MattXMP
Sobek
0
6
2
0.17
L
Sun Wukong
R3GENERATion
Sun Wukong
6
3
5
2.83
L
Ganesha
TrebleCleff
Ganesha
0
6
2
0.17
L
Danzaburou
joshingcanine234
Danzaburou
2
4
2
0.75
W
Loki
6
1
1
6.5
L
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
31,468
45,280
Taken
50,204
24,389
Mitigated
28,073
8,147
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Apollo52
Skadi
10,766
5,403
0
4,017
8,597
3,843
1,968
1,920
6,637
0
63,499
W
6,908
700
0
2,509
11,928
9,525
169
1,844
10,044
25,216
0
L
567
197
39
237
3,105
813
0
931
2,174
6,078
0
W
Susano
3,586
998
0
770
10,335
3,708
374
3,268
7,067
0
32,003
W
Sobek
MattXMP
Sobek
2,870
376
0
1,137
9,176
7,164
372
3,493
5,649
12,822
0
L
Sun Wukong
R3GENERATion
Sun Wukong
9,319
2,583
0
1,413
12,190
11,034
840
3,003
9,187
66
38,826
L
Ganesha
TrebleCleff
Ganesha
2,208
328
0
1,882
9,129
5,076
187
719
8,410
27,272
0
L
Danzaburou
joshingcanine234
Danzaburou
4,265
2,894
0
141
6,188
2,133
454
2,258
3,930
0
20,269
W
Loki
7,338
2,134
0
3,079
10,168
3,833
464
2,224
7,944
0
66,230
L
10,069
3,240
0
4,435
14,668
5,333
0
2,867
11,801
39,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
42,309
236
Minions Killed
346
0
Camps Cleared
0
1,132,415
Distance Traveled
1,466,433
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,177
636
110
7
0
287,661
0
W
Ares
8,598
537
33
2
0
293,156
4
L
Ra
5,180
324
18
1
0
133,850
0
W
Susano
7,223
451
57
4
0
296,021
3
W
Sobek
6,736
421
20
1
0
262,723
0
L
Sun Wukong
8,780
549
66
4
0
303,917
0
L
Ganesha
7,314
457
39
2
0
272,169
5
L
Danzaburou
7,202
450
44
3
0
182,121
0
W
Loki
9,575
598
126
8
0
326,872
0
L
Ao Kuang
9,080
568
69
4
0
240,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role