Player Matchup

Jormungandr
Jormungandr
Amduscus
Jormungandr
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
Chowuknown2344
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,295 Elo+
Solo
Chernobog
Chernobog
Clumsy_Assassin6
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,206 Elo+
Solo
Tiamat
Tiamat
Dionyşůş
Tiamat
Level 29
God Stats
19W - 28L
1,279 SR
Queue Stats
148W - 182L
1,240 Elo+
Solo
Fenrir
Fenrir
upchief
Fenrir
Level 87
God Stats
1W - 4L
1,451 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 1
Team Averages
Level 31
1,446 SR
1,339 Elo+

VS

Team Averages
Level 17
1,391 SR
1,274 Elo+
Olorun
Olorun
Axtrium_Kreyar
Olorun
Level 17
God Stats
2W - 0L
1,673 SR
Queue Stats
13W - 11L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Blsk_Yarek
Kukulkan
Level 5
God Stats
18W - 16L
1,064 SR
Queue Stats
19W - 21L
939 Elo+
Solo
Sun Wukong
Sun Wukong
KarasKrilinal
Sun Wukong
Level 27
God Stats
9W - 4L
1,545 SR
Queue Stats
69W - 72L
1,378 Elo+
Solo
Tiamat
Tiamat
RenRedBeard
Tiamat
Level 18
God Stats
4W - 7L
1,284 SR
Queue Stats
41W - 69L
1,307 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
derpster8008
Ah Muzen Cab
Level 18
God Stats
19W - 16L
1,388 SR
Queue Stats
37W - 41L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amduscus
Jormungandr
19
1 / 4 / 11
12,823
986
8,907
16,739
17,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 10 / 8
11,873
913
4,716
20,518
22,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
17
2 / 16 / 7
11,491
884
3,469
25,013
10,667
Tiamat
19
6 / 0 / 7
13,319
1,025
19,465
10,343
6,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
upchief
Fenrir
19
7 / 6 / 7
13,793
1,061
14,731
19,503
8,701
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 12
13,092
1,007
15,173
8,672
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Blsk_Yarek
Kukulkan
20
11 / 2 / 16
14,232
1,095
25,518
7,455
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KarasKrilinal
Sun Wukong
18
3 / 7 / 11
12,228
941
10,310
17,010
8,892
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
19
8 / 6 / 13
13,199
1,015
15,871
15,285
11,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
derpster8008
Ah Muzen Cab
20
5 / 1 / 16
13,257
1,020
15,380
8,585
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
16
Kills
36
36
Deaths
16
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amduscus
Jormungandr
1
4
11
1.63
W
9
0
12
15
W
Kukulkan
Blsk_Yarek
Kukulkan
11
2
16
9.5
L
0
10
8
0.4
L
Chernobog
2
16
7
0.34
L
Tiamat
6
0
7
9.5
W
Sun Wukong
KarasKrilinal
Sun Wukong
3
7
11
1.21
W
Tiamat
8
6
13
2.42
W
Ah Muzen Cab
derpster8008
Ah Muzen Cab
5
1
16
13
L
Fenrir
upchief
Fenrir
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
82,252
92,116
Taken
57,007
66,516
Mitigated
31,168
7,076
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amduscus
Jormungandr
8,907
2,488
0
0
16,739
17,470
0
11,647
5,092
52,244
0
W
15,173
10,268
1,007
2,673
8,672
3,563
0
6,467
2,205
23,747
0
W
Kukulkan
Blsk_Yarek
Kukulkan
25,518
3,518
0
443
7,455
3,077
0
4,820
2,635
51,156
0
L
4,716
999
0
684
20,518
22,874
0
11,159
9,359
11,993
0
L
Chernobog
3,469
1,759
0
0
25,013
10,667
0
16,919
8,094
0
9,803
L
Tiamat
19,465
504
0
2,554
10,343
6,804
0
7,253
3,090
39,182
0
W
Sun Wukong
KarasKrilinal
Sun Wukong
10,310
4,435
0
1,850
17,010
8,892
0
7,683
9,327
0
39,381
W
Tiamat
15,871
3,762
0
1,966
15,285
11,411
0
9,148
6,044
27,356
0
W
Ah Muzen Cab
derpster8008
Ah Muzen Cab
15,380
10,919
0
4,650
8,585
4,225
0
5,158
3,427
0
36,121
L
Fenrir
upchief
Fenrir
14,731
5,059
675
3,163
19,503
8,701
0
9,584
9,919
200
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,299
Gold Earned
66,008
215
Minions Killed
223
2
Camps Cleared
0
1,035,938
Distance Traveled
1,067,938
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,823
986
112
9
0
212,360
0
W
Olorun
13,092
1,007
27
2
0
197,087
0
W
Kukulkan
14,232
1,095
57
4
0
250,512
0
L
Ganesha
11,873
913
1
0
1
137,678
3
L
Chernobog
11,491
884
10
1
0
195,304
0
L
Tiamat
13,319
1,025
49
4
1
240,363
0
W
Sun Wukong
12,228
941
64
5
0
162,542
0
W
Tiamat
13,199
1,015
22
2
0
235,508
0
W
Ah Muzen Cab
13,257
1,020
53
4
0
222,289
0
L
Fenrir
13,793
1,061
43
3
0
250,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role