Player Matchup

Nemesis
Nemesis
AntivaxBaby
Nemesis
Level 85
God Stats
8W - 11L
1,449 SR
Queue Stats
54W - 57L
1,487 Elo+
Party 2
Sobek
Sobek
AudacityHD
Sobek
Level 108
God Stats
7W - 14L
1,493 SR
Queue Stats
151W - 149L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
DreamNotebook
The Morrigan
Level 46
God Stats
10W - 19L
1,269 SR
Queue Stats
28W - 34L
1,527 Elo+
Party 2
Rama
Rama
Meridyan
Rama
Level 109
God Stats
1W - 0L
1,248 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RichKidNick
King Arthur
Level 88
God Stats
2W - 0L
1,758 SR
Queue Stats
17W - 20L
1,427 Elo+
Party 1
Team Averages
Level 87
1,443 SR
1,496 Elo+

VS

Team Averages
Level 97
1,515 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CanadaOrNaw
Ne Zha
Level 112
God Stats
0W - 1L
1,703 SR
Queue Stats
76W - 54L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JimHalbert
Morgan Le Fay
Level 89
God Stats
32W - 27L
1,597 SR
Queue Stats
169W - 168L
1,485 Elo+
Solo
Sylvanus
Sylvanus
RiddleBerry
Sylvanus
Level 52
God Stats
5W - 6L
1,358 SR
Queue Stats
125W - 146L
1,488 Elo+
Solo
Izanami
Izanami
Shadlah
Izanami
Level 108
God Stats
0W - 2L
1,418 SR
Queue Stats
147W - 128L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntivaxBaby
Nemesis
5
2 / 0 / 0
3,638
728
1,340
3,321
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
4
1 / 2 / 0
3,309
662
766
3,595
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
DreamNotebook
The Morrigan
5
0 / 1 / 1
3,353
671
1,406
2,644
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
6
1 / 2 / 1
3,499
700
610
2,741
515
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
RichKidNick
King Arthur
6
1 / 1 / 0
3,622
724
1,646
4,422
1,511
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,493
499
0
0
0
Ne Zha
6
1 / 1 / 0
3,513
703
2,037
3,567
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
JimHalbert
Morgan Le Fay
6
1 / 2 / 0
3,557
711
2,620
3,003
1,064
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
RiddleBerry
Sylvanus
6
0 / 0 / 2
3,743
749
912
1,091
365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shadlah
Izanami
6
3 / 2 / 0
4,004
801
3,338
3,360
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
6
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Nemesis
AntivaxBaby
Nemesis
2
0
0
2
W
Sobek
1
2
0
0.5
L
Ne Zha
1
1
0
1
W
The Morrigan
DreamNotebook
The Morrigan
0
1
1
0.5
L
Morgan Le Fay
JimHalbert
Morgan Le Fay
1
2
0
0.5
W
Rama
1
2
1
0.75
W
King Arthur
RichKidNick
King Arthur
1
1
0
1
L
Sylvanus
RiddleBerry
Sylvanus
0
0
2
1
L
Izanami
Shadlah
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,768
Damage
8,907
16,723
Taken
11,021
4,562
Mitigated
3,164
4,993
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
AntivaxBaby
Nemesis
1,340
755
0
837
3,321
762
0
436
2,885
0
14,425
W
Sobek
766
181
0
1,346
3,595
1,139
0
627
2,968
3,517
0
L
Ne Zha
2,037
796
0
1,474
3,567
887
0
1,029
2,538
0
11,855
W
The Morrigan
DreamNotebook
The Morrigan
1,406
519
0
725
2,644
635
62
259
2,385
10,045
0
L
Morgan Le Fay
JimHalbert
Morgan Le Fay
2,620
379
0
1,032
3,003
1,064
0
377
2,626
13,469
0
W
Rama
610
522
0
935
2,741
515
0
285
2,456
0
11,584
W
King Arthur
RichKidNick
King Arthur
1,646
333
0
1,150
4,422
1,511
0
1,925
2,497
0
12,713
L
Sylvanus
RiddleBerry
Sylvanus
912
571
241
712
1,091
365
0
228
863
7,147
0
L
Izanami
Shadlah
Izanami
3,338
2,588
0
875
3,360
848
0
538
2,822
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,421
Gold Earned
17,310
119
Minions Killed
104
0
Camps Cleared
0
485,187
Distance Traveled
371,150
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,493
499
0
0
0
0
0
W
Nemesis
3,638
728
35
7
0
101,912
1
W
Sobek
3,309
662
8
2
0
110,595
2
L
Ne Zha
3,513
703
27
5
0
112,847
0
W
The Morrigan
3,353
671
20
4
0
91,452
0
L
Morgan Le Fay
3,557
711
21
4
0
76,472
2
W
Rama
3,499
700
28
6
0
95,340
0
W
King Arthur
3,622
724
28
6
0
85,888
1
L
Sylvanus
3,743
749
13
3
0
97,283
1
L
Izanami
4,004
801
43
9
0
84,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role