Player Matchup

Ymir
Ymir
JazzP12
Ymir
Level 27
God Stats
1W - 2L
1,560 SR
Queue Stats
56W - 55L
1,617 Elo+
Solo
Set
Set
MRLODAX9030
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 177L
1,614 Elo+
Solo
Jing Wei
Jing Wei
MigxelitooO
Jing Wei
Level 12
God Stats
9W - 9L
1,545 SR
Queue Stats
23W - 27L
1,558 Elo+
Solo
Hel
Hel
Z3roSuitSamus
Hel
Level 28
God Stats
13W - 13L
1,658 SR
Queue Stats
148W - 105L
1,661 Elo+
Solo
Cerberus
Cerberus
kaythen
Cerberus
Level 16
God Stats
4W - 3L
1,375 SR
Queue Stats
42W - 25L
1,573 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,605 Elo+

VS

Team Averages
Level 17
1,596 SR
1,668 Elo+
Osiris
Osiris
PickinDaBoogies
Osiris
Level 12
God Stats
1W - 0L
1,799 SR
Queue Stats
15W - 4L
1,757 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShutUpConnie
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,702 Elo+
Party 1
Ymir
Ymir
THEG1RTHQUAKE
Ymir
Level 17
God Stats
21W - 19L
1,537 SR
Queue Stats
260W - 247L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
camsua13
Morgan Le Fay
Level 17
God Stats
21W - 18L
1,642 SR
Queue Stats
201W - 214L
1,560 Elo+
Solo
Hou Yi
Hou Yi
kissmyneck
Hou Yi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 10L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JazzP12
Ymir
12
0 / 6 / 8
7,652
383
6,665
19,720
19,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 2 / 11
10,644
532
7,654
16,165
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
MigxelitooO
Jing Wei
17
1 / 4 / 5
9,741
487
4,280
12,216
4,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 2
11,066
553
16,734
13,245
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kaythen
Cerberus
17
6 / 4 / 2
10,506
525
14,064
19,905
24,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,970
499
14,441
16,611
13,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ShutUpConnie
Tsukuyomi
15
6 / 5 / 2
9,911
496
7,439
14,437
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 9
9,709
485
12,166
15,110
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
camsua13
Morgan Le Fay
15
1 / 3 / 3
8,825
441
7,494
11,920
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
kissmyneck
Hou Yi
18
8 / 4 / 6
11,549
577
15,714
12,755
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
18
18
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
JazzP12
Ymir
0
6
8
0.67
L
3
2
11
4.25
L
Jing Wei
MigxelitooO
Jing Wei
1
4
5
0.88
W
2
5
6
1
W
Tsukuyomi
ShutUpConnie
Tsukuyomi
6
5
2
1.4
W
1
2
9
2.75
L
8
2
2
4.5
W
Morgan Le Fay
camsua13
Morgan Le Fay
1
3
3
0.83
L
Cerberus
kaythen
Cerberus
6
4
2
1.75
W
Hou Yi
kissmyneck
Hou Yi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
57,254
81,251
Taken
70,833
62,955
Mitigated
45,210
29,767
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JazzP12
Ymir
6,665
879
0
0
19,720
19,730
0
5,386
14,294
30,285
0
L
7,654
4,061
0
6,160
16,165
7,798
0
4,100
11,931
0
77,051
L
Jing Wei
MigxelitooO
Jing Wei
4,280
2,604
0
4,008
12,216
4,310
962
1,861
10,315
0
66,590
W
14,441
5,082
0
3,258
16,611
13,326
0
9,483
6,274
0
60,053
W
Tsukuyomi
ShutUpConnie
Tsukuyomi
7,439
1,900
0
5,240
14,437
5,135
0
6,939
7,267
0
49,755
W
12,166
2,298
195
2,414
15,110
17,423
651
6,962
7,883
48,697
0
L
16,734
607
5,670
8,092
13,245
6,312
580
6,869
6,010
83,672
0
W
Morgan Le Fay
camsua13
Morgan Le Fay
7,494
698
0
2,148
11,920
4,379
378
8,025
3,527
56,889
0
L
Cerberus
kaythen
Cerberus
14,064
1,363
0
5,837
19,905
24,805
222
810
19,041
64,600
0
W
Hou Yi
kissmyneck
Hou Yi
15,714
6,174
0
246
12,755
4,947
203
4,265
8,419
0
79,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,609
Gold Earned
49,964
577
Minions Killed
517
0
Camps Cleared
0
1,959,494
Distance Traveled
1,813,195
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,652
383
32
2
0
351,463
3
L
Set
10,644
532
143
7
0
432,032
0
L
Jing Wei
9,741
487
115
6
0
404,957
3
W
Osiris
9,970
499
111
6
0
384,357
1
W
Tsukuyomi
9,911
496
97
5
0
383,315
2
W
Ymir
9,709
485
82
4
0
324,986
2
L
Hel
11,066
553
164
8
0
402,453
3
W
Morgan Le Fay
8,825
441
101
5
0
352,810
1
L
Cerberus
10,506
525
123
6
0
368,589
3
W
Hou Yi
11,549
577
126
6
0
367,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role