Player Matchup

Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BolgyOyster
Odin
Level 12
God Stats
3W - 2L
1,532 SR
Queue Stats
31W - 25L
1,427 Elo+
Party 3
Poseidon
Poseidon
DaMaG1010
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,318 Elo+
Party 3
Arachne
Arachne
MyOwnDrama
Arachne
Level 39
God Stats
65W - 55L
1,639 SR
Queue Stats
239W - 246L
1,470 Elo+
Party 2
Cerberus
Cerberus
atlastimbymyself
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,421 Elo+
Party 2
Team Averages
Level 23
1,534 SR
1,427 Elo+

VS

Team Averages
Level 22
1,462 SR
1,399 Elo+
Discordia
Discordia
HyperSword
Discordia
Level 31
God Stats
1W - 2L
1,279 SR
Queue Stats
226W - 214L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
ModerateActor59
Cthulhu
Level 25
God Stats
3W - 7L
1,325 SR
Queue Stats
68W - 67L
1,377 Elo+
Party 4
Bellona
Bellona
cheche06
Bellona
Level 20
God Stats
7W - 6L
1,503 SR
Queue Stats
76W - 97L
1,369 Elo+
Solo
Fenrir
Fenrir
jay513
Fenrir
Level 29
God Stats
15W - 11L
1,703 SR
Queue Stats
320W - 310L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
supersmitej
Heimdallr
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 5 / 4
10,531
527
12,622
15,535
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 5 / 5
10,072
504
9,637
14,179
14,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DaMaG1010
Poseidon
18
9 / 2 / 2
11,453
573
9,844
6,745
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MyOwnDrama
Arachne
19
8 / 2 / 1
11,371
569
11,041
15,603
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 6
9,237
462
5,077
16,954
14,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HyperSword
Discordia
15
3 / 9 / 3
9,509
475
8,239
11,076
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 3
8,134
407
7,284
11,356
15,588
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Bellona
cheche06
Bellona
14
0 / 9 / 4
8,744
437
5,702
14,248
9,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
jay513
Fenrir
16
10 / 6 / 1
10,819
541
8,754
14,535
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
supersmitej
Heimdallr
13
2 / 6 / 2
8,408
420
7,472
13,432
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
33
Kills
17
17
Deaths
34
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
5
4
2
W
5
5
5
1.5
W
Poseidon
DaMaG1010
Poseidon
9
2
2
5
L
Discordia
HyperSword
Discordia
3
9
3
0.5
L
2
4
3
0.88
W
Arachne
MyOwnDrama
Arachne
8
2
1
4.25
W
3
3
6
2
L
Bellona
cheche06
Bellona
0
9
4
0.22
L
Fenrir
jay513
Fenrir
10
6
1
1.75
L
Heimdallr
supersmitej
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,221
Damage
37,451
69,016
Taken
64,647
42,966
Mitigated
39,738
16,446
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,622
5,773
0
4,435
15,535
6,023
591
1,940
13,415
0
79,873
W
9,637
3,496
0
3,760
14,179
14,188
124
2,932
11,187
0
39,101
W
Poseidon
DaMaG1010
Poseidon
9,844
1,612
0
593
6,745
1,974
2,634
2,697
4,048
63,021
0
L
Discordia
HyperSword
Discordia
8,239
549
0
623
11,076
4,196
99
2,765
7,991
49,873
0
L
7,284
498
0
546
11,356
15,588
0
3,055
8,301
32,694
0
W
Arachne
MyOwnDrama
Arachne
11,041
7,634
0
4,202
15,603
6,158
813
3,128
12,385
0
95,349
W
5,077
481
0
3,456
16,954
14,623
542
3,961
12,458
30,105
0
L
Bellona
cheche06
Bellona
5,702
1,620
0
927
14,248
9,320
437
2,757
11,339
0
38,011
L
Fenrir
jay513
Fenrir
8,754
2,260
0
2,646
14,535
5,818
72
4,011
10,366
0
48,475
L
Heimdallr
supersmitej
Heimdallr
7,472
4,651
0
2,547
13,432
4,816
50
1,703
11,729
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
45,614
549
Minions Killed
396
0
Camps Cleared
0
1,976,256
Distance Traveled
1,666,875
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,531
527
117
6
0
400,129
0
W
Odin
10,072
504
85
4
0
401,361
3
W
Poseidon
11,453
573
134
7
0
352,731
2
L
Discordia
9,509
475
98
5
0
328,949
2
L
Cthulhu
8,134
407
48
2
0
327,807
2
W
Arachne
11,371
569
160
8
0
437,985
0
W
Cerberus
9,237
462
53
3
0
384,050
3
L
Bellona
8,744
437
92
5
0
355,639
0
L
Fenrir
10,819
541
81
4
0
324,051
0
L
Heimdallr
8,408
420
77
4
0
330,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role