Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ItsIRE
Ra
Level 29
God Stats
17W - 15L
1,559 SR
Queue Stats
118W - 117L
1,444 Elo+
Party 1
Yemoja
Yemoja
Robreonn
Yemoja
Level 29
God Stats
3W - 4L
1,288 SR
Queue Stats
9W - 15L
1,389 Elo+
Solo
Neith
Neith
Simkavonkraven
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingjunkyone
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Team Averages
Level 42
1,469 SR
1,430 Elo+

VS

Team Averages
Level 30
1,579 SR
1,465 Elo+
Neith
Neith
JustOneLastHit
Neith
Level 17
God Stats
29W - 19L
1,679 SR
Queue Stats
213W - 153L
1,582 Elo+
Solo
The Morrigan
The Morrigan
MuteMelody
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,225 Elo+
Solo
Ares
Ares
NBUzumakiBN
Ares
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 8L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
eldepredador
Baron Samedi
Level 87
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 2
Olorun
Olorun
eriicir
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 13 / 8
13,666
1,051
20,392
37,340
26,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
19
6 / 7 / 12
13,967
1,074
21,812
28,852
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Robreonn
Yemoja
18
0 / 1 / 14
12,506
962
11,145
24,203
35,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 9 / 9
11,204
862
6,512
24,438
14,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kingjunkyone
Morgan Le Fay
18
4 / 11 / 11
12,201
939
29,755
34,715
21,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
32 / 2 / 7
19,935
1,533
69,945
21,492
11,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
MuteMelody
The Morrigan
20
2 / 3 / 22
12,902
992
11,567
12,648
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 38
14,505
1,116
24,777
29,228
46,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
eldepredador
Baron Samedi
20
6 / 3 / 25
14,128
1,087
31,067
16,143
7,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
eriicir
Olorun
20
0 / 9 / 25
12,340
949
6,639
17,752
9,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
158
20
Kills
41
41
Deaths
20
54
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
13
8
1
L
Ra
6
7
12
1.71
W
32
2
7
17.75
W
The Morrigan
MuteMelody
The Morrigan
2
3
22
4.33
W
1
3
38
6.67
L
Yemoja
Robreonn
Yemoja
0
1
14
7
L
1
9
9
0.61
W
Baron Samedi
eldepredador
Baron Samedi
6
3
25
6.17
W
Olorun
eriicir
Olorun
0
9
25
1.39
L
Morgan Le Fay
kingjunkyone
Morgan Le Fay
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,616
Damage
143,995
149,548
Taken
97,263
118,248
Mitigated
80,014
28,510
Healing
31,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,392
3,833
0
868
37,340
26,271
0
13,579
23,761
0
37,341
L
Ra
21,812
2,657
5,850
5,808
28,852
20,700
0
12,822
16,030
61,495
0
W
69,945
40,846
0
8,150
21,492
11,250
0
14,082
7,410
0
120,120
W
The Morrigan
MuteMelody
The Morrigan
11,567
1,681
0
1,932
12,648
5,998
0
7,382
5,266
31,776
0
W
24,777
1,454
0
5,251
29,228
46,301
0
20,275
8,669
30,027
0
L
Yemoja
Robreonn
Yemoja
11,145
3,216
10,562
2,324
24,203
35,173
0
15,496
8,707
24,834
0
L
6,512
2,503
0
1,484
24,438
14,908
0
14,532
9,906
0
23,456
W
Baron Samedi
eldepredador
Baron Samedi
31,067
1,528
6,373
6,460
16,143
7,464
0
10,332
5,811
53,317
0
W
Olorun
eriicir
Olorun
6,639
3,887
690
2,854
17,752
9,001
0
10,641
6,864
18,929
0
L
Morgan Le Fay
kingjunkyone
Morgan Le Fay
29,755
4,088
0
1,614
34,715
21,196
0
17,621
17,094
57,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
73,810
220
Minions Killed
246
4
Camps Cleared
10
1,130,266
Distance Traveled
1,161,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,666
1,051
30
2
1
263,162
0
L
Ra
13,967
1,074
80
6
1
234,446
0
W
Neith
19,935
1,533
112
9
8
238,326
1
W
The Morrigan
12,902
992
42
3
0
250,619
1
W
Ares
14,505
1,116
6
0
0
260,091
0
L
Yemoja
12,506
962
24
2
1
216,675
0
L
Neith
11,204
862
19
1
1
182,252
0
W
Baron Samedi
14,128
1,087
65
5
2
240,041
0
W
Olorun
12,340
949
21
2
0
172,517
2
L
Morgan Le Fay
12,201
939
67
5
0
233,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role