Player Matchup

Chernobog
Chernobog
Guac Caulk
Chernobog
Level 40
God Stats
2W - 0L
1,885 SR
Queue Stats
21W - 26L
1,442 Elo+
Party 2
Ares
Ares
Masterful D Va
Ares
Level 118
God Stats
1W - 0L
1,486 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
MyForsakenSoul
Gilgamesh
Level 54
God Stats
2W - 0L
1,809 SR
Queue Stats
13W - 10L
1,365 Elo+
Party 2
Raijin
Raijin
Zaddy Szumo
Raijin
Level 85
God Stats
1W - 0L
1,808 SR
Queue Stats
15W - 8L
1,589 Elo+
Party 2
Team Averages
Level 74
1,747 SR
1,450 Elo+

VS

Team Averages
Level 102
1,502 SR
1,262 Elo+
He Bo
He Bo
DonJames713
He Bo
Level 124
God Stats
1W - 3L
1,430 SR
Queue Stats
36W - 63L
1,332 Elo+
Solo
Cernunnos
Cernunnos
Tired Lupi
Cernunnos
Level 89
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Bellona
Bellona
i11ushun
Bellona
Level 107
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Chronos
Chronos
ull1r
Chronos
Level 86
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Guac Caulk
Chernobog
17
9 / 4 / 4
10,829
833
9,256
12,335
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 10
9,662
743
4,661
14,761
16,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MyForsakenSoul
Gilgamesh
17
8 / 0 / 8
11,112
855
16,933
8,568
7,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
16
1 / 2 / 11
10,090
776
6,259
8,199
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,365
720
4,877
11,103
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Tired Lupi
Cernunnos
15
2 / 3 / 3
9,643
742
8,775
9,458
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
i11ushun
Bellona
14
2 / 4 / 3
9,033
695
7,893
11,911
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
ull1r
Chronos
15
3 / 4 / 4
9,625
740
11,087
13,232
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
9
9
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Chernobog
Guac Caulk
Chernobog
9
4
4
2.75
W
0
3
10
1.67
W
Gilgamesh
MyForsakenSoul
Gilgamesh
8
0
8
12
L
Cernunnos
Tired Lupi
Cernunnos
2
3
3
1.17
W
Raijin
1
2
11
3.25
L
Bellona
i11ushun
Bellona
2
4
3
0.88
L
Chronos
ull1r
Chronos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
32,632
43,863
Taken
45,704
37,098
Mitigated
22,460
7,483
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
60
408
1,408
11,103
3,588
405
2,537
8,536
26,124
0
W
Chernobog
Guac Caulk
Chernobog
9,256
5,409
135
3,000
12,335
8,661
799
2,791
9,398
0
29,201
W
4,661
163
0
2,161
14,761
16,721
129
6,549
7,826
10,713
0
W
Gilgamesh
MyForsakenSoul
Gilgamesh
16,933
6,039
0
175
8,568
7,945
1,659
2,588
5,954
0
43,560
L
Cernunnos
Tired Lupi
Cernunnos
8,775
4,269
0
1,127
9,458
3,958
814
1,819
7,429
0
29,613
W
Raijin
6,259
725
0
2,012
8,199
3,771
1,542
5,683
2,396
31,930
0
L
Bellona
i11ushun
Bellona
7,893
1,449
0
1,240
11,911
9,631
259
3,458
8,303
4,081
19,156
L
Chronos
ull1r
Chronos
11,087
4,147
0
2,356
13,232
5,283
44
3,495
9,497
29,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
37,666
173
Minions Killed
180
7
Camps Cleared
11
992,087
Distance Traveled
923,678
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,365
720
50
4
2
197,454
1
W
Chernobog
10,829
833
44
3
2
227,343
1
W
Ares
9,662
743
11
1
1
257,282
0
W
Gilgamesh
11,112
855
47
4
3
277,078
1
L
Cernunnos
9,643
742
40
3
4
218,214
1
W
Raijin
10,090
776
71
5
1
230,384
3
L
Bellona
9,033
695
41
3
3
277,571
2
L
Chronos
9,625
740
49
4
2
230,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role