Player Matchup

Bakasura
Bakasura
Duncansmac9
Bakasura
Level 22
God Stats
6W - 1L
1,686 SR
Queue Stats
138W - 122L
1,627 Elo+
Solo
Khepri
Khepri
MattsAsmurf
Khepri
Level 17
God Stats
3W - 3L
1,476 SR
Queue Stats
108W - 84L
1,617 Elo+
Solo
Artemis
Artemis
NickStrange009
Artemis
Level 27
God Stats
1W - 0L
1,637 SR
Queue Stats
3W - 1L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
TheChiefOfChiefs
Sun Wukong
Level 28
God Stats
4W - 4L
1,574 SR
Queue Stats
140W - 107L
1,680 Elo+
Solo
Discordia
Discordia
kenace21
Discordia
Level 20
God Stats
6W - 4L
1,474 SR
Queue Stats
152W - 146L
1,583 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,636 Elo+

VS

Team Averages
Level 23
1,619 SR
1,588 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RockMars3990210
Medusa
Level 29
God Stats
7W - 8L
1,913 SR
Queue Stats
457W - 411L
1,635 Elo+
Solo
Anubis
Anubis
TheKillerOfMan
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
YeetZYzma
Khepri
Level 27
God Stats
42W - 34L
1,680 SR
Queue Stats
117W - 121L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
nottheoriginal
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Duncansmac9
Bakasura
12
4 / 0 / 0
6,767
677
2,548
7,269
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 0 / 2
4,891
489
2,519
4,962
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 1
4,996
500
3,649
3,052
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TheChiefOfChiefs
Sun Wukong
12
4 / 0 / 0
7,115
712
4,746
6,283
2,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
kenace21
Discordia
11
3 / 0 / 2
6,181
618
2,978
2,516
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 1 / 0
4,835
484
2,929
5,723
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,492
449
4,371
3,817
973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 7 / 0
4,180
418
681
4,940
1,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
YeetZYzma
Khepri
9
0 / 1 / 1
5,184
518
856
4,192
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
nottheoriginal
Cu Chulainn
9
0 / 3 / 0
5,176
518
904
6,195
2,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
13
Kills
1
1
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Bakasura
Duncansmac9
Bakasura
4
0
0
4
W
Khepri
0
0
2
1
W
2
1
1
2.5
L
0
1
1
0.5
W
Sun Wukong
TheChiefOfChiefs
Sun Wukong
4
0
0
4
L
0
7
0
0
L
Khepri
YeetZYzma
Khepri
0
1
1
0.5
W
Discordia
kenace21
Discordia
3
0
2
4
L
Cu Chulainn
nottheoriginal
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
9,741
24,082
Taken
24,867
8,652
Mitigated
9,042
7,936
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,929
1,145
0
1,170
5,723
2,752
0
1,244
4,253
0
22,639
W
Bakasura
Duncansmac9
Bakasura
2,548
1,916
0
2,061
7,269
2,640
0
114
7,155
0
46,853
W
Khepri
2,519
302
0
1,790
4,962
2,192
0
240
4,722
13,950
0
W
3,649
1,394
0
1,615
3,052
907
35
352
2,700
0
18,660
L
4,371
1,736
0
480
3,817
973
0
1,319
2,458
0
29,274
W
Sun Wukong
TheChiefOfChiefs
Sun Wukong
4,746
1,370
0
1,698
6,283
2,318
52
615
5,668
0
45,079
L
681
92
0
0
4,940
1,610
0
1,605
2,963
9,608
0
L
Khepri
YeetZYzma
Khepri
856
195
0
1,587
4,192
1,475
0
861
3,321
11,519
0
W
Discordia
kenace21
Discordia
2,978
44
0
772
2,516
595
0
216
2,300
30,379
0
L
Cu Chulainn
nottheoriginal
Cu Chulainn
904
33
0
1,862
6,195
2,232
0
0
6,195
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
23,867
350
Minions Killed
219
0
Camps Cleared
0
934,323
Distance Traveled
890,827
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,835
484
49
5
0
200,864
0
W
Bakasura
6,767
677
106
11
0
224,453
0
W
Khepri
4,891
489
15
2
0
175,527
1
W
Artemis
4,996
500
48
5
0
162,129
0
L
Medusa
4,492
449
52
5
0
160,735
3
W
Sun Wukong
7,115
712
108
11
0
187,185
0
L
Anubis
4,180
418
21
2
0
136,518
1
L
Khepri
5,184
518
26
3
0
187,440
5
W
Discordia
6,181
618
73
7
0
185,029
5
L
Cu Chulainn
5,176
518
71
7
0
205,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role