Player Matchup

Xing Tian
Xing Tian
FiyaFlame
Xing Tian
Level 69
God Stats
3W - 1L
1,591 SR
Queue Stats
10W - 14L
1,387 Elo+
Party 2
Scylla
Scylla
KarkatVantas413
Scylla
Level 106
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 2
Thor
Thor
LightSaviour
Thor
Level 98
God Stats
1W - 0L
1,656 SR
Queue Stats
28W - 28L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Nightangelhardy
Cthulhu
Level 79
God Stats
1W - 0L
1,264 SR
Queue Stats
13W - 11L
1,456 Elo+
Party 2
Ullr
Ullr
SlayerArlang
Ullr
Level 18
God Stats
3W - 2L
1,479 SR
Queue Stats
9W - 12L
1,374 Elo+
Party 2
Team Averages
Level 74
1,459 SR
1,413 Elo+

VS

Team Averages
Level 75
1,562 SR
1,461 Elo+
Izanami
Izanami
EZGOSS
Izanami
Level 91
God Stats
71W - 50L
1,530 SR
Queue Stats
241W - 231L
1,480 Elo+
Party 1
Nike
Nike
JaiJayJJ
Nike
Level 102
God Stats
5W - 4L
1,658 SR
Queue Stats
98W - 92L
1,527 Elo+
Party 1
Merlin
Merlin
TheAloofGamer
Merlin
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 192L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vin3yardW
Morgan Le Fay
Level 92
God Stats
5W - 3L
1,647 SR
Queue Stats
255W - 231L
1,481 Elo+
Party 1
Bakasura
Bakasura
badgerlord69
Bakasura
Level 44
God Stats
5W - 6L
1,478 SR
Queue Stats
176W - 169L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FiyaFlame
Xing Tian
10
3 / 1 / 2
6,522
502
4,383
8,468
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 1 / 6
6,775
521
7,788
4,456
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 3
7,138
549
6,543
9,513
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 3 / 1
6,707
516
4,594
10,545
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,610
432
2,588
5,600
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EZGOSS
Izanami
13
1 / 2 / 0
7,923
609
5,159
9,130
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
3 / 3 / 2
6,043
465
3,999
9,361
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 1
6,138
472
3,045
6,745
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Vin3yardW
Morgan Le Fay
11
4 / 3 / 4
6,914
532
9,524
7,628
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
badgerlord69
Bakasura
11
3 / 4 / 1
7,043
542
3,766
9,439
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
11
11
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
EZGOSS
Izanami
1
2
0
0.5
W
Xing Tian
FiyaFlame
Xing Tian
3
1
2
4
L
Nike
3
3
2
1.33
W
3
1
6
6
W
5
3
3
2.17
W
6
3
1
2.17
W
0
3
2
0.33
L
0
5
1
0.1
L
Morgan Le Fay
Vin3yardW
Morgan Le Fay
4
3
4
2
L
Bakasura
badgerlord69
Bakasura
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
25,493
38,582
Taken
42,303
16,560
Mitigated
13,191
5,912
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EZGOSS
Izanami
5,159
3,452
0
3,793
9,130
2,993
3,260
3,849
4,871
0
52,276
W
Xing Tian
FiyaFlame
Xing Tian
4,383
172
0
730
8,468
6,393
40
597
7,751
24,463
0
L
Nike
3,999
454
0
1,917
9,361
2,587
0
2,393
6,514
0
20,790
W
7,788
153
0
360
4,456
1,335
0
2,054
2,177
31,584
0
W
6,543
1,489
0
721
9,513
3,043
0
3,202
6,164
0
40,281
W
4,594
101
181
3,305
10,545
4,413
70
3,950
6,537
15,166
0
W
2,588
1,267
0
615
5,600
1,376
1,770
2,440
3,136
0
23,733
L
3,045
455
0
1,465
6,745
2,145
52
3,475
2,988
24,724
0
L
Morgan Le Fay
Vin3yardW
Morgan Le Fay
9,524
1,134
0
1,842
7,628
2,324
24
2,596
4,698
33,682
0
L
Bakasura
badgerlord69
Bakasura
3,766
3,084
0
2,101
9,439
3,142
0
2,750
6,467
0
29,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
34,061
258
Minions Killed
340
0
Camps Cleared
0
1,239,646
Distance Traveled
1,144,348
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,923
609
127
10
0
208,743
5
W
Xing Tian
6,522
502
42
3
0
244,941
2
L
Nike
6,043
465
35
3
0
245,948
3
W
Scylla
6,775
521
65
5
0
260,328
3
W
Thor
7,138
549
68
5
0
228,693
0
W
Cthulhu
6,707
516
26
2
0
266,159
0
W
Ullr
5,610
432
57
4
0
239,525
0
L
Merlin
6,138
472
51
4
0
193,057
2
L
Morgan Le Fay
6,914
532
57
4
0
240,711
0
L
Bakasura
7,043
542
70
5
0
255,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role