Player Matchup

Ares
Ares
KOPPIG18
Ares
Level 28
God Stats
1W - 4L
1,130 SR
Queue Stats
45W - 46L
1,395 Elo+
Solo
Nemesis
Nemesis
SisterBear
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,356 Elo+
Solo
Persephone
Persephone
Soulbadguyguilty
Persephone
Level 25
God Stats
10W - 18L
1,315 SR
Queue Stats
106W - 128L
1,307 Elo+
Solo
Set
Set
cbdallday
Set
Level 24
God Stats
4W - 6L
1,387 SR
Queue Stats
86W - 102L
1,349 Elo+
Solo
Ullr
Ullr
快乐逍遥王
Ullr
Level 14
God Stats
2W - 2L
1,380 SR
Queue Stats
18W - 30L
1,293 Elo+
Solo
Team Averages
Level 24
1,342 SR
1,340 Elo+

VS

Team Averages
Level 12
1,362 SR
1,264 Elo+
Cthulhu
Cthulhu
DeadNDazed
Cthulhu
Level 6
God Stats
3W - 8L
1,145 SR
Queue Stats
3W - 9L
1,153 Elo+
Solo
Ares
Ares
H20 Pod
Ares
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Anubis
Anubis
JustBTGandHMD
Anubis
Level 21
God Stats
42W - 29L
1,584 SR
Queue Stats
47W - 41L
1,447 Elo+
Solo
Olorun
Olorun
KiiMOSABE
Olorun
Level 6
God Stats
1W - 7L
1,187 SR
Queue Stats
7W - 15L
1,138 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xiao-Qi-2
Morgan Le Fay
Level 21
God Stats
8W - 13L
1,590 SR
Queue Stats
120W - 119L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 3 / 30
15,405
1,027
13,316
20,522
15,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
SisterBear
Nemesis
20
12 / 7 / 13
15,085
1,006
19,999
22,576
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Soulbadguyguilty
Persephone
20
7 / 5 / 25
15,775
1,052
35,527
19,783
6,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
13 / 7 / 26
15,663
1,044
25,222
25,762
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 19
14,447
963
11,854
20,544
6,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadNDazed
Cthulhu
20
1 / 9 / 12
13,408
894
11,442
23,699
8,847
Ares
H20 Pod
Ares
18
0 / 19 / 10
11,992
799
3,247
29,035
12,657
20
10 / 4 / 15
17,044
1,136
30,912
17,236
7,390
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
KiiMOSABE
Olorun
20
6 / 13 / 14
15,412
1,027
20,031
27,591
16,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
xiao-Qi-2
Morgan Le Fay
20
11 / 2 / 13
17,116
1,141
33,263
17,336
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
92
47
Kills
28
28
Deaths
47
113
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadNDazed
Cthulhu
1
9
12
0.78
L
Ares
H20 Pod
Ares
0
19
10
0.26
L
10
4
15
4.38
W
Ares
6
3
30
7
L
Olorun
KiiMOSABE
Olorun
6
13
14
1
W
Nemesis
SisterBear
Nemesis
12
7
13
2.64
W
Persephone
Soulbadguyguilty
Persephone
7
5
25
3.9
W
13
7
26
3.71
L
Morgan Le Fay
xiao-Qi-2
Morgan Le Fay
11
2
13
8.75
W
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,918
Damage
98,895
109,187
Taken
114,897
42,321
Mitigated
52,047
10,925
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadNDazed
Cthulhu
11,442
848
293
0
23,699
8,847
0
13,838
9,861
36,202
0
L
Ares
H20 Pod
Ares
3,247
705
0
0
29,035
12,657
0
8,375
20,660
6,698
0
L
30,912
2,109
1,061
7,291
17,236
7,390
0
5,575
11,661
68,032
0
W
Ares
13,316
765
391
828
20,522
15,283
0
18,541
1,981
32,046
0
L
Olorun
KiiMOSABE
Olorun
20,031
15,477
690
4,642
27,591
16,092
0
14,936
12,655
42,584
1,711
W
Nemesis
SisterBear
Nemesis
19,999
8,707
0
909
22,576
6,376
0
19,688
2,888
0
31,214
W
Persephone
Soulbadguyguilty
Persephone
35,527
6,025
505
5,894
19,783
6,495
0
17,322
2,456
75,693
0
W
25,222
15,979
0
642
25,762
7,799
0
23,779
1,983
0
43,606
L
Morgan Le Fay
xiao-Qi-2
Morgan Le Fay
33,263
2,462
217
4,163
17,336
7,061
0
6,119
11,217
61,286
0
W
11,854
11,315
0
1,756
20,544
6,368
0
18,684
1,860
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,375
Gold Earned
74,972
232
Minions Killed
246
9
Camps Cleared
6
1,192,438
Distance Traveled
1,197,882
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,408
894
48
3
1
226,780
4
L
Ares
11,992
799
4
0
0
228,770
0
L
Anubis
17,044
1,136
89
6
1
237,540
2
W
Ares
15,405
1,027
44
3
0
242,707
0
L
Olorun
15,412
1,027
38
3
0
231,214
1
W
Nemesis
15,085
1,006
11
1
6
278,826
0
W
Persephone
15,775
1,052
109
7
0
213,412
0
W
Set
15,663
1,044
29
2
3
276,922
0
L
Morgan Le Fay
17,116
1,141
67
4
4
273,578
0
W
Ullr
14,447
963
39
3
0
180,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role